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A graph editor framework for Unity's new UIElements system

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Sleipnir

A graph editor framework for Unity's new UIElements system.

IntroductionInstallationDocumentation

Key Features

  • Easier to use then Unity's UIElements graph framework
  • Focus on the logic of your graph based tool not the graph editor code that enables it
  • Built on top of Unity's UIElements framework
  • Graph data is available for runtime use (Runtime UI will come when unity makes UIElements work in the runtime - 2020)

NOTE: This is a library for coders to help them make graph based tools in Unity easier and faster

If this library helps you out consider buying me a coffee!Buy me a coffee

Introduction

Demo

If you want to learn more go check out our documentation here

Installation

If you are unsure how to use the new unity package manager with git check it out on our documentation here

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A graph editor framework for Unity's new UIElements system

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