void Start() { Instance = this; DontDestroyOnLoad(gameObject); Admob.Instance().initAdmob(bannerId, ""); }
protected void Page_Load(object sender, EventArgs e) { if (!IsPostBack) { Manager = new AdManager(); ApManager = new AdPositionManager(); //ApManager.Save(new AdPositionInfo() //{ // Name = "首页大banner图", // Width = 286, // Height = 980, // IsDeleted = 0, // Sort = 0, // State = 0 //}); ////添加 //Manager.Save(new AdInfo() //{ // ApID = 1, // Height = 980, // Width = 286, // Hits = 0, // ImgUrl = "", // Link = "", // OffTime = DateTime.Now.AddDays(1), // Title = "蜗居族正式上线运营", // IsDeleted = 0, // Sort = 0, // State = 0 //}); } }
// Use this for initialization void Start() { _user = GameObject.FindGameObjectWithTag("UserManager").GetComponent<UserManager>().CurrentUser; _view = this.GetComponent<CoherentUIView>(); _view.OnViewCreated += new UnityViewListener.CoherentUI_OnViewCreated(this.OnViewReady); _view.Listener.ReadyForBindings += (frameId, path, isMainFrame) => { _view.View.BindCall("ReadyForCategories", (System.Action)ReadyForCategories); _view.View.BindCall("GetBusinessSubCat", (System.Action<string>)GetBusinessSubCat); _view.View.BindCall("SetBusinessID", (System.Action<string>)SetBusinessID); _view.View.BindCall("LoadAdData", (System.Action)LoadAdData); _view.View.BindCall("SetBusinessIDForCard", (System.Action<string>)SetBusinessIDForCard); _view.View.BindCall("LoadBusinessCard", (System.Action)LoadBusinessCard); _view.View.BindCall("SetJsonString", (System.Action<string, int>)SetJsonString); _view.View.BindCall("SetFlashDealID", (System.Action<int>)SetFlashDealID); _view.View.BindCall("LoadFlashDeal", (System.Action)LoadFlashDeal); _view.View.BindCall("ClearFlashDeals", (System.Action)ClearFlashDeals); _view.View.BindCall("LoadFlashDeals", (System.Action)LoadFlashDeals); _view.View.BindCall("TrackUserAction", (System.Action<string, string, string>)TrackUserAction); _view.View.BindCall("OnAdPlayerWasClosed", (System.Action)OnAdPlayerWasClosed); _view.View.BindCall("FacebookLike", (System.Action<string>)FacebookLike); _view.View.BindCall("FacebookUnLike", (System.Action<string>)FacebookUnLike); _view.View.BindCall("CheckIfBusinessIsLiked", (System.Action)CheckIfBusinessIsLiked); _view.View.BindCall("SaveBusiness", (System.Action<string>)SaveBusiness); _view.View.BindCall("UnsaveBusiness", (System.Action<string>)UnsaveBusiness); }; _adManager = GameObject.FindGameObjectWithTag("AdManager").GetComponent<AdManager>(); _businessManager = GameObject.Find("BusinessManager").GetComponent<BusinessManager>(); }
void Awake() { if (current == null) current = this; else if (current != this) Destroy (gameObject); DontDestroyOnLoad (gameObject); }
public string videoId; //This is the app id for interstitial ads private void Start() { Instance = this; //Here we have the a method which allows this object to never be destroyed DontDestroyOnLoad(gameObject); //even if the scene are changed Admob.Instance().initAdmob(bannerId, videoId); //Initialzing BAnnerId and VideoId from the admob Admob.Instance().setTesting(true); //THIS NEEDS TO BE COMMENTED WHEN BEING PUBLISHED. THIS IS FOR TESTING. Admob.Instance().loadInterstitial(); //Loads the interstitial video in the RAM }
private void Start() { Instance = this; DontDestroyOnLoad(gameObject); #if UNITY_EDITOR #elif UNITY_ANDROID RequestInterstitial(); #endif }
