private void OnMouseDown() { token.SetActive(!token.activeSelf); board.AddPlayer(player); // Activates play button if there are 2 or more players. if (token.activeSelf) { playerIcon.sprite = playerIconColor; turns.currentPlayers += 1; if (turns.currentPlayers >= 2) { play.SetActive(true); } } else { playerIcon.sprite = playerIconGray; turns.currentPlayers -= 1; if (turns.currentPlayers == 1) { play.SetActive(false); } } }