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Gvr-XimmerseFlip

Modified gvr-unity-sdk with Ximmerse-Flip SDK and Provider modification to bind Ximmerse Flip on Google VR Services for Unity3d Cardboard Build.

Prerequesite :

Google VR Services Download

Google VR SDK Unity Download

Flip BTConfig Download

Unity 2017.x.x

Installation :

Android

Bind your Flip Controller to Bluetooth and BT-Config.

Unity

Import Google VR SDK package and push in your Assets project folder the content that corresponds to your version of Google VR SDK. Set your PlayerSettings Virtual-Reality to " Cardboard " ( switch to Daydream ignore modification and use the native provider) .

Build your own project and enjoy it !

Tips :

media-apps-template folder contains latest modified GoogleVR for Ximmerse and all common features of Daydream Elements.

If you want to use the GvrRecenterOnlyController edit "GoogleVR/Scripts/Controller/GvrRecenterOnlyController.cs" and remove :

#if UNITY_ANDROID && !UNITY_EDITOR
        if (VRSettings.loadedDeviceName != "daydream")
        {
            return;
        }
#endif

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Ximmerse-Flip Controller Provider in gvr-unity-sdk

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