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This is a mostly useless C# game engine based upon the hubris of not having dependencies. Its successor is bonefinity (C++), which gradually shrinks as it utilizes dependencies better. This has been declared silly since it reimplements many things that are available in the .NET framework & in game frameworks. For an example, see https://github.c…

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Poikilos/RetroEngine-cs

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RetroEngine-cs

This is a mostly useless C# game engine based upon the hubris of not having dependencies. Its successor is bonefinity (C++), which gradually shrinks as it utilizes dependencies better. This has been declared silly since it reimplements many things that are available in the .NET framework and in game frameworks.

Usage example: https://github.com/poikilos/RetroEngine-cs-example

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This is a mostly useless C# game engine based upon the hubris of not having dependencies. Its successor is bonefinity (C++), which gradually shrinks as it utilizes dependencies better. This has been declared silly since it reimplements many things that are available in the .NET framework & in game frameworks. For an example, see https://github.c…

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