protected virtual void FixedUpdate() { if (Blocked) { if (Active) { m_System.ExitAbility(this); } return; } if (Active) { if (m_System.enabled == false) { m_System.ExitAbility(this); return; } if (m_FinishOnAnimationEnd && m_AnimatorManager.HasFinishedAnimation(m_CurrentStatePlaying)) { m_System.ExitAbility(this); return; } if (TryExitAbility()) { m_System.ExitAbility(this); } } else { if (ForceEnterAbility()) { m_System.OnTryEnterAbility(this); } else { if (m_InputStateSet) { if (TryEnterAbility()) { m_System.OnTryEnterAbility(this); } } } } m_InputStateSet = false; }