コード例 #1
0
    void OnTriggerStay2D(Collider2D other)
    {
        if (other.gameObject.layer == LayerMask.NameToLayer("Platforms") || other.gameObject.layer == LayerMask.NameToLayer("Enemy"))
        {
            myPC.removeForce();
            Instantiate(explosionEffect, transform.position, transform.rotation);
            Destroy(gameObject);
            if (other.tag == "Enemy")
            {
                enemyHealth hurtEnemy = other.gameObject.GetComponent <enemyHealth>();
                hurtEnemy.addDamage(weaponDamage);
            }

            if (other.tag == "Boss")
            {
                BossHealthManager hurtEnemy = other.gameObject.GetComponent <BossHealthManager>();
                hurtEnemy.addDamage(weaponDamage);
            }
        }
    }