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Neverwinter.cs
3332 lines (2906 loc) · 195 KB
/
Neverwinter.cs
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using Advanced_Combat_Tracker;
using System.IO;
using System.Reflection;
using System.Xml;
using System.Text.RegularExpressions;
using System.Globalization;
using System.Net;
[assembly: AssemblyTitle("Neverwinter Parsing Plugin")]
[assembly: AssemblyDescription("A basic parser that reads the combat logs in Neverwinter.")]
[assembly: AssemblyCopyright("nils.brummond@gmail.com based on: Antday <Unique> based on STO Plugin from Hilbert@mancom, Pirye@ucalegon")]
[assembly: AssemblyVersion("1.2.2.0")]
/* Version History - npb
* 1.2.2.0 - 2014/01/10
* - Minor code cleanup
* - Filtered out all injuries from showing in outgoing damage.
* 1.2.1.0 - 2013/10/13
* - Fix healing keeping encounters from ending.
* - Filtered out minor injuries from showing up.
* 1.2.0.0 - 2013/10/2
* - Handle round off error for small numbers better. ACT int damage vs NW floating point damage issues.
* Damage rounding down to zero has some odd effects.
* - Better startup to have clean plugin startup so to avoid plugin failure to load.
* 1.1.0.0 - 2013/9/29
* - Improvements to shield tracking. Matches shield to damage and adds extra info.
* - Fix to prevent plugin to fail to load.
* 1.0.0.0 - 2013/9/26
* - Fixes to shield tracking.
* - Fixes to Chaotic Growth tracking.
* - Looks good for a 1.0 release at this point.
* 0.0.9.1 - 2013/8/10
* - Change the fixed point damage so the graphs will not be off by 10x. Round-offs errors are increased.
* - Keep exact damage number as well for direct display.
* 0.0.9.0 - 2013/8/08
* - Added options to add player character names to help detect the player and allies.
* 0.0.8.0 - 2013/7/20
* - Reworked the processing model. Less special cases. Better support.
* 0.0.7.0 - 2013/7/16
* - Added Flank as a column type
* - Added Effectiveness column ( actual damage / base damage )
* 0.0.6.0 - 2013/7/9
* - Combat log color coding
* - Pet name hash tables
* - encounter and unit clean names
* - pets filter as owner for selective parsing
* - Evaluating some of the delay parsing to see if needed
* - other minor improvements
* - improved combat start detection
* - Chaotic Growth tracking
*/
/* Version History - Antday <Unique>
* 0.0.5.1 - 2013/04/24
* - add Neverwinter options to ACT option panel
* 0.0.4.6 - 2013/04/21
* - actions assigned to attacker; some actions not yet assignable -> Unknown attacker
* 0.0.3.0 - 2013/04/18
* - handle "Cleanse" (Internal Event = Pn.Vklp251) from Cleric as non damage
* 0.0.2.0 - 2013/04/11
* - cleanup some things from orig STO Parser
* 0.0.1.0 - 2013/04/05
* - initial alpha version
*/
namespace NWParsing_Plugin
{
public class NW_Parser : UserControl, IActPluginV1
{
#region Designer Created Code (Avoid editing)
private System.ComponentModel.IContainer components = null;
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
private void InitializeComponent()
{
this.label1 = new System.Windows.Forms.Label();
this.checkBox_mergeNPC = new System.Windows.Forms.CheckBox();
this.checkBox_mergePets = new System.Windows.Forms.CheckBox();
this.checkBox_flankSkill = new System.Windows.Forms.CheckBox();
this.groupBox1 = new System.Windows.Forms.GroupBox();
this.label2 = new System.Windows.Forms.Label();
