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Game Development: Project Studio, SUMMER 2013B

This is a repo for "Game Development: Project Studio," a project-engineering / game development course at New York University.

What do you need to know to make a video game? EVERYTHING. To that end, all students will learn "everything" -- a basic understanding of programming, visual art, and prototyping practices -- before specializing. We will emphasize technique, yes, but we will also look at theory and philosophy to help guide our practice and develop our games thoughtfully.

  • STUDENTS: click the Wiki tab on the project menu bar.

  • Each folder, in the root, is a separate project folder for Unity.

  • Code and assets, if applicable, are licensed under the MIT License (http://opensource.org/licenses/MIT)

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This is a class repo for "Game Development: Project Studio," a 6 week studio intensive at NYU Game Center, summer 2013, session 2 (July 8 – August 15).

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