Modified gvr-unity-sdk with Ximmerse-Flip SDK and Provider modification to bind Ximmerse Flip on Google VR Services for Unity3d Cardboard Build.
Google VR Services Download
Google VR SDK Unity Download
Flip BTConfig Download
Unity 2017.x.x
Bind your Flip Controller to Bluetooth and BT-Config.
Import Google VR SDK package and push in your Assets project folder the content that corresponds to your version of Google VR SDK. Set your PlayerSettings Virtual-Reality to " Cardboard " ( switch to Daydream ignore modification and use the native provider) .
Build your own project and enjoy it !
media-apps-template folder contains latest modified GoogleVR for Ximmerse and all common features of Daydream Elements.
If you want to use the GvrRecenterOnlyController edit "GoogleVR/Scripts/Controller/GvrRecenterOnlyController.cs" and remove :
#if UNITY_ANDROID && !UNITY_EDITOR
if (VRSettings.loadedDeviceName != "daydream")
{
return;
}
#endif