// Use this for initialization void Start () { rbd2D = GetComponent<Rigidbody2D> (); anim = GetComponent<Animator> (); aL = (Arrow_Launch)FindObjectOfType (typeof(Arrow_Launch)); directEnemy = (Enemy_Controller)FindObjectOfType (typeof(Enemy_Controller)); pStatus = (Player_Status)FindObjectOfType (typeof(Player_Status)); }
// Use this for initialization void Start () { aL = (Arrow_Launch)FindObjectOfType (typeof(Arrow_Launch)); WeaponPanel = GameObject.Find("WeaponPanel"); HPScript = GameObject.Find("HPBar").GetComponent<HPBarScript>(); SPScript = GameObject.Find("SPBar").GetComponent<SPBarScript>(); EXPScript = GameObject.Find("EXPBar").GetComponent<EXPBarScript>(); }