pEngine is a 2D game engine developed in C# using OpenGL. This engine is for general purposes, if you want a new custom feature for this engine please make a request in the Issues page.
I wish to constantly improve the engine, ther's no ETA for any build of this project, being a student I do not always have time to devote to development on this.
- A desktop platform (windows or OSX) with .NET 4.5.2 or Mono installed and Visualstudio or Visualstudio for MAC.
- Remember to download submodules (use
--recursive
parameter in git clone).