this.button_clearAll = new System.Windows.Forms.Button();
this.button_remove = new System.Windows.Forms.Button();
this.button_add = new System.Windows.Forms.Button();
this.textBox_player = new System.Windows.Forms.TextBox();
this.listBox_players = new System.Windows.Forms.ListBox();
this.groupBox2 = new System.Windows.Forms.GroupBox();
this.groupBox1.SuspendLayout();
this.groupBox2.SuspendLayout();
this.SuspendLayout();
//
// label1
//
this.label1.AutoSize = true;
this.label1.Font = new System.Drawing.Font("Microsoft Sans Serif", 10.25F, ((System.Drawing.FontStyle)((System.Drawing.FontStyle.Bold | System.Drawing.FontStyle.Underline))), System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label1.Location = new System.Drawing.Point(12, 9);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(256, 17);
this.label1.TabIndex = 0;
this.label1.Text = "Neverwinter parser plugin Options";
//
// checkBox_mergeNPC
//
this.checkBox_mergeNPC.AutoSize = true;
this.checkBox_mergeNPC.Location = new System.Drawing.Point(6, 21);
this.checkBox_mergeNPC.Name = "checkBox_mergeNPC";
this.checkBox_mergeNPC.Size = new System.Drawing.Size(291, 17);
this.checkBox_mergeNPC.TabIndex = 2;
this.checkBox_mergeNPC.Text = "Merge all NPC combatants by removing NPC unique IDs";
this.checkBox_mergeNPC.UseVisualStyleBackColor = true;
this.checkBox_mergeNPC.MouseEnter += new System.EventHandler(this.checkBox_mergeNPC_MouseEnter);
this.checkBox_mergeNPC.MouseLeave += new System.EventHandler(this.control_MouseLeave);
//
// checkBox_mergePets
//
this.checkBox_mergePets.AutoSize = true;
this.checkBox_mergePets.Location = new System.Drawing.Point(6, 44);
this.checkBox_mergePets.Name = "checkBox_mergePets";
this.checkBox_mergePets.Size = new System.Drawing.Size(284, 17);
this.checkBox_mergePets.TabIndex = 3;
this.checkBox_mergePets.Text = "Merge all pet data to owner and remove pet from listing";
this.checkBox_mergePets.UseVisualStyleBackColor = true;
this.checkBox_mergePets.MouseEnter += new System.EventHandler(this.checkBox_mergePets_MouseEnter);
this.checkBox_mergePets.MouseLeave += new System.EventHandler(this.control_MouseLeave);
//
// checkBox_flankSkill
//
this.checkBox_flankSkill.AutoSize = true;
this.checkBox_flankSkill.Location = new System.Drawing.Point(6, 67);
this.checkBox_flankSkill.Name = "checkBox_flankSkill";
this.checkBox_flankSkill.Size = new System.Drawing.Size(213, 17);
this.checkBox_flankSkill.TabIndex = 4;
this.checkBox_flankSkill.Text = "Split skills in to flank and non-flank skills";
this.checkBox_flankSkill.UseVisualStyleBackColor = true;
this.checkBox_flankSkill.MouseEnter += new System.EventHandler(this.checkBox_flankSkill_MouseEnter);
this.checkBox_flankSkill.MouseLeave += new System.EventHandler(this.control_MouseLeave);
//
// groupBox1
//
this.groupBox1.Controls.Add(this.label2);
this.groupBox1.Controls.Add(this.button_clearAll);
this.groupBox1.Controls.Add(this.button_remove);
this.groupBox1.Controls.Add(this.button_add);
this.groupBox1.Controls.Add(this.textBox_player);
this.groupBox1.Controls.Add(this.listBox_players);
this.groupBox1.Location = new System.Drawing.Point(15, 147);
this.groupBox1.Name = "groupBox1";
this.groupBox1.Size = new System.Drawing.Size(362, 188);
this.groupBox1.TabIndex = 5;
this.groupBox1.TabStop = false;
this.groupBox1.Text = "Player Detection";
