public void CreateLane(string name) { var laneNo = _lanes.Count() + 1; var lane = BowlingFactory.CreateLane(name, laneNo); _lanes.Add(lane); }
public void CreateLane(string name) { var laneNo = _context.Lanes.Count() + 1; var lane = BowlingFactory.CreateLane(name, laneNo); _context.Add(lane); _context.SaveChanges(); }