- Timer Display, Round win count display (not as ongui)
- Specials
- Character select screen. First three characters, Sweep, Command Grab, Armor.
- Creating some simple sprites
- Use ReWired for inputs, set up so players can select side, start testing with mobile touchscreen joystick
- Fix score bug. I think it resets on throw or timeout. Make it declare a winner after 5 or 10 rounds
- Main menu, choose number of rounds (5, 10, 20, int max), maybe test inputs to see who's p1 and p2
- Special, meter stays between rounds, 1 gauge per blocked attack, 3 gauges to use special, it's a sweep with more range than the normal. Not sure how much recovery. Maybe also a way to disable Special
- Make hitbox color change for both players, change when in startup/recovery, needs more feedback for what's happening, blockstun too - Done
- Limit sides of screen a bit more - Done
- Investigate bug where sometimes a held direction isn't registered after changing inputs fast - Possible hitbox bug, seems fine on sticks and kb, needs more testing.
- Fix and increase throw tech pushback, show visual feedback too. - Done. No feedback besides pushback, but maybe it's enough
- Tech throw automatically on throw startup. - Done
- I think slightly reducing walk back speed would be worth trying. - Done but needs to be tested in matches to see how it is. maybe make it modifyable somehow