void Start() { //Util.Settings.DrawLog = false; AudioPlayer.instance.EnterLowPass(); if (CurrentStateOfThings is VastAndColdVoid) { EstablishStateOfThingsSir(new SilenceBeforeStorm()); } else if (!CurrentStateOfThings.bBirthed) { CurrentStateOfThings.OnBirth(); } }
public void EstablishStateOfThingsSir(AbstractArtState NewlyCameToLifeShit) { CurrentStateOfThings.OnExtermination(); CurrentStateOfThings = NewlyCameToLifeShit; CurrentStateOfThings.OnBirth(); }