// Use this for initialization void Start() { Instance = this; DontDestroyOnLoad(gameObject); #if UNITY_EDITOR #elif UNITY_ANDROID Admob.Instance().initAdmob(bannerID, interstetialID); #endif }
// Start is called before the first frame update void Start() { myCameraManager = gameObject.GetComponent <CameraManager>(); myShopManager = gameObject.GetComponent <ShopManager>(); myAdManager = gameObject.AddComponent <AdManager>(); myAdManager.currentType = AdManager.AdvertisementType.Unity; myAdManager.DisplayBanner(); DisableButton("Unity-Button"); }
private void Start() { Instance = this; DontDestroyOnLoad(gameObject); Admob.Instance().initAdmob(bunnerId, videoId); Admob.Instance().setTesting(CubePreloadre.testads); Admob.Instance().loadInterstitial(); }
private void SetPageObject() { if (_mgr == null) { _mgr = GetManager(AdsFileSource); _mgr.LoadAds(Convert.ToDateTime("01/01/2011"), Convert.ToDateTime("02/01/2011")); Pager.TotalRecords = GetCount(); } SetPagerObject(Pager.TotalRecords); }
private void Awake() { staticInstance = this; pooledAds = new List<Ad>[adPrefabs.Length]; for(int i = 0; i < adPrefabs.Length; ++i) { pooledAds[i] = new List<Ad>(); } //TryGenerateAd (new Vector3 (25,25, 0)); }
private static void InitializeOnLoad() { GameObject gameObject = new GameObject("AD Manager"); Instance = gameObject.AddComponent <AdManager>(); DontDestroyOnLoad(gameObject); SceneManager.sceneLoaded += OnSceneLoaded; }
private void Awake() { instance = this; Advertisement.AddListener(this); Advertisement.Initialize(APP_ID, false); if (Advertisement.isInitialized) { Debug.Log("Ads initialized!"); } }
public void PlayButton() { button[0].SetActive(false); button[1].SetActive(false); button[1].GetComponentInChildren <Transform>().gameObject.SetActive(false); button[2].SetActive(true); button[3].SetActive(false); AdManager.Hide_Banner_Bot(); Time.timeScale = 1f; }
private void Start() { Instance = this; DontDestroyOnLoad(gameObject); #if UNITY_EDITOR #elif UNITY_ANDROID Admob.Instance().initAdmob(BANNER_ID, INTERSTITIAL_ID); Admob.Instance().loadInterstitial(); #endif }
public void GetMoreHints() { #if UNITY_EDITOR AddHints(); #endif #if UNITY_ANDROID AdManager.GetInstance().DisplayRewardVideo(); #endif }
void Start() { sceneLoader = this.gameObject.GetComponent <SceneLoader>(); adManager = this.gameObject.GetComponent <AdManager>(); resumeButton.onClick.AddListener(Resume); pauseButton.onClick.AddListener(Pause); restartButton.onClick.AddListener(Restart); mainMenuButton.onClick.AddListener(LoadMenu); potionForAdButton.onClick.AddListener(ShowRewardAdForFirePotion); }
public void Start() { Instance = this; DontDestroyOnLoad (gameObject); #if UNITY_EDITOR #elif UNITY_ANDROID Admob.Instance ().initAdmob ("ca-app-pub-7700781158729760/7249099599","ca-app-pub-7700781158729760/4978159471"); Admob.Instance ().loadInterstitial (); #endif }
private void Start() { Instance = this; DontDestroyOnLoad(gameObject); #if UNITY_EDITOR #elif UNITY_ANDROID Admob.Instance().initAdmob(bannerId, videoId); #endif }
// Successful purchase handler void OnPurchaseCompleted(IAPProduct product) { string name = product.Name; if (name.Equals(removeAds)) { // Purchase of Remove Ads AdManager.RemoveAds(); } }
