public void SetFriendGameState(ulong ullUid, uint dwLogicWorldID, COM_ACNT_GAME_STATE State, uint startTime, string nickName = "", bool IgnoreWorld_id = false) { FriendInGame game = null; for (int i = 0; i < this.gameStateList.Count; i++) { game = this.gameStateList[i]; bool flag = false; if (!IgnoreWorld_id) { flag = (game.ullUid == ullUid) && (game.dwLogicWorldID == dwLogicWorldID); } else { flag = game.ullUid == ullUid; } if (flag) { game.State = State; game.dwLogicWorldID = dwLogicWorldID; game.startTime = startTime; return; } } this.gameStateList.Add(new FriendInGame(ullUid, dwLogicWorldID, State, startTime, nickName)); }
public FriendInGame(ulong uid, uint worldID, COM_ACNT_GAME_STATE state, string nickName = "") { this.ullUid = uid; this.dwLogicWorldID = worldID; this.State = state; this.nickName = nickName; }
public void ShowGameState(COM_ACNT_GAME_STATE state, bool bOnline) { if ((state != COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_IDLE) && bOnline) { this.ShowLastTime(true, "游戏中"); } }
public FriendInGame(ulong uid, uint worldID, COM_ACNT_GAME_STATE state, uint startTime, string nickName = "") { this.ullUid = uid; this.dwLogicWorldID = worldID; this.State = state; this.nickName = CUIUtility.RemoveEmoji(nickName); this.startTime = startTime; }
public bool IsFriendInGamingState(ulong ullUid, uint dwLogicWorldID, COM_ACNT_GAME_STATE State) { FriendInGame game = null; for (int i = 0; i < this.gameStateList.Count; i++) { game = this.gameStateList[i]; if ((game.ullUid == ullUid) && (game.dwLogicWorldID == dwLogicWorldID)) { return(game.State == State); } } return(false); }
private static void SetLBSState(GameObject element, ref CSDT_LBS_USER_INFO LBSInfo) { COMDT_FRIEND_INFO stLbsUserInfo = LBSInfo.stLbsUserInfo; GameObject gameObject = element.transform.FindChild("HeadBg").gameObject; Text component = element.transform.FindChild("Online").GetComponent <Text>(); GameObject obj3 = element.transform.FindChild("InviteButton").gameObject; Text text2 = element.transform.FindChild("PlayerName").GetComponent <Text>(); SetListElementLadderInfo(element, stLbsUserInfo); COM_ACNT_GAME_STATE friendInGamingState = COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_IDLE; if (stLbsUserInfo.bIsOnline != 1) { component.text = string.Format(Singleton <CTextManager> .instance.GetText("Common_Offline"), new object[0]); text2.color = CUIUtility.s_Color_Grey; CUIUtility.GetComponentInChildren <Image>(gameObject).color = CUIUtility.s_Color_GrayShader; } else { friendInGamingState = Singleton <CFriendContoller> .instance.model.GetFriendInGamingState(stLbsUserInfo.stUin.ullUid, stLbsUserInfo.stUin.dwLogicWorldId); switch (friendInGamingState) { case COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_IDLE: { component.text = Singleton <CInviteSystem> .instance.GetInviteStateStr(stLbsUserInfo.stUin.ullUid); CUIEventScript script = obj3.GetComponent <CUIEventScript>(); script.m_onClickEventParams.tag = (int)Singleton <CInviteSystem> .instance.InviteType; script.m_onClickEventParams.tag2 = (int)stLbsUserInfo.stUin.dwLogicWorldId; script.m_onClickEventParams.tag3 = (int)LBSInfo.dwGameSvrEntity; script.m_onClickEventParams.commonUInt64Param1 = stLbsUserInfo.stUin.ullUid; break; } case COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_SINGLEGAME: case COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_MULTIGAME: component.text = string.Format("<color=#ffff00>{0}</color>", Singleton <CTextManager> .instance.GetText("Common_Gaming")); break; case COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_TEAM: component.text = string.Format("<color=#ffff00>{0}</color>", Singleton <CTextManager> .instance.GetText("Common_Teaming")); break; } text2.color = CUIUtility.s_Color_White; CUIUtility.GetComponentInChildren <Image>(gameObject).color = CUIUtility.s_Color_White; } obj3.CustomSetActive((stLbsUserInfo.bIsOnline == 1) && (friendInGamingState == COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_IDLE)); }
public void Reset() { this.stBriefInfo.Reset(); this.enPosition = COM_PLAYER_GUILD_STATE.COM_PLAYER_GUILD_STATE_MEMBER; this.dwConstruct = 0; this.TotalContruct = 0; this.CurrActive = 0; this.WeekActive = 0; this.DonateCnt = 0; this.DonateNum = 0; this.WeekDividend = 0; this.RankInfo.Reset(); this.GameState = COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_IDLE; this.LastLoginTime = 0; }
public void Reset() { this.stBriefInfo.Reset(); this.enPosition = COM_PLAYER_GUILD_STATE.COM_PLAYER_GUILD_STATE_MEMBER; this.dwConstruct = 0u; this.RankInfo.Reset(); this.GameState = COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_IDLE; this.LastLoginTime = 0u; this.JoinTime = 0u; this.GuildMatchInfo.bIsLeader = 0; this.GuildMatchInfo.ullTeamLeaderUid = 0uL; this.GuildMatchInfo.dwScore = 0u; this.isGuildMatchSignedUp = false; this.isGuildMatchOfflineInvitedByHostPlayer = false; }