this.groupBox1.MouseEnter += new System.EventHandler(this.playerNameControls_MouseEnter);
this.groupBox1.MouseLeave += new System.EventHandler(this.control_MouseLeave);
//
// label2
//
this.label2.AutoSize = true;
this.label2.Location = new System.Drawing.Point(184, 19);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(109, 13);
this.label2.TabIndex = 6;
this.label2.Text = "Add / Remove Player";
this.label2.MouseEnter += new System.EventHandler(this.playerNameControls_MouseEnter);
this.label2.MouseLeave += new System.EventHandler(this.control_MouseLeave);
//
// button_clearAll
//
this.button_clearAll.Location = new System.Drawing.Point(296, 64);
this.button_clearAll.Name = "button_clearAll";
this.button_clearAll.Size = new System.Drawing.Size(60, 23);
this.button_clearAll.TabIndex = 9;
this.button_clearAll.Text = "Clear All";
this.button_clearAll.UseVisualStyleBackColor = true;
this.button_clearAll.Click += new System.EventHandler(this.button_clearAll_Click);
this.button_clearAll.MouseEnter += new System.EventHandler(this.playerNameControls_MouseEnter);
this.button_clearAll.MouseLeave += new System.EventHandler(this.control_MouseLeave);
//
// button_remove
//
this.button_remove.Location = new System.Drawing.Point(225, 64);
this.button_remove.Name = "button_remove";
this.button_remove.Size = new System.Drawing.Size(65, 23);
this.button_remove.TabIndex = 8;
this.button_remove.Text = "Remove";
this.button_remove.UseVisualStyleBackColor = true;
this.button_remove.Click += new System.EventHandler(this.button_remove_Click);
this.button_remove.MouseEnter += new System.EventHandler(this.playerNameControls_MouseEnter);
this.button_remove.MouseLeave += new System.EventHandler(this.control_MouseLeave);
//
// button_add
//
this.button_add.Location = new System.Drawing.Point(185, 64);
this.button_add.Name = "button_add";
this.button_add.Size = new System.Drawing.Size(34, 23);
this.button_add.TabIndex = 7;
this.button_add.Text = "Add";
this.button_add.UseVisualStyleBackColor = true;
this.button_add.Click += new System.EventHandler(this.button_add_Click);
this.button_add.MouseEnter += new System.EventHandler(this.playerNameControls_MouseEnter);
this.button_add.MouseLeave += new System.EventHandler(this.control_MouseLeave);
//
// textBox_player
//
this.textBox_player.Location = new System.Drawing.Point(185, 38);
this.textBox_player.Name = "textBox_player";
this.textBox_player.Size = new System.Drawing.Size(171, 20);
this.textBox_player.TabIndex = 6;
this.textBox_player.TextChanged += new System.EventHandler(this.textBox_player_TextChanged);
this.textBox_player.MouseEnter += new System.EventHandler(this.playerNameControls_MouseEnter);
this.textBox_player.MouseLeave += new System.EventHandler(this.control_MouseLeave);
//
// listBox_players
//
this.listBox_players.FormattingEnabled = true;
this.listBox_players.Location = new System.Drawing.Point(6, 19);
this.listBox_players.Name = "listBox_players";
this.listBox_players.Size = new System.Drawing.Size(172, 160);
this.listBox_players.TabIndex = 5;
this.listBox_players.SelectedIndexChanged += new System.EventHandler(this.listBox_players_SelectedIndexChanged);
this.listBox_players.MouseEnter += new System.EventHandler(this.playerNameControls_MouseEnter);
this.listBox_players.MouseLeave += new System.EventHandler(this.control_MouseLeave);
//
// groupBox2
//
this.groupBox2.Controls.Add(this.checkBox_mergeNPC);
