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UnityLua

NLua for unity.

Support il2cpp.(use link.xml to avoid being clipped.)

Usage

copy example/Assets/UnityLua and example/Assets/Plugins to you project

The binaries in Plugings can be built from source. The solution files are in lua. For example, lua.dll can be built using /lua/proj.win

Change list

  1. Remove KopiLua from NLua.
  2. Make KeraLua support unity ios.
  3. Remove Emit, because unity ios not support.
  4. Remove some luanet_* functions. such as luanet_loadbuffer...
  5. String use custom encoding, such as UTF8.
  6. Disable search extension method because of the il2cpp.

Todo list

  1. Continue to support unity.

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  • C 43.3%
  • HTML 26.8%
  • C# 23.8%
  • Lua 4.3%
  • Makefile 0.8%
  • C++ 0.4%
  • Other 0.6%