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Tools for importing sprite data from tiled spritesheets and creating frame-by-frame animations with them, for use with the MonoGame framework.

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quinnvoker/quro-animation-tools

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QUROGames Animation Tools

Tools for creating sprite animations from single-image spritesheets, for use with the MonoGame framework.

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Animation Studio

animation studio demo

Sprite Map Editor

animation studio demo

About

Written between November 2018 and January 2019 as my first foray into desktop application development using Forms. Until developing these tools, I had been hard-coding my sprite information and animation data in my projects and found the process to be very obtuse. I wished to make it more accessible for content creators to create sprite animations for use in MonoGame, so I created these tools to ease the process.

While I didn't end up using these tools much (I switched to Godot for game development soon after their completion), I learnt a lot about UI development and the data structures required to build simple 2D animations with multiple components.

About

Tools for importing sprite data from tiled spritesheets and creating frame-by-frame animations with them, for use with the MonoGame framework.

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