this.groupBox2.Controls.Add(this.checkBox_mergePets);
this.groupBox2.Controls.Add(this.checkBox_flankSkill);
this.groupBox2.Location = new System.Drawing.Point(15, 41);
this.groupBox2.Name = "groupBox2";
this.groupBox2.Size = new System.Drawing.Size(362, 100);
this.groupBox2.TabIndex = 6;
this.groupBox2.TabStop = false;
this.groupBox2.Text = "Options";
//
// NW_Parser
//
this.Controls.Add(this.groupBox2);
this.Controls.Add(this.groupBox1);
this.Controls.Add(this.label1);
this.Name = "NW_Parser";
this.Size = new System.Drawing.Size(399, 380);
this.groupBox1.ResumeLayout(false);
this.groupBox1.PerformLayout();
this.groupBox2.ResumeLayout(false);
this.groupBox2.PerformLayout();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Label label1;
private System.Windows.Forms.CheckBox checkBox_mergeNPC;
private System.Windows.Forms.CheckBox checkBox_mergePets;
private System.Windows.Forms.CheckBox checkBox_flankSkill;
private GroupBox groupBox1;
private TextBox textBox_player;
private ListBox listBox_players;
private GroupBox groupBox2;
private Button button_clearAll;
private Button button_remove;
private Button button_add;
private Label label2;
#endregion
public NW_Parser()
{
InitializeComponent();
}
internal static string[] separatorLog = new string[] { "::", "," };
// NOTE: The values of "Unknown" and "UNKNOWN" short-circuit the ally determination code. Must use one of these two names.
// Information from EQAditu.
internal static string unk = "UNKNOWN", unkInt = "C[0 Unknown]", pet = "<PET> ", unkAbility = "Unknown Ability";
internal static CultureInfo cultureLog = new CultureInfo("en-US");
// This is for SQL syntax; do not change
internal static CultureInfo usCulture = new CultureInfo("en-US");
private PetOwnerRegistery petOwnerRegistery = new PetOwnerRegistery();
private EntityOwnerRegistery entityOwnerRegistery = new EntityOwnerRegistery();
private UnmatchedShieldLines unmatchedShieldLines = new UnmatchedShieldLines();
// For tracking source of Chaotic Growth heals.
private Dictionary<string, ChaoticGrowthInfo> magicMissileLastHit = new Dictionary<string, ChaoticGrowthInfo>();
private Dictionary<string, bool> playerCharacterNames = new Dictionary<string, bool>();
private bool playersCharacterFound = false;
private static readonly Dictionary<string, bool> injuryTypes = new Dictionary<string, bool>()
{
// Minor Body Injury
// 13:10:13:14:39:55.0::,,,,Lady Shiva,P[401878470@8454371 Lady Shiva@pombetitha],Minor Body Injury,Pn.Snckuc1,HitPointsMax,ShowPowerDisplayName,0.3,0
{"Pn.Snckuc1", true},
// Minor Head Injury
// 13:12:26:13:02:18.0::Pelaios Babausong,P[501470872@9346055 Pelaios Babausong@defacto12232],,*,,*,Minor Head Injury,Pn.3t0w251,PowerMode,ShowPowerDisplayName,0,0
{"Pn.3t0w251", true},
// Minor Arm Injury
// 13:12:26:13:25:23.9::Dragonfly,P[501350239@7290941 Dragonfly@traenenengel],,*,,*,Minor Arm Injury,Pn.Wuki8e1,PowerMode,ShowPowerDisplayName,0,0
{"Pn.Wuki8e1", true},
// Minor Leg Injury
// 14:01:01:10:28:01.7::speedflash,P[201405998@7734429 speedflash@speedflash1911],,*,,*,Minor Leg Injury,Pn.Kxil0c1,PowerMode,ShowPowerDisplayName,0,0
{"Pn.Kxil0c1", true},
// Severe Body Injury
// 14:01:01:10:44:20.5::Drakon,P[500426320@6327016 Drakon@larrybusby],,*,,*,Severe Body Injury,Pn.Fmwcu5,PowerMode,ShowPowerDisplayName,0,0
{"Pn.Fmwcu5", true},
// Severe Head Injury