private void Start() { Instance = this; DontDestroyOnLoad(this.gameObject); Admob.Instance().initAdmob(bannerId, videoId); // Allow ads for testing mode - REMOVE WHEN PUBLISHING TODO Admob.Instance().setTesting(true); Admob.Instance().loadInterstitial(); }
/// <summary> /// Initializes the Tapdaq SDK. /// </summary> /// <param name="AutoLoadOverallCP">If set to <c>true</c> auto load Overall CP small.</param> /// <param name="_delegate">Delegate to notify client when ad is available.</param> public void InitTapdaq(AdAvailableDelegate _Delegate, TapdaqReadyDelegate _Ready) { Debug.Log("GT >> Initialize Tapdaq"); TapdaqGAHelper.Log(TapdaqGAEvents.Initializing); NotifyAdAvailable = _Delegate; NotifyTapdaqReady = _Ready; AdManager.Init(); }
public void ShowVideo() { Debug.Log("GT >> ShowVideo: " + IsVideoAdLoaded); TapdaqGAHelper.Log(TapdaqGAEvents.ShowVideoAd); if (IsVideoAdLoaded) { AdManager.ShowVideo(videoTag); } IsVideoAdLoaded = false; }
public volatile static int MaxClients = 5760; // 60*60*24/15 = 4*60*24. 4 Links/min. 5760 Links/day. public static void Initialize() { Clients = new ClientList(); NetworkServerThread = null; NetworkServer = null; DB = new Database(); Shield = new Shield(); Shield.Load_Log(); AdManager = new AdManager(); }
public AdStatusController( AdManager adManager, IHttpContextAccessor httpContextAccessor) : base(httpContextAccessor) { this.adManager = adManager; var idOwner = GetOwner(); this.adManager.SetOwner(idOwner); }
private InterstitialAd interstitial; //insert your id private void Start() { Instance = this; DontDestroyOnLoad(gameObject); #if UNITY_EDITOR // print("Testing is on"); #endif this.RequestInterstitial(); }
//private bool bannerHidden = true; void Awake() { // Make this a singleton if (instance == null) instance = this; else if (instance != this) Destroy (gameObject); DontDestroyOnLoad(gameObject); }
void Awake() { if (Instance != null) { Destroy(gameObject); return; } DontDestroyOnLoad(gameObject); Instance = this; }
private void GetAdServer() { GameObject myGameObject = GameObject.Find("AdManager"); if (myGameObject == null) { CreateAdServer(); } bannerWrapper = myGameObject.GetComponent <AdManager>(); }
void Start() { spriteRenderer = GetComponent <SpriteRenderer>(); fizik = GetComponent <Rigidbody2D>(); oyunKontrol = GameObject.FindGameObjectWithTag("karakterKontrol").GetComponent <OyunKontrol>(); sesler = GetComponents <AudioSource>(); enYuksekPuan = PlayerPrefs.GetInt("kayit"); Ad = Object.FindObjectOfType <AdManager>(); }
private void Start() { //Advertisement.Initialize("1644012"); //Advertisement.Initialize("1644013"); instance = this; ipm = ItemPurchaseManager.instance; pl = PreLoader.instance; }
public void ShowInterstitial() { Debug.Log("GT >> ShowInterstitial: " + IsInterstitialAdLoaded); TapdaqGAHelper.Log(TapdaqGAEvents.ShowInterstitialAd); if (IsInterstitialAdLoaded) { AdManager.ShowInterstitial(interstitialTag); } IsInterstitialAdLoaded = false; }
public void HasExpired_ShouldReturnTrue() { var mockWebHost = new Mock <IWebHostEnvironment>(); var adManager = new AdManager(mockWebHost.Object); var date = new DateTime(2018, 1, 1); var result = adManager.HasExpired(date); result.Should().BeTrue(); }
IEnumerator BannerHide() { while (!game_over) { if (playing) { AdManager.HideBanner(); } yield return(new WaitForSeconds(1.5f)); } }
public void PauseGame() { if (!game_over) { playing = false; paused_screen.SetActive(true); AdManager.ShowBanner(); Time.timeScale = 0; is_paused = true; } }