public void ShowGameState(CFriendModel.FriendInGame st, bool bOnline) { COM_ACNT_GAME_STATE cOM_ACNT_GAME_STATE = COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_IDLE; if (st != null) { cOM_ACNT_GAME_STATE = st.State; } if (cOM_ACNT_GAME_STATE != COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_IDLE && bOnline) { this.ShowLastTime(true, "游戏中"); } else if (st != null && cOM_ACNT_GAME_STATE == COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_IDLE && st.IsUseTGA()) { this.ShowLastTime(true, Singleton <CTextManager> .instance.GetText("TGA_Friend_State")); } }
private static void SetLBSState(GameObject element, ref CSDT_LBS_USER_INFO LBSInfo) { COMDT_FRIEND_INFO stLbsUserInfo = LBSInfo.stLbsUserInfo; GameObject gameObject = element.transform.FindChild("HeadBg").gameObject; Text component = element.transform.FindChild("Online").GetComponent <Text>(); GameObject gameObject2 = element.transform.FindChild("InviteButton").gameObject; Text component2 = element.transform.FindChild("PlayerName").GetComponent <Text>(); CInviteView.SetListElementLadderInfo(element, stLbsUserInfo); COM_ACNT_GAME_STATE cOM_ACNT_GAME_STATE = 0; if (stLbsUserInfo.bIsOnline == 1) { cOM_ACNT_GAME_STATE = Singleton <CFriendContoller> .get_instance().model.GetFriendInGamingState(stLbsUserInfo.stUin.ullUid, stLbsUserInfo.stUin.dwLogicWorldId); if (cOM_ACNT_GAME_STATE == null) { component.text = Singleton <CInviteSystem> .get_instance().GetInviteStateStr(stLbsUserInfo.stUin.ullUid, false); CUIEventScript component3 = gameObject2.GetComponent <CUIEventScript>(); component3.m_onClickEventParams.tag = Singleton <CInviteSystem> .get_instance().InviteType; component3.m_onClickEventParams.tag2 = (int)stLbsUserInfo.stUin.dwLogicWorldId; component3.m_onClickEventParams.tag3 = (int)LBSInfo.dwGameSvrEntity; component3.m_onClickEventParams.commonUInt64Param1 = stLbsUserInfo.stUin.ullUid; } else if (cOM_ACNT_GAME_STATE == 1 || cOM_ACNT_GAME_STATE == 2 || cOM_ACNT_GAME_STATE == 4) { component.text = string.Format("<color=#ffff00>{0}</color>", Singleton <CTextManager> .get_instance().GetText("Common_Gaming")); } else if (cOM_ACNT_GAME_STATE == 3) { component.text = string.Format("<color=#ffff00>{0}</color>", Singleton <CTextManager> .get_instance().GetText("Common_Teaming")); } component2.color = CUIUtility.s_Color_White; CUIUtility.GetComponentInChildren <Image>(gameObject).color = CUIUtility.s_Color_White; } else { component.text = string.Format(Singleton <CTextManager> .get_instance().GetText("Common_Offline"), new object[0]); component2.color = CUIUtility.s_Color_Grey; CUIUtility.GetComponentInChildren <Image>(gameObject).color = CUIUtility.s_Color_GrayShader; } gameObject2.CustomSetActive(stLbsUserInfo.bIsOnline == 1 && cOM_ACNT_GAME_STATE == 0); }
public void Reset() { this.stBriefInfo.Reset(); this.enPosition = 6; this.dwConstruct = 0u; this.TotalContruct = 0u; this.CurrActive = 0u; this.WeekActive = 0u; this.DonateCnt = 0; this.DonateNum = 0u; this.WeekDividend = 0u; this.RankInfo.Reset(); this.GameState = 0; this.LastLoginTime = 0u; this.JoinTime = 0u; this.GuildMatchInfo.bIsLeader = 0; this.GuildMatchInfo.ullTeamLeaderUid = 0uL; this.GuildMatchInfo.dwScore = 0u; }
private static void SetLBSState(GameObject element, ref CSDT_LBS_USER_INFO LBSInfo) { COMDT_FRIEND_INFO stLbsUserInfo = LBSInfo.stLbsUserInfo; GameObject gameObject = element.transform.FindChild("HeadBg").gameObject; Text component = element.transform.FindChild("Online").GetComponent <Text>(); GameObject gameObject2 = element.transform.FindChild("InviteButton").gameObject; Text component2 = element.transform.FindChild("PlayerName").GetComponent <Text>(); GameObject obj = Utility.FindChild(element, "HeadBg/AntiDisturbBits"); obj.CustomSetActive(false); bool flag = false; CInviteView.SetListElementLadderInfo(element, stLbsUserInfo); COM_ACNT_GAME_STATE cOM_ACNT_GAME_STATE = COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_IDLE; if (stLbsUserInfo.bIsOnline == 1) { cOM_ACNT_GAME_STATE = COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_IDLE; CFriendModel.FriendInGame friendInGaming = Singleton <CFriendContoller> .instance.model.GetFriendInGaming(stLbsUserInfo.stUin.ullUid, stLbsUserInfo.stUin.dwLogicWorldId); if (friendInGaming != null) { cOM_ACNT_GAME_STATE = friendInGaming.State; flag = ((friendInGaming.antiDisturbBits & 1u) == 1u); } if (cOM_ACNT_GAME_STATE == COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_IDLE) { if (flag) { component.set_text(Singleton <CTextManager> .instance.GetText("Common_NotDisturb")); obj.CustomSetActive(true); } else { component.set_text(Singleton <CInviteSystem> .instance.GetInviteStateStr(stLbsUserInfo.stUin.ullUid, false)); } CUIEventScript component3 = gameObject2.GetComponent <CUIEventScript>(); component3.m_onClickEventParams.tag = (int)Singleton <CInviteSystem> .instance.InviteType; component3.m_onClickEventParams.tag2 = (int)stLbsUserInfo.stUin.dwLogicWorldId; component3.m_onClickEventParams.tag3 = (int)LBSInfo.dwGameSvrEntity; component3.m_onClickEventParams.commonUInt64Param1 = stLbsUserInfo.stUin.ullUid; } else if (cOM_ACNT_GAME_STATE == COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_SINGLEGAME || cOM_ACNT_GAME_STATE == COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_MULTIGAME || cOM_ACNT_GAME_STATE == COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_WAITMULTIGAME) { component.set_text(string.Format("<color=#ffff00>{0}</color>", Singleton <CTextManager> .instance.GetText("Common_Gaming"))); } else if (cOM_ACNT_GAME_STATE == COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_TEAM) { component.set_text(string.Format("<color=#ffff00>{0}</color>", Singleton <CTextManager> .instance.GetText("Common_Teaming"))); } component2.set_color(CUIUtility.s_Color_White); CUIUtility.GetComponentInChildren <Image>(gameObject).set_color(CUIUtility.s_Color_White); } else { component.set_text(string.Format(Singleton <CTextManager> .instance.GetText("Common_Offline"), new object[0])); component2.set_color(CUIUtility.s_Color_Grey); CUIUtility.GetComponentInChildren <Image>(gameObject).set_color(CUIUtility.s_Color_GrayShader); } gameObject2.CustomSetActive(stLbsUserInfo.bIsOnline == 1 && !flag && cOM_ACNT_GAME_STATE == COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_IDLE); }
private static void SetFriendState(GameObject element, ref COMDT_FRIEND_INFO friend) { if (element == null || friend == null) { return; } CFriendModel model = Singleton <CFriendContoller> .instance.model; GameObject gameObject = element.transform.FindChild("HeadBg").gameObject; GameObject gameObject2 = element.transform.FindChild("InviteButton").gameObject; Text component = element.transform.FindChild("Online").GetComponent <Text>(); Text component2 = element.transform.FindChild("PlayerName").GetComponent <Text>(); GameObject obj = Utility.FindChild(element, "HeadBg/AntiDisturbBits"); obj.CustomSetActive(false); Text component3 = element.transform.FindChild("Time").GetComponent <Text>(); bool flag = false; if (component3 != null) { component3.gameObject.CustomSetActive(false); } if (component != null) { component.gameObject.CustomSetActive(true); } GameObject gameObject3 = Utility.FindChild(element, "ReserveButton"); gameObject3.CustomSetActive(false); GameObject gameObject4 = Utility.FindChild(element, "ReserveText"); gameObject4.CustomSetActive(false); CInviteView.SetListElementLadderInfo(element, friend); COM_ACNT_GAME_STATE cOM_ACNT_GAME_STATE = COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_IDLE; if (friend.bIsOnline == 1) { CFriendModel.FriendInGame friendInGaming = Singleton <CFriendContoller> .instance.model.GetFriendInGaming(friend.stUin.ullUid, friend.stUin.dwLogicWorldId); if (friendInGaming == null) { cOM_ACNT_GAME_STATE = COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_IDLE; } else { cOM_ACNT_GAME_STATE = friendInGaming.State; flag = ((friendInGaming.antiDisturbBits & 1u) == 1u); } if (cOM_ACNT_GAME_STATE == COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_IDLE) { if (flag) { component.set_text(Singleton <CTextManager> .instance.GetText("Common_NotDisturb")); obj.CustomSetActive(true); } else { component.set_text(Singleton <CInviteSystem> .instance.GetInviteStateStr(friend.stUin.ullUid, false)); } if (friendInGaming != null && friendInGaming.IsUseTGA()) { component.gameObject.CustomSetActive(true); component.set_text(string.Format("<color=#ffff00>{0}</color>", Singleton <CTextManager> .instance.GetText("TGA_Friend_State"))); } CUIEventScript component4 = gameObject2.GetComponent <CUIEventScript>(); component4.m_onClickEventParams.tag = (int)Singleton <CInviteSystem> .instance.InviteType; component4.m_onClickEventParams.tag2 = (int)friend.stUin.dwLogicWorldId; component4.m_onClickEventParams.commonUInt64Param1 = friend.stUin.ullUid; } else if (cOM_ACNT_GAME_STATE == COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_SINGLEGAME || cOM_ACNT_GAME_STATE == COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_MULTIGAME || cOM_ACNT_GAME_STATE == COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_WAITMULTIGAME) { if (friendInGaming == null) { component.gameObject.CustomSetActive(true); component.set_text("friendInGame is null"); return; } if (friendInGaming.startTime > 0u) { component.gameObject.CustomSetActive(false); component3.gameObject.CustomSetActive(true); component3.set_text(string.Format(Singleton <CTextManager> .instance.GetText("Common_Gaming_Time"), CInviteView.GetStartMinute(friendInGaming.startTime))); Singleton <CInviteSystem> .instance.CheckInviteListGameTimer(); if (Singleton <CFriendContoller> .instance.model.friendReserve.BServerEnableReverse) { FriendReserve.Ent ent = model.friendReserve.Find(friend.stUin.ullUid, friend.stUin.dwLogicWorldId, FriendReserve.ReserveDataType.Send); ushort num; CFriendModel.EIntimacyType eIntimacyType; bool flag2; model.GetFriendIntimacy(friend.stUin.ullUid, friend.stUin.dwLogicWorldId, out num, out eIntimacyType, out flag2); if (ent == null) { bool flag3 = (friendInGaming.antiDisturbBits & 1u) > 0u; bool flag4 = (friend.dwRefuseFriendBits & 16u) == 0u; if (flag4 && !flag3 && num >= 100) { gameObject3.CustomSetActive(true); gameObject4.CustomSetActive(false); if (gameObject3 != null) { CUIEventScript component5 = gameObject3.GetComponent <CUIEventScript>(); component5.m_onClickEventParams.commonUInt64Param1 = friend.stUin.ullUid; component5.m_onClickEventParams.tagUInt = friend.stUin.dwLogicWorldId; component5.m_onClickEventParams.tagStr = Utility.UTF8Convert(friend.szUserName); } } } else { gameObject3.CustomSetActive(false); gameObject4.CustomSetActive(true); if (gameObject4 != null) { Text component6 = gameObject4.GetComponent <Text>(); if (component6 != null) { if (ent != null && ent.result == 2) { component6.set_text(model.friendReserve.Reserve_Success); } else if (ent != null && ent.result == 1) { component6.set_text(model.friendReserve.Reserve_Failed); } else { component6.set_text(model.friendReserve.Reserve_Wait4Rsp); } } } } } } else { component.gameObject.CustomSetActive(true); component.set_text(string.Format("<color=#ffff00>{0}</color>", Singleton <CTextManager> .instance.GetText("Common_Gaming_NoTime"))); } } else if (cOM_ACNT_GAME_STATE == COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_TEAM) { component.set_text(string.Format("<color=#ffff00>{0}</color>", Singleton <CTextManager> .instance.GetText("Common_Teaming"))); } component2.set_color(CUIUtility.s_Color_White); CUIUtility.GetComponentInChildren <Image>(gameObject).set_color(CUIUtility.s_Color_White); } else { component.set_text(string.Format(Singleton <CTextManager> .instance.GetText("Common_Offline"), new object[0])); component2.set_color(CUIUtility.s_Color_Grey); CUIUtility.GetComponentInChildren <Image>(gameObject).set_color(CUIUtility.s_Color_GrayShader); } gameObject2.CustomSetActive(friend.bIsOnline == 1 && !flag && cOM_ACNT_GAME_STATE == COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_IDLE); }
private void OnPlayerInfoSystemRecivedMsg(CSPkg msg) { if (msg.stPkgData.stGetAcntDetailInfoRsp.iErrCode != 0) { Singleton <CUIManager> .GetInstance().OpenMessageBox(string.Format("Error Code {0}", msg.stPkgData.stGetAcntDetailInfoRsp.iErrCode), false); return; } this.m_BackPlayeInfoMsg = msg; this.m_PlayerProfile.ConvertServerDetailData(msg.stPkgData.stGetAcntDetailInfoRsp.stAcntDetail.stOfSucc); CUIFormScript cUIFormScript = Singleton <CUIManager> .GetInstance().OpenForm(CMiniPlayerInfoSystem.sPlayerInfoFormPath, false, true); if (cUIFormScript == null) { return; } if (this.m_bUp) { cUIFormScript.SetPriority(enFormPriority.Priority5); } else { cUIFormScript.RestorePriority(); } GameObject widget = cUIFormScript.GetWidget(0); RectTransform rectTransform = cUIFormScript.transform.Find("panel") as RectTransform; if (rectTransform == null) { Debug.LogError("mini player info form's panel is null"); Singleton <CUIEventManager> .GetInstance().DispatchUIEvent(enUIEventID.Mini_Player_Info_CloseForm); } CMiniPlayerInfoSystem.OpenSrc openSrc = this.m_OpenSrc; if (openSrc != CMiniPlayerInfoSystem.OpenSrc.Rank) { if (openSrc == CMiniPlayerInfoSystem.OpenSrc.Chat) { CUIFormScript form = Singleton <CUIManager> .GetInstance().GetForm(CChatController.ChatFormPath); if (form == null) { Debug.LogError("can't get chat form"); Singleton <CUIEventManager> .GetInstance().DispatchUIEvent(enUIEventID.Mini_Player_Info_CloseForm); return; } RectTransform rectTransform2 = form.transform.Find("node/null") as RectTransform; if (rectTransform2 == null) { Debug.LogError("chat form's close btn is null"); Singleton <CUIEventManager> .GetInstance().DispatchUIEvent(enUIEventID.Mini_Player_Info_CloseForm); return; } widget.CustomSetActive(true); Vector3[] array = new Vector3[4]; rectTransform2.GetWorldCorners(array); Vector2 vector = CUIUtility.WorldToScreenPoint(Singleton <CUIManager> .instance.FormCamera, array[3]); Vector2 screenPoint = new Vector2(0f, vector.y); Vector3[] array2 = new Vector3[4]; rectTransform.GetWorldCorners(array2); float num = CUIUtility.WorldToScreenPoint(Singleton <CUIManager> .instance.FormCamera, array2[3]).x - CUIUtility.WorldToScreenPoint(Singleton <CUIManager> .instance.FormCamera, array2[0]).x; if (vector.x + num + 100f > (float)Screen.width) { screenPoint.x = (float)Screen.width - num - 15f; } else { screenPoint = new Vector2(vector.x + 20f, vector.y); } rectTransform.position = CUIUtility.ScreenToWorldPoint(cUIFormScript.GetCamera(), screenPoint, rectTransform.position.z); } } else { CUIFormScript form2 = Singleton <CUIManager> .GetInstance().GetForm(RankingSystem.s_rankingForm); if (form2 == null) { Debug.LogError("can't get ranking form"); Singleton <CUIEventManager> .GetInstance().DispatchUIEvent(enUIEventID.Mini_Player_Info_CloseForm); return; } RectTransform rectTransform3 = form2.transform.Find("bg") as RectTransform; if (rectTransform3 == null) { Debug.LogError("ranking form's bg is null"); Singleton <CUIEventManager> .GetInstance().DispatchUIEvent(enUIEventID.Mini_Player_Info_CloseForm); return; } widget.CustomSetActive(true); Vector3[] array3 = new Vector3[4]; rectTransform3.GetWorldCorners(array3); Vector2 vector2 = CUIUtility.WorldToScreenPoint(Singleton <CUIManager> .instance.FormCamera, array3[2]); Vector2 screenPoint2 = new Vector2(0f, vector2.y - 100f); Vector3[] array4 = new Vector3[4]; rectTransform.GetWorldCorners(array4); float num2 = CUIUtility.WorldToScreenPoint(Singleton <CUIManager> .instance.FormCamera, array4[3]).x - CUIUtility.WorldToScreenPoint(Singleton <CUIManager> .instance.FormCamera, array4[0]).x; if (vector2.x + 80f + num2 > (float)Screen.width) { screenPoint2.x = (float)Screen.width - num2 - 15f; } else { screenPoint2.x = vector2.x + 80f; } rectTransform.position = CUIUtility.ScreenToWorldPoint(cUIFormScript.GetCamera(), screenPoint2, rectTransform.position.z); } Text componetInChild = Utility.GetComponetInChild <Text>(cUIFormScript.gameObject, "panel/Name/Text"); if (componetInChild != null) { componetInChild.set_text(this.m_PlayerProfile.Name()); } COMDT_FRIEND_INFO info = Singleton <CFriendContoller> .instance.model.GetInfo(CFriendModel.FriendType.GameFriend, this.m_CurSelectedUuid, (uint)this.m_CurSelectedLogicWorld); COMDT_FRIEND_INFO info2 = Singleton <CFriendContoller> .instance.model.GetInfo(CFriendModel.FriendType.SNS, this.m_CurSelectedUuid, (uint)this.m_CurSelectedLogicWorld); Text componetInChild2 = Utility.GetComponetInChild <Text>(cUIFormScript.gameObject, "panel/Online/Text"); if (componetInChild2 != null) { if (this.m_PlayerProfile.IsOnLine()) { COMDT_FRIEND_INFO cOMDT_FRIEND_INFO = (info == null) ? ((info2 == null) ? null : info2) : info; if (cOMDT_FRIEND_INFO != null) { COM_ACNT_GAME_STATE friendInGamingState = Singleton <CFriendContoller> .instance.model.GetFriendInGamingState(this.m_CurSelectedUuid, (uint)this.m_CurSelectedLogicWorld); if (friendInGamingState == COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_IDLE) { componetInChild2.set_text(string.Format("<color=#00ff00>{0}</color>", Singleton <CTextManager> .instance.GetText("Common_Online"))); } else if (friendInGamingState == COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_SINGLEGAME || friendInGamingState == COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_MULTIGAME) { componetInChild2.set_text(string.Format("<color=#ffff00>{0}</color>", Singleton <CTextManager> .instance.GetText("Common_Gaming"))); } else if (friendInGamingState == COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_TEAM) { componetInChild2.set_text(string.Format("<color=#ffff00>{0}</color>", Singleton <CTextManager> .instance.GetText("Common_Teaming"))); } } else { componetInChild2.set_text(string.Format("<color=#00ff00>{0}</color>", Singleton <CTextManager> .instance.GetText("Common_Online"))); } } else { Text text = componetInChild2; string text2 = Singleton <CTextManager> .GetInstance().GetText("Common_Offline"); componetInChild2.set_text(text2); text.set_text(text2); } } Text componetInChild3 = Utility.GetComponetInChild <Text>(cUIFormScript.gameObject, "panel/DuanWei/Text"); if (componetInChild3 != null) { string rankName = CLadderView.GetRankName(this.m_PlayerProfile.GetRankGrade(), (uint)this.m_PlayerProfile.GetRankClass()); componetInChild3.set_text(string.IsNullOrEmpty(rankName) ? Singleton <CTextManager> .GetInstance().GetText("Common_NoData") : rankName); } Text componetInChild4 = Utility.GetComponetInChild <Text>(cUIFormScript.gameObject, "panel/Team/Text"); Text componetInChild5 = Utility.GetComponetInChild <Text>(cUIFormScript.gameObject, "panel/Position/Text"); if (!CGuildSystem.IsInNormalGuild(this.m_PlayerProfile.GuildState) || string.IsNullOrEmpty(this.m_PlayerProfile.GuildName)) { if (componetInChild4 != null) { componetInChild4.set_text(Singleton <CTextManager> .GetInstance().GetText("PlayerInfo_Guild")); } if (componetInChild5 != null) { componetInChild5.set_text(Singleton <CTextManager> .GetInstance().GetText("PlayerInfo_Guild")); } } else { if (componetInChild4 != null) { componetInChild4.set_text(this.m_PlayerProfile.GuildName); } if (componetInChild5 != null) { componetInChild5.set_text(CGuildHelper.GetPositionName(this.m_PlayerProfile.GuildState)); } } GameObject obj = Utility.FindChild(cUIFormScript.gameObject, "panel/Btn/AddFriend"); GameObject obj2 = Utility.FindChild(cUIFormScript.gameObject, "panel/Btn/Profile"); GameObject obj3 = Utility.FindChild(cUIFormScript.gameObject, "panel/Btn/3v3"); GameObject obj4 = Utility.FindChild(cUIFormScript.gameObject, "panel/Btn/5v5"); GameObject gameObject = Utility.FindChild(cUIFormScript.gameObject, "panel/Btn/Block"); GameObject obj5 = Utility.FindChild(cUIFormScript.gameObject, "panel/Btn/Complaints"); obj5.CustomSetActive(false); obj2.CustomSetActive(true); openSrc = this.m_OpenSrc; if (openSrc != CMiniPlayerInfoSystem.OpenSrc.Rank) { if (openSrc == CMiniPlayerInfoSystem.OpenSrc.Chat) { switch (Singleton <CChatController> .GetInstance().view.CurTab) { case EChatChannel.Lobby: case EChatChannel.GuildMatchTeam: obj3.CustomSetActive(false); obj4.CustomSetActive(false); if (info != null || info2 != null) { obj.CustomSetActive(false); } else { obj.CustomSetActive(true); } gameObject.CustomSetActive(true); obj5.CustomSetActive(false); this.SetBlockButtonBlocked(gameObject, Singleton <CFriendContoller> .instance.model.IsBlack(this.m_CurSelectedUuid, (uint)this.m_CurSelectedLogicWorld)); break; case EChatChannel.Guild: if (info != null || info2 != null) { obj.CustomSetActive(false); obj3.CustomSetActive(true); obj4.CustomSetActive(true); } else { obj.CustomSetActive(true); obj3.CustomSetActive(false); obj4.CustomSetActive(false); } gameObject.CustomSetActive(true); obj5.CustomSetActive(false); this.SetBlockButtonBlocked(gameObject, Singleton <CFriendContoller> .instance.model.IsBlack(this.m_CurSelectedUuid, (uint)this.m_CurSelectedLogicWorld)); break; case EChatChannel.Friend_Chat: