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Warhammer 40k introduced to Rimworld with new factions, races and all the apparel and weapons to go with it.

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[O21] Rimhammer 40K

Warhammer 40K introduced to Rimworld in a vanilla style. See discussions for full feature list and compatibility.

https://discord.gg/sApZcRS

If you googled this thinking you can be clever and get the non-steam download and are now suffering a massive list of errors, don't expect help. Follow the Discord instructions after accepting the rules and opting into the Rimhammer 40k channels/announcements using the #passport channel like a good little leech.

Permissions:

Permission must be requested for any addons, alternative versions, or any other use of this mods assets, the only permission you have is for entirely personal use, NOT for redistribution. Permission will NEVER be granted for anything that would result in profiting off of our work or Games Workshops IP.

Credit:

  • neronix17 - Mostly code and 99% of the sass.
  • Ods - Hairs and many of the art assets, he's the main art guy really.
  • KinKade - Many textures and some of the code.
  • Albion - Provided a large chunk of the C# code, including the Astartes conversion chamber. Check out his amazing Sparkling Worlds mod!
  • Thom Blair III - Hairstyles (Quills) for Kroot
  • Chicken Pluckston - Hair assets, CP has also provided quite a few other assets to the mod including map icons and help with balancing.
  • Syrchalis - Recaf Leaf textures.
  • Rikiki - MiningCo. Projectors, Mining Helmets and Spaceships. - Integrated so they aren't a dependancy, but will work perfectly fine alongside Rimhammer 40k and are well worth using.

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Warhammer 40k introduced to Rimworld with new factions, races and all the apparel and weapons to go with it.

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