public void can_clear_state() { var state = new ApplicationState(); state.Put("DefaultState"); state.Put("test_key", "KeyedState"); Assert.That(state.Get<string>(), Is.EqualTo("DefaultState")); Assert.That(state.Get<string>("test_key"), Is.EqualTo("KeyedState")); state.Clear(); Assert.That(state.Get<string>(), Is.Null); Assert.That(state.Get<string>("test_key"), Is.Null); }
public void can_clear_state() { var state = new ApplicationState(); state.Put("DefaultState"); state.Put("test_key", "KeyedState"); Assert.That(state.Get <string>(), Is.EqualTo("DefaultState")); Assert.That(state.Get <string>("test_key"), Is.EqualTo("KeyedState")); state.Clear(); Assert.That(state.Get <string>(), Is.Null); Assert.That(state.Get <string>("test_key"), Is.Null); }