obj.CustomSetActive(false); obj3.CustomSetActive(true); obj4.CustomSetActive(true); gameObject.CustomSetActive(true); obj5.CustomSetActive(false); this.SetBlockButtonBlocked(gameObject, Singleton <CFriendContoller> .instance.model.IsBlack(this.m_CurSelectedUuid, (uint)this.m_CurSelectedLogicWorld)); break; case EChatChannel.Settle: obj.CustomSetActive(false); obj3.CustomSetActive(false); obj4.CustomSetActive(false); gameObject.CustomSetActive(true); obj5.CustomSetActive(false); this.SetBlockButtonBlocked(gameObject, Singleton <CFriendContoller> .instance.model.IsBlack(this.m_CurSelectedUuid, (uint)this.m_CurSelectedLogicWorld)); break; } } } else { if (info != null || info2 != null) { obj.CustomSetActive(false); obj3.CustomSetActive(true); obj4.CustomSetActive(true); } else { obj.CustomSetActive(true); obj3.CustomSetActive(false); obj4.CustomSetActive(false); } gameObject.CustomSetActive(false); obj5.CustomSetActive(false); } }
private void OnPlayerInfoSystemRecivedMsg(CSPkg msg) { Text text3; if (msg.stPkgData.stGetAcntDetailInfoRsp.iErrCode != 0) { Singleton <CUIManager> .GetInstance().OpenMessageBox(string.Format("Error Code {0}", msg.stPkgData.stGetAcntDetailInfoRsp.iErrCode), false); return; } this.m_BackPlayeInfoMsg = msg; this.m_PlayerProfile.ConvertServerDetailData(msg.stPkgData.stGetAcntDetailInfoRsp.stAcntDetail.stOfSucc); CUIFormScript script = Singleton <CUIManager> .GetInstance().OpenForm(sPlayerInfoFormPath, false, true); if (script == null) { return; } if (this.m_bUp) { script.SetPriority(enFormPriority.Priority5); } else { script.RestorePriority(); } GameObject widget = script.GetWidget(0); RectTransform transform = script.transform.Find("panel") as RectTransform; if (transform == null) { Debug.LogError("mini player info form's panel is null"); Singleton <CUIEventManager> .GetInstance().DispatchUIEvent(enUIEventID.Mini_Player_Info_CloseForm); } OpenSrc openSrc = this.m_OpenSrc; if (openSrc == OpenSrc.Rank) { CUIFormScript form = Singleton <CUIManager> .GetInstance().GetForm(RankingSystem.s_rankingForm); if (form == null) { Debug.LogError("can't get ranking form"); Singleton <CUIEventManager> .GetInstance().DispatchUIEvent(enUIEventID.Mini_Player_Info_CloseForm); return; } RectTransform transform3 = form.transform.Find("bg") as RectTransform; if (transform3 == null) { Debug.LogError("ranking form's bg is null"); Singleton <CUIEventManager> .GetInstance().DispatchUIEvent(enUIEventID.Mini_Player_Info_CloseForm); return; } widget.CustomSetActive(true); Vector3[] fourCornersArray = new Vector3[4]; transform3.GetWorldCorners(fourCornersArray); Vector2 vector3 = CUIUtility.WorldToScreenPoint(Singleton <CUIManager> .instance.FormCamera, fourCornersArray[2]); Vector2 screenPoint = new Vector2(0f, vector3.y - 100f); if (((vector3.x + 80f) + transform.rect.width) > Screen.width) { screenPoint.x = (Screen.width - transform.rect.width) - 15f; } else { screenPoint.x = vector3.x + 80f; } transform.position = CUIUtility.ScreenToWorldPoint(script.GetCamera(), screenPoint, transform.position.z); } else if (openSrc == OpenSrc.Chat) { CUIFormScript script2 = Singleton <CUIManager> .GetInstance().GetForm(CChatController.ChatFormPath); if (script2 == null) { Debug.LogError("can't get chat form"); Singleton <CUIEventManager> .GetInstance().DispatchUIEvent(enUIEventID.Mini_Player_Info_CloseForm); return; } RectTransform transform2 = script2.transform.Find("node/null") as RectTransform; if (transform2 == null) { Debug.LogError("chat form's close btn is null"); Singleton <CUIEventManager> .GetInstance().DispatchUIEvent(enUIEventID.Mini_Player_Info_CloseForm); return; } widget.CustomSetActive(true); Vector3[] vectorArray = new Vector3[4]; transform2.GetWorldCorners(vectorArray); Vector2 vector = CUIUtility.WorldToScreenPoint(Singleton <CUIManager> .instance.FormCamera, vectorArray[3]); Vector2 vector2 = new Vector2(0f, vector.y); if (((vector.x + transform.rect.width) + 100f) > Screen.width) { vector2.x = (Screen.width - transform.rect.width) - 15f; } else { vector2 = new Vector2(vector.x + 20f, vector.y); } transform.position = CUIUtility.ScreenToWorldPoint(script.GetCamera(), vector2, transform.position.z); } Text componetInChild = Utility.GetComponetInChild <Text>(script.gameObject, "panel/Name/Text"); if (componetInChild != null) { componetInChild.text = this.m_PlayerProfile.Name(); } COMDT_FRIEND_INFO comdt_friend_info = Singleton <CFriendContoller> .instance.model.GetInfo(CFriendModel.FriendType.GameFriend, this.m_CurSelectedUuid, (uint)this.m_CurSelectedLogicWorld); COMDT_FRIEND_INFO comdt_friend_info2 = Singleton <CFriendContoller> .instance.model.GetInfo(CFriendModel.FriendType.SNS, this.m_CurSelectedUuid, (uint)this.m_CurSelectedLogicWorld); Text text2 = Utility.GetComponetInChild <Text>(script.gameObject, "panel/Online/Text"); if (text2 != null) { if (this.m_PlayerProfile.IsOnLine()) { if (((comdt_friend_info != null) ? comdt_friend_info : ((comdt_friend_info2 != null) ? comdt_friend_info2 : null)) != null) { COM_ACNT_GAME_STATE friendInGamingState = Singleton <CFriendContoller> .instance.model.GetFriendInGamingState(this.m_CurSelectedUuid, (uint)this.m_CurSelectedLogicWorld); switch (friendInGamingState) { case COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_IDLE: text2.text = string.Format("<color=#00ff00>{0}</color>", Singleton <CTextManager> .instance.GetText("Common_Online")); goto Label_0558; case COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_SINGLEGAME: case COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_MULTIGAME: text2.text = string.Format("<color=#ffff00>{0}</color>", Singleton <CTextManager> .instance.GetText("Common_Gaming")); goto Label_0558; } if (friendInGamingState == COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_TEAM) { text2.text = string.Format("<color=#ffff00>{0}</color>", Singleton <CTextManager> .instance.GetText("Common_Teaming")); } } else { text2.text = string.Format("<color=#00ff00>{0}</color>", Singleton <CTextManager> .instance.GetText("Common_Online")); } } else { string text = Singleton <CTextManager> .GetInstance().GetText("Common_Offline"); text2.text = text; text2.text = text; } } Label_0558: text3 = Utility.GetComponetInChild <Text>(script.gameObject, "panel/DuanWei/Text"); if (text3 != null) { string rankTitle = CLadderView.GetRankTitle(this.m_PlayerProfile.GetRankGrade(), this.m_PlayerProfile.GetRankClass()); text3.text = !string.IsNullOrEmpty(rankTitle) ? rankTitle : Singleton <CTextManager> .GetInstance().GetText("Common_NoData"); } Text text4 = Utility.GetComponetInChild <Text>(script.gameObject, "panel/Team/Text"); Text text5 = Utility.GetComponetInChild <Text>(script.gameObject, "panel/Position/Text"); if (!CGuildSystem.IsInNormalGuild(this.m_PlayerProfile.GuildState) || string.IsNullOrEmpty(this.m_PlayerProfile.GuildName)) { if (text4 != null) { text4.text = Singleton <CTextManager> .GetInstance().GetText("PlayerInfo_Guild"); } if (text5 != null) { text5.text = Singleton <CTextManager> .GetInstance().GetText("PlayerInfo_Guild"); } } else { if (text4 != null) { text4.text = this.m_PlayerProfile.GuildName; } if (text5 != null) { text5.text = CGuildHelper.GetPositionName(this.m_PlayerProfile.GuildState); } } GameObject obj3 = Utility.FindChild(script.gameObject, "panel/Btn/AddFriend"); GameObject obj4 = Utility.FindChild(script.gameObject, "panel/Btn/Profile"); GameObject obj5 = Utility.FindChild(script.gameObject, "panel/Btn/3v3"); GameObject obj6 = Utility.FindChild(script.gameObject, "panel/Btn/5v5"); GameObject obj7 = Utility.FindChild(script.gameObject, "panel/Btn/Block"); obj4.CustomSetActive(true); switch (this.m_OpenSrc) { case OpenSrc.Rank: if ((comdt_friend_info != null) || (comdt_friend_info2 != null)) { obj3.CustomSetActive(false); obj5.CustomSetActive(true); obj6.CustomSetActive(true); } else { obj3.CustomSetActive(true); obj5.CustomSetActive(false); obj6.CustomSetActive(false); } obj7.CustomSetActive(false); break; case OpenSrc.Chat: switch (Singleton <CChatController> .GetInstance().view.CurTab) { case EChatChannel.Lobby: obj5.CustomSetActive(false); obj6.CustomSetActive(false); if ((comdt_friend_info == null) && (comdt_friend_info2 == null)) { obj3.CustomSetActive(true); } else { obj3.CustomSetActive(false); } obj7.CustomSetActive(true); this.SetBlockButtonBlocked(obj7, Singleton <CFriendContoller> .instance.model.IsBlack(this.m_CurSelectedUuid, (uint)this.m_CurSelectedLogicWorld)); return; case EChatChannel.Friend: case EChatChannel.Select_Hero: case EChatChannel.Speaker: return; case EChatChannel.Guild: if ((comdt_friend_info == null) && (comdt_friend_info2 == null)) { obj3.CustomSetActive(true); obj5.CustomSetActive(false); obj6.CustomSetActive(false); } else { obj3.CustomSetActive(false); obj5.CustomSetActive(true); obj6.CustomSetActive(true); } obj7.CustomSetActive(true); this.SetBlockButtonBlocked(obj7, Singleton <CFriendContoller> .instance.model.IsBlack(this.m_CurSelectedUuid, (uint)this.m_CurSelectedLogicWorld)); return; case EChatChannel.Friend_Chat: obj3.CustomSetActive(false); obj5.CustomSetActive(true); obj6.CustomSetActive(true); obj7.CustomSetActive(true); this.SetBlockButtonBlocked(obj7, Singleton <CFriendContoller> .instance.model.IsBlack(this.m_CurSelectedUuid, (uint)this.m_CurSelectedLogicWorld)); return; case EChatChannel.Settle: obj3.CustomSetActive(false); obj5.CustomSetActive(false); obj6.CustomSetActive(false); obj7.CustomSetActive(true); this.SetBlockButtonBlocked(obj7, Singleton <CFriendContoller> .instance.model.IsBlack(this.m_CurSelectedUuid, (uint)this.m_CurSelectedLogicWorld)); return; } break; } }