void Start () { if (sInstance == null) { sInstance = this; DontDestroyOnLoad (gameObject); } string bannerMediaId; string bannerSpotId; string iconMediaId; string iconSpotId; string wallMediaId; string wallSpotId; #if UNITY_IPHONE bannerMediaId = account.iOS.bannerMediaId; bannerSpotId = account.iOS.bannerSpotId; iconMediaId = account.iOS.iconMediaId; iconSpotId = account.iOS.iconSpotId; wallMediaId = account.iOS.wallMediaId; wallSpotId = account.iOS.wallSpotId; #endif #if UNITY_ANDROID bannerMediaId = account.android.bannerMediaId; bannerSpotId = account.android.bannerSpotId; iconMediaId = account.android.iconMediaId; iconSpotId = account.android.iconSpotId; wallMediaId = account.android.wallMediaId; wallSpotId = account.android.wallSpotId; #endif //prepare banner IMobileSdkAdsUnityPlugin.registerInline (publisherId, bannerMediaId, bannerSpotId); IMobileSdkAdsUnityPlugin.start (bannerSpotId); mBannerViewId = IMobileSdkAdsUnityPlugin.show (bannerSpotId, IMobileSdkAdsUnityPlugin.AdType.BANNER, IMobileSdkAdsUnityPlugin.AdAlignPosition.CENTER, IMobileSdkAdsUnityPlugin.AdValignPosition.BOTTOM); //prepare icon IMobileSdkAdsUnityPlugin.registerInline (publisherId, iconMediaId, iconSpotId); IMobileSdkAdsUnityPlugin.start (iconSpotId); IMobileIconParams iconParams = new IMobileIconParams (); iconParams.iconNumber = 2; iconParams.iconTitleEnable = false; mIconViewId = IMobileSdkAdsUnityPlugin.show (iconSpotId, IMobileSdkAdsUnityPlugin.AdType.ICON, 0, 10, iconParams); //prepare wall IMobileSdkAdsUnityPlugin.registerFullScreen (publisherId, wallMediaId, wallSpotId); IMobileSdkAdsUnityPlugin.start (wallSpotId); HideBannerAd (); HideIconAd (); }
// Use this for initialization void Awake() { if(instance == null) { instance = this; DontDestroyOnLoad(this); } else { DestroyImmediate(this); } Advertisement.Initialize("1018802"); }
void Awake() { narrator = GameObject.Find("Narrator"); transform.parent = GameObject.Find("Anchor").transform; transform.localScale = new Vector3(1, 1, 1); if (Application.loadedLevel != 1) { transform.localPosition = new Vector3(0, -1386, -500); transform.localRotation = Quaternion.Euler(new Vector3(0, 0, 270)); } adManager = GameObject.FindGameObjectWithTag("AdManager").GetComponent<AdManager>(); SetUpDictionary(); foreach (GameObject btn in pageBtns) btn.SetActive(true); detailsBtn.SetActive(true); Resources.UnloadUnusedAssets(); }
protected void Page_Load(object sender, EventArgs e) { if (!IsPostBack) { Manager = new AdManager(); act = UrlHelper.GetString("act").ToLower(); id = UrlHelper.GetString("id"); switch (act) { case "del": Manager.Remove(id); Response.Redirect(Request.Url.PathAndQuery); break; default: break; } ViewBind(); } }
public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; //Create the ad manager adManager = new AdManager(this, "074b2c6e-51bf-4c69-aa42-35b4c5aa21e6"); adManager.TestMode = false; Components.Add(adManager); // Frame rate is 30 fps by default for Windows Phone. TargetElapsedTime = TimeSpan.FromTicks(333333); }
void Start() { if (instance == null) { instance = this; eventCounter = eventCounterStartingOffset; DontDestroyOnLoad(gameObject); adMobManager = gameObject.AddComponent<AdMobManager>(); chartboostManager = gameObject.AddComponent<ChartboostManager>(); chartboostManager.Initialize(); adMobManager.RequestInterstitial(); chartboostManager.RequestInterstitial(); chartboostManager.RequestVideoAd(); } else { Destroy(gameObject); } }
/// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); #if DEBUG bannerAd = adGameComponent.CreateAd("Image480_80", new Rectangle(0, 0, 480, 80), true); #else bannerAd = adGameComponent.CreateAd("81067", new Rectangle(0, 0, 480, 80), true); #endif bannerAd.ErrorOccurred += new EventHandler<Microsoft.Advertising.AdErrorEventArgs>(bannerAd_ErrorOccurred); bannerAd.AdRefreshed += new EventHandler(bannerAd_AdRefreshed); adDuplex = new AdManager(this, "8831"); #if DEBUG adDuplex.IsTest = true; #endif adDuplex.LoadContent(); backgroundTexture = Content.Load<Texture2D>("background"); logoTexture = Content.Load<Texture2D>("logo"); instructionsTexture1 = Content.Load<Texture2D>("Instructions1"); instructionsTexture2 = Content.Load<Texture2D>("instructions2"); pixelTexture = Content.Load<Texture2D>("pixel"); spriteFont = Content.Load<SpriteFont>("SpriteFont"); menuFont = Content.Load<SpriteFont>("MenuFont"); tapScreen = new TextAnimation(); string text = "Tap the screen to continue"; Vector2 position = new Vector2( (GraphicsDevice.Viewport.Width / 2) - (spriteFont.MeasureString(text).X / 2), GraphicsDevice.Viewport.Height - (spriteFont.MeasureString(text).Y * 4) ); tapScreen.Initialize(spriteFont, text, position, Color.White); wallTexture = Content.Load<Texture2D>("wall"); pathTexture = Content.Load<Texture2D>("path"); solutionTexture = Content.Load<Texture2D>("solution"); foodTexture = Content.Load<Texture2D>("food"); swordTexture = Content.Load<Texture2D>("sword"); prisonerTexture = Content.Load<Texture2D>("prisonerAnimation"); startTexture = Content.Load<Texture2D>("startAnimation"); treasureTexture = Content.Load<Texture2D>("treasureAnimation"); playerAnimation = new Animation(); playerTexture = Content.Load<Texture2D>("playerAnimation"); playerAnimation.Initialize(playerTexture, Vector2.Zero, 48, 48, 2, 167, Color.White, 1f, true); fightAnimation = new Animation(); fightTexture = Content.Load<Texture2D>("fightAnimation"); fightAnimation.Initialize(fightTexture, Vector2.Zero, 48, 48, 6, 300, Color.White, 1f, true); winAnimation = new Animation(); winTexture = Content.Load<Texture2D>("winAnimation"); winAnimation.Initialize(winTexture, Vector2.Zero, 48, 48, 2, 300, Color.White, 1f, true); loseAnimation = new Animation(); loseTexture = Content.Load<Texture2D>("loseAnimation"); loseAnimation.Initialize(loseTexture, Vector2.Zero, 48, 48, 2, 300, Color.White, 1f, true); enemyTexture = Content.Load<Texture2D>("enemyAnimation"); energyBarTexture = Content.Load<Texture2D>("energyBar"); overlayTexture = Content.Load<Texture2D>("overlay"); playerStep = Content.Load<SoundEffect>("sound/playerStep"); enemyStep = Content.Load<SoundEffect>("sound/enemyStep"); playerFight = Content.Load<SoundEffect>("sound/playerFight"); swordDraw = Content.Load<SoundEffect>("sound/swordDraw"); foodEating = Content.Load<SoundEffect>("sound/foodEat"); pickupTreasure = Content.Load<SoundEffect>("sound/treasure"); releasePrisoner = Content.Load<SoundEffect>("sound/prisoner"); }
private void Awake() { if (Instance != null && Instance != this) { Destroy(this.gameObject); } Instance = this; // Set initial count CurrentInterval = this.StartingCount; DontDestroyOnLoad(this.gameObject); }