void Start() { DebugStreamer.message = "Hello world!"; LocCamera = GameObject.Find("Camera"); DebugStreamer.message = "Find Camera"; LocCamera.GetComponent <Skybox>().enabled = false; scenecontroller = GameObject.Find("LoadBox"); scenecontroller.AddComponent <ReadDX>(); gUIDisplay = new GUIDisplay(); DebugStreamer.message = "new GUIDisplay()"; //Init // DebugStreamer.message = "Find LoadBox"; // originalRotation = transform.localRotation; //requestPDB.mySkin=mySkin; timeleft = updateInterval; // AtomModel.InitHiRERNA(); AtomModel.InitAtomic(); SendMessage("InitScene", requestPDB, SendMessageOptions.DontRequireReceiver); }
void Awake() { System.Threading.Thread.CurrentThread.CurrentCulture = new System.Globalization.CultureInfo("en-US"); timeleft = updateInterval; // AtomModel.InitHiRERNA(); AtomModel.InitAtomic(); SendMessage("InitScene", new object[] { hlResMat, requestPDB }, SendMessageOptions.DontRequireReceiver); // ScenePreload_5L1B scene = new ScenePreload_5L1B(); // scene.InitScene(requestPDB); }