コード例 #1
0
 public entities_by_id_frm(AxSAMLIGHT_CLIENT_CTRL_OCXLib.AxScSamlightClientCtrl p_samlight)
 {
     InitializeComponent();
     m_samlight = p_samlight;
     label_access_by_id.Text = "Iterating through the job loaded and saving the tree structure of entities (name and type) to a *.txt file";
     EDIT_FILE_PATH.Text     = System.Environment.GetFolderPath(System.Environment.SpecialFolder.DesktopDirectory) + "\\Job_Tree.txt";
 }
コード例 #2
0
 public input_output_frm(AxSAMLIGHT_CLIENT_CTRL_OCXLib.AxScSamlightClientCtrl p_samlight)
 {
     InitializeComponent();
     m_samlight = p_samlight;
     for (int i = 0; i < 16; i++)
     {
         string s = String.Format("{0}", i);
         COMBO_BIT.Items.Add(s);
     }
     COMBO_BIT.SelectedIndex = 0;
 }
コード例 #3
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        public pens_frm(AxSAMLIGHT_CLIENT_CTRL_OCXLib.AxScSamlightClientCtrl p_samlight)
        {
            InitializeComponent();
            m_samlight = p_samlight;

            for (int i = 1; i < 257; i++)
            {
                string s = String.Format("{0}", i);
                COMBO_PEN.Items.Add(s);
            }
            COMBO_PEN.SelectedIndex = 0;
        }
コード例 #4
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        public optimize_performance_frm(AxSAMLIGHT_CLIENT_CTRL_OCXLib.AxScSamlightClientCtrl p_samlight)
        {
            InitializeComponent();
            m_samlight = p_samlight;

            LABEL_OPTIMIZE_PERFORMANCE.Text = "This example loads already prepared 20 barcode entities with entity names barcode1, barcode2, ..., barcode 20 in SAMLight.\nFor each barcode entity:\n\n\t- The text is changed\n\t- Hatch1 is enabled with 'wavy line without marking jumps'\n\t- Hatch2 is enabled with style 'zigzag'.\n\nIf we were to do it the common way, after every of the 60 CI calls the corresponding entity will get regenerated and the View2D\nof SAMLight will be updated. This needs a lot of time. This example demonstrates how the same goal can be reached by using\n3 CI calls instead of 60. Furthermore every entity will be regenerated only once and the View2D of SAMLight will only be\nupdated after the last entity change is complete. ";
            string current_dir = Directory.GetCurrentDirectory();
            string file_path   = current_dir;

            file_path          = string.Concat(file_path, "\\OptimizePerformanceSample.sjf");
            EDIT_JOB_PATH.Text = file_path;
        }
コード例 #5
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        public hatch_frm(AxSAMLIGHT_CLIENT_CTRL_OCXLib.AxScSamlightClientCtrl p_samlight)
        {
            InitializeComponent();
            m_samlight = p_samlight;

            char pair = 'A';

            for (int i = 0; i < 5; i++)
            {
                string s = String.Format("Pair {0}", pair);
                COMBO_HATCH_PAIRS.Items.Add(s);
                pair++;
            }
            COMBO_HATCH_PAIRS.SelectedIndex = 0;
        }
コード例 #6
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        public screen_shots_frm(AxSAMLIGHT_CLIENT_CTRL_OCXLib.AxScSamlightClientCtrl p_samlight)
        {
            InitializeComponent();
            m_samlight = p_samlight;
            string s;

            s = String.Format("{0}", 160);
            COMBO_SIZE.Items.Add(s);
            s = String.Format("{0}", 320);
            COMBO_SIZE.Items.Add(s);
            s = String.Format("full");
            COMBO_SIZE.Items.Add(s);
            COMBO_SIZE.SelectedIndex = 0;
            EDIT_FILE_NAME.Text      = System.Environment.GetFolderPath(System.Environment.SpecialFolder.DesktopDirectory) + "\\SAMLight_View2D_screenshot160.bmp";

            comboBox_line_size.Items.Add("Normal");
            comboBox_line_size.Items.Add("Thick");

            EDIT_FILE_NAME_DPI.Text          = System.Environment.GetFolderPath(System.Environment.SpecialFolder.DesktopDirectory) + "\\SAMLight_View2D_screenshotAdjDPINormal200.bmp";
            comboBox_line_size.SelectedIndex = 0;
        }
コード例 #7
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 public samlight_client_csharp()
 {
     InitializeComponent();
     m_samlight = axScSamlightClientCtrl1;
     ConnectToSamlight();
 }
コード例 #8
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 public settings_frm(AxSAMLIGHT_CLIENT_CTRL_OCXLib.AxScSamlightClientCtrl p_samlight)
 {
     InitializeComponent();
     m_samlight = p_samlight;
 }
コード例 #9
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ファイル: SamLightClass.cs プロジェクト: sanmengxishui/163
 public SamLightClass(AxSAMLIGHT_CLIENT_CTRL_OCXLib.AxScSamlightClientCtrl myCtrl)
 {
     axScSamlightClientCtrl1 = myCtrl;
 }
コード例 #10
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 public load_and_save_frm(AxSAMLIGHT_CLIENT_CTRL_OCXLib.AxScSamlightClientCtrl p_samlight)
 {
     InitializeComponent();
     m_samlight = p_samlight;
 }