public void Handle(AudioEffectPause message) { this.log.Info("Pause audio FX"); if (this.currentFxChannel.HasValue) { var chn = this.currentBgChannel.Value; chn.Pause = true; } }
public void Handle(AudioEffectPause message) { this.log.Information("Pause audio FX"); if (this.currentFxChannel.HasValue) { var chn = this.currentBgChannel.Value; chn.Pause = true; } }
public void Handle(AudioEffectPause message) { this.main.Handle(message); }