// 14:01:01:10:54:10.4::Drakon,P[500426320@6327016 Drakon@larrybusby],,*,,*,Severe Head Injury,Pn.An2r3x1,PowerMode,ShowPowerDisplayName,0,0
{"Pn.An2r3x1", true},
// Severe Arms Injury
// 14:01:01:11:56:14.8::Drakon,P[500426320@6327016 Drakon@larrybusby],,*,,*,Severe Arms Injury,Pn.3t5b87,PowerMode,ShowPowerDisplayName,0,0
{"Pn.3t5b87", true},
// Severe Legs Injury
// 14:01:01:12:03:33.6::Lodur,P[201093074@7545190 Lodur@lodur42],,*,,*,Severe Legs Injury,Pn.Va2e05,PowerMode,ShowPowerDisplayName,0,0
{"Pn.Va2e05", true},
};
// Instant when the current combat action took place
private DateTime curActionTime = DateTime.MinValue;
Label lblStatus = null;
TreeNode optionsNode = null;
string settingsFile = Path.Combine(ActGlobals.oFormActMain.AppDataFolder.FullName, "neverwinter.config.xml");
SettingsSerializer xmlSettings;
private int parsedLineCount = 0;
private int errorLineCount = 0;
public void InitPlugin(TabPage pluginScreenSpace, Label pluginStatusText)
{
// Push the option screen into the option tab
int dcIndex = -1;
for (int i = 0; i < ActGlobals.oFormActMain.OptionsTreeView.Nodes.Count; i++)
{
if (ActGlobals.oFormActMain.OptionsTreeView.Nodes[i].Text == "Neverwinter")
dcIndex = i;
}
if (dcIndex != -1)
{
optionsNode = ActGlobals.oFormActMain.OptionsTreeView.Nodes[dcIndex].Nodes.Add("General");
ActGlobals.oFormActMain.OptionsControlSets.Add(@"Neverwinter\General", new List<Control> { this });
Label lblConfig = new Label();
lblConfig.AutoSize = true;
lblConfig.Text = "Find the applicable options in the Options tab, Neverwinter section.";
pluginScreenSpace.Controls.Add(lblConfig);
}
else
{
ActGlobals.oFormActMain.OptionsTreeView.Nodes.Add("Neverwinter");
dcIndex = ActGlobals.oFormActMain.OptionsTreeView.Nodes.Count - 1;
optionsNode = ActGlobals.oFormActMain.OptionsTreeView.Nodes[dcIndex].Nodes.Add("General");
ActGlobals.oFormActMain.OptionsControlSets.Add(@"Neverwinter\General", new List<Control> { this });
Label lblConfig = new Label();
lblConfig.AutoSize = true;
lblConfig.Text = "Find the applicable options in the Options tab, Neverwinter section.";
pluginScreenSpace.Controls.Add(lblConfig);
}
ActGlobals.oFormActMain.OptionsTreeView.Nodes[dcIndex].Expand();
// Neverwinter settings file
xmlSettings = new SettingsSerializer(this);
LoadSettings();
// Setting this Regex will allow ACT to extract the character's name from the file name as the first capture group
// when opening new log files. We'll say the log file name may look like "20080706-Player.log"
ActGlobals.oFormActMain.LogPathHasCharName = false;
// A windows file system filter to search updated log files with.
ActGlobals.oFormActMain.LogFileFilter = "Combat*.log";
// If all log files are in a single folder, this isn't an issue. If log files are split into different folders,
// enter the parent folder name here. This way ACT will monitor that base folder and all sub-folders for updated files.
ActGlobals.oFormActMain.LogFileParentFolderName = "GameClient";
// Then to apply the settings and restart the log checking thread
try
{
ActGlobals.oFormActMain.ResetCheckLogs();
}
catch
{
// Ignore when no log file is currently open
}
// This is the absolute path of where you wish ACT generated macro exports to be put. I'll leave it up to you
// to determine this path programatically. If left blank, ACT will attempt to find EQ2 by registry or log file parents.