private static void SetFriendState(GameObject element, ref COMDT_FRIEND_INFO friend) { GameObject gameObject = element.transform.FindChild("HeadBg").gameObject; Text component = element.transform.FindChild("Online").GetComponent <Text>(); GameObject gameObject2 = element.transform.FindChild("InviteButton").gameObject; Text component2 = element.transform.FindChild("PlayerName").GetComponent <Text>(); Text component3 = element.transform.FindChild("Time").GetComponent <Text>(); if (component3 != null) { component3.gameObject.CustomSetActive(false); } if (component != null) { component.gameObject.CustomSetActive(true); } CInviteView.SetListElementLadderInfo(element, friend); COM_ACNT_GAME_STATE cOM_ACNT_GAME_STATE = 0; if (friend.bIsOnline == 1) { CFriendModel.FriendInGame friendInGaming = Singleton <CFriendContoller> .get_instance().model.GetFriendInGaming(friend.stUin.ullUid, friend.stUin.dwLogicWorldId); if (friendInGaming == null) { cOM_ACNT_GAME_STATE = 0; } else { cOM_ACNT_GAME_STATE = friendInGaming.State; } if (cOM_ACNT_GAME_STATE == null) { component.text = Singleton <CInviteSystem> .get_instance().GetInviteStateStr(friend.stUin.ullUid, false); CUIEventScript component4 = gameObject2.GetComponent <CUIEventScript>(); component4.m_onClickEventParams.tag = Singleton <CInviteSystem> .get_instance().InviteType; component4.m_onClickEventParams.tag2 = (int)friend.stUin.dwLogicWorldId; component4.m_onClickEventParams.commonUInt64Param1 = friend.stUin.ullUid; } else if (cOM_ACNT_GAME_STATE == 1 || cOM_ACNT_GAME_STATE == 2 || cOM_ACNT_GAME_STATE == 4) { if (friendInGaming == null) { component.gameObject.CustomSetActive(true); component.text = "friendInGame is null"; return; } if (friendInGaming.startTime > 0u) { component.gameObject.CustomSetActive(false); component3.gameObject.CustomSetActive(true); component3.text = string.Format(Singleton <CTextManager> .get_instance().GetText("Common_Gaming_Time"), CInviteView.GetStartMinute(friendInGaming.startTime)); Singleton <CInviteSystem> .get_instance().CheckInviteListGameTimer(); } else { component.gameObject.CustomSetActive(true); component.text = string.Format("<color=#ffff00>{0}</color>", Singleton <CTextManager> .get_instance().GetText("Common_Gaming_NoTime")); } } else if (cOM_ACNT_GAME_STATE == 3) { component.text = string.Format("<color=#ffff00>{0}</color>", Singleton <CTextManager> .get_instance().GetText("Common_Teaming")); } component2.color = CUIUtility.s_Color_White; CUIUtility.GetComponentInChildren <Image>(gameObject).color = CUIUtility.s_Color_White; } else { component.text = string.Format(Singleton <CTextManager> .get_instance().GetText("Common_Offline"), new object[0]); component2.color = CUIUtility.s_Color_Grey; CUIUtility.GetComponentInChildren <Image>(gameObject).color = CUIUtility.s_Color_GrayShader; } gameObject2.CustomSetActive(friend.bIsOnline == 1 && cOM_ACNT_GAME_STATE == 0); }
private static void SetFriendState(GameObject element, ref COMDT_FRIEND_INFO friend) { GameObject gameObject = element.transform.FindChild("HeadBg").gameObject; Text component = element.transform.FindChild("Online").GetComponent <Text>(); GameObject obj3 = element.transform.FindChild("InviteButton").gameObject; Text text2 = element.transform.FindChild("PlayerName").GetComponent <Text>(); Text text3 = element.transform.FindChild("Time").GetComponent <Text>(); if (text3 != null) { text3.gameObject.CustomSetActive(false); } if (component != null) { component.gameObject.CustomSetActive(true); } SetListElementLadderInfo(element, friend); COM_ACNT_GAME_STATE state = COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_IDLE; if (friend.bIsOnline == 1) { CFriendModel.FriendInGame friendInGaming = Singleton <CFriendContoller> .instance.model.GetFriendInGaming(friend.stUin.ullUid, friend.stUin.dwLogicWorldId); if (friendInGaming == null) { state = COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_IDLE; } else { state = friendInGaming.State; } if (state == COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_IDLE) { component.text = Singleton <CInviteSystem> .instance.GetInviteStateStr(friend.stUin.ullUid); CUIEventScript script = obj3.GetComponent <CUIEventScript>(); script.m_onClickEventParams.tag = (int)Singleton <CInviteSystem> .instance.InviteType; script.m_onClickEventParams.tag2 = (int)friend.stUin.dwLogicWorldId; script.m_onClickEventParams.commonUInt64Param1 = friend.stUin.ullUid; } else if ((state == COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_SINGLEGAME) || (state == COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_MULTIGAME)) { if (friendInGaming == null) { component.gameObject.CustomSetActive(true); component.text = "friendInGame is null"; return; } if (friendInGaming.startTime > 0) { component.gameObject.CustomSetActive(false); text3.gameObject.CustomSetActive(true); text3.text = string.Format(Singleton <CTextManager> .instance.GetText("Common_Gaming_Time"), GetStartMinute(friendInGaming.startTime)); Singleton <CInviteSystem> .instance.CheckInviteListGameTimer(); } else { component.gameObject.CustomSetActive(true); component.text = string.Format("<color=#ffff00>{0}</color>", Singleton <CTextManager> .instance.GetText("Common_Gaming_NoTime")); } } else if (state == COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_TEAM) { component.text = string.Format("<color=#ffff00>{0}</color>", Singleton <CTextManager> .instance.GetText("Common_Teaming")); } text2.color = CUIUtility.s_Color_White; CUIUtility.GetComponentInChildren <Image>(gameObject).color = CUIUtility.s_Color_White; } else { component.text = string.Format(Singleton <CTextManager> .instance.GetText("Common_Offline"), new object[0]); text2.color = CUIUtility.s_Color_Grey; CUIUtility.GetComponentInChildren <Image>(gameObject).color = CUIUtility.s_Color_GrayShader; } obj3.CustomSetActive((friend.bIsOnline == 1) && (state == COM_ACNT_GAME_STATE.COM_ACNT_GAME_STATE_IDLE)); }