forked from NeverballNET/Neverball.NET
C# port of wonderful Neverball game
License
supeindesu/Neverball.NET
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
The original source code has been ported to .NET with deep assistance by AltSoftLab in 2015-2016 The solution source code based on and requires AltSDK (visit http://www.AltSoftLab.com/ for more info), and is provided "as is" without express or implied warranty of any kind. The solution can still require several optimizations: some OpenGL display lists has been removed and render logic changed to be more transparent and be possible to port to other render engines (maybe MonoGame or Unity). Also vector arrays can be used for positions, texture coords & colors. Audio is not implemented directly, but all sound calls directed to Audio class. Game menu ported partly. Thanks so much to AltSoftLab for help! AltSoftLab on Facebook - http://www.facebook.com/AltSoftLab AltSoftLab on Twitter - http://www.twitter.com/AltSoftLab AltSoftLab on Instagram - http://www.instagram.com/AltSoftLab AltSoftLab on Unity forums - http://forum.unity3d.com/threads/335966 AltSoftLab website - http://www.AltSoftLab.com HOWTO ----- - Unpack Data.zip to solution Bin folder. The final path must be like: SolutionMainFolder\ | |--Bin\ | | | |--Data\ | | | |--back\ | | | |--ball\ | | | |--... | |--Neverbal.NET\ (project main folder) | | | |--... (project folders & files) | | | |--Neverbal.NET.csproj | |--LICENSE.txt | |--Neverbal.NET.sln | |--README.txt - Refresh link to OpenTK - Get AltSDK package and refresh link to Alt.Sketch. If AltSDK version < 1.XX remove project define ALTSDK_1_0
About
C# port of wonderful Neverball game
Resources
License
Stars
Watchers
Forks
Releases
No releases published
Packages 0
No packages published
Languages
- C# 100.0%