コード例 #1
0
    public void Start()
    {
        _controlManager = ControlManager.Instance;
        _movement       = GetComponent <PedestrianMovement>();
        _sprite         = GetComponentInChildren <AsvarduilSpriteSystem>();

        _currentIdleHook = FindCurrentIdleHook();
    }
コード例 #2
0
	public void Start()
	{
		_controlManager = ControlManager.Instance;
		_movement = GetComponent<PedestrianMovement>();
		_sprite = GetComponentInChildren<AsvarduilSpriteSystem>();

		_currentIdleHook = FindCurrentIdleHook();
	}
コード例 #3
0
    public override void Start()
    {
        base.Start();

        _treasureManager = TreasureManager.Instance;
        _spriteSystem    = GetComponentInChildren <AsvarduilSpriteSystem>();

        LoadInitialState();
    }
コード例 #4
0
	public override void Start()
	{
		base.Start();

		_treasureManager = TreasureManager.Instance;
		_spriteSystem = GetComponentInChildren<AsvarduilSpriteSystem>();

        LoadInitialState();
	}
コード例 #5
0
 public void Start()
 {
     _sprite   = GetComponentInChildren <AsvarduilSpriteSystem>();
     _movement = GetComponent <PedestrianMovement>();
 }
コード例 #6
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 public virtual void Start()
 {
     _movement = GetComponent <SidescrollingMovement>();
     _sprite   = GetComponentInChildren <AsvarduilSpriteSystem>();
 }
コード例 #7
0
	public void Start()
	{
		_sprite = GetComponentInChildren<AsvarduilSpriteSystem>();
		_movement = GetComponent<PedestrianMovement>();
	}
	public virtual void Start()
	{
		_movement = GetComponent<SidescrollingMovement>();
		_sprite = GetComponentInChildren<AsvarduilSpriteSystem>();
	}