/// <summary> /// Stance's right hook. /// </summary> public void RightHookAttack() { rightHook.Animation(); rightHook.Target(); }
/// <summary> /// Stance's heavy attack. /// </summary> public void HeavyAttack() { heavy.Animation(); heavy.Target(); }
/// <summary> /// Stance's left hook attack. /// </summary> public void LeftHookAttack() { leftHook.Animation(); leftHook.Target(); }
/// <summary> /// Stance's light attack. /// </summary> public void lightAttack() { light.Animation(); light.Target(); }