/// <summary> /// result = f0 + f1 * t /// </summary> public static void AddScaled(this IDiscreteField <Vec3d> f0, IDiscreteField <Vec3d> f1, double t, IDiscreteField <Vec3d> result, bool parallel = false) { if (parallel) { ArrayMath.AddScaledParallel(f0.Values, f1.Values, t, f0.Count, result.Values); } else { ArrayMath.AddScaled(f0.Values, f1.Values, t, f0.Count, result.Values); } }