private BackplaneMessage(string owner, BackplaneAction action, string key) : this(owner, action) { NotNullOrWhiteSpace(key, nameof(key)); this.Key = key; }
private BackplaneMessage(string owner, BackplaneAction action, string key, string region) : this(owner, action, key) { NotNullOrWhiteSpace(region, nameof(region)); this.Region = region; }
private BackplaneMessage(byte[] owner, BackplaneAction action, string key) : this(owner, action) { NotNullOrWhiteSpace(key, nameof(key)); Key = key; }
private BackplaneMessage(string owner, BackplaneAction action) { NotNullOrWhiteSpace(owner, nameof(owner)); this.OwnerIdentity = owner; this.Action = action; }
private BackplaneMessage(byte[] owner, BackplaneAction action) { NotNull(owner, nameof(owner)); OwnerIdentity = owner; Action = action; }
//private BackplaneMessage(byte[] owner, BackplaneAction action, string key, string region) // : this(owner, action, key) //{ // NotNullOrWhiteSpace(region, nameof(region)); // Region = region; //} private BackplaneMessage(byte[] owner, BackplaneAction action, string key, CacheItemChangedEventAction changeAction) : this(owner, action, key) { ChangeAction = changeAction; }
private BackplaneMessage(string owner, BackplaneAction action, string key, string region, CacheItemChangedEventAction changeAction) : this(owner, action, key, region) { this.ChangeAction = changeAction; }