// ActGlobals.oFormActMain.GameMacroFolder = @"C:\Program Files\Game Company\Game Folder";
// Lets say that the log file time stamp is like: "[13:42:57]"
// ACT needs to know the length of the timestamp and spacing at the beginning of the log line
ActGlobals.oFormActMain.TimeStampLen = 19; // Remember to include spaces after the time stamp
// Replace ACT's default DateTime parser with your own implementation matching your format
ActGlobals.oFormActMain.GetDateTimeFromLog = new FormActMain.DateTimeLogParser(ParseDateTime);
// This Regex is only used by a quick parsing method to find the current zone name based on a file position
// If you do not define this correctly, the quick parser will fail and take a while to do so.
// You still need to implement a zone change parser in your engine regardless of this
// ActGlobals.oFormActMain.ZoneChangeRegex = new Regex(@"You have entered: (.+)\.", RegexOptions.Compiled);
// All of your parsing engine will be based off of this event
// You should not use Before/AfterCombatAction as you may enter infinite loops. AfterLogLineRead is okay, but not recommended
ActGlobals.oFormActMain.BeforeLogLineRead += new LogLineEventDelegate(oFormActMain_BeforeLogLineRead);
// Hooks for periodic pet cache purge
ActGlobals.oFormActMain.OnCombatEnd += new CombatToggleEventDelegate(oFormActMain_OnCombatEnd);
ActGlobals.oFormActMain.LogFileChanged += new LogFileChangedDelegate(oFormActMain_LogFileChanged);
FixupCombatDataStructures();
// Set status text to successfully loaded
lblStatus = pluginStatusText;
lblStatus.Text = "Neverwinter ACT plugin loaded";
}
private string GetIntCommas()
{
return ActGlobals.mainTableShowCommas ? "#,0" : "0";
}
private string GetFloatCommas()
{
return ActGlobals.mainTableShowCommas ? "#,0.00" : "0.00";
}
private string GetCellDataFlank(MasterSwing Data)
{
object val;
bool flank = false;
if (Data.Tags.TryGetValue("Flank", out val))
{
flank = (bool)val;
}
return flank.ToString();
}
private string GetSqlDataFlank(MasterSwing Data)
{
object val;
bool flank = false;
if (Data.Tags.TryGetValue("Flank", out val))
{
flank = (bool)val;
}
return flank.ToString(usCulture)[0].ToString();
}
private int MasterSwingCompareFlank(MasterSwing Left, MasterSwing Right)
{
object val;
bool leftFlank = false;
bool rightFlank = false;
if (Left.Tags.TryGetValue("Flank", out val))
{
leftFlank = (bool)val;
}
if (Right.Tags.TryGetValue("Flank", out val))
{
rightFlank = (bool)val;
}
return leftFlank.CompareTo(rightFlank);
}
private string GetCellDataBaseDamage(MasterSwing Data)
{
object damBaseObj;
if (Data.Tags.TryGetValue("BaseDamage", out damBaseObj))
{
float d = (float)damBaseObj;
if (d == 0) return "";
return d.ToString("F1");
}
return "";
}
private string GetSqlDataBaseDamage(MasterSwing Data)
{
object damBaseObj;
if (Data.Tags.TryGetValue("BaseDamage", out damBaseObj))
{
float d = (float)damBaseObj;
return d.ToString();
}
return "0";
}
private int MasterSwingCompareBaseDamage(MasterSwing Left, MasterSwing Right)
{
object l;
object r;
bool lvalid = Left.Tags.TryGetValue("BaseDamage", out l);
bool rvalid = Right.Tags.TryGetValue("BaseDamage", out r);
if (lvalid && rvalid)
{
float dl = (float)l;
float dr = (float)r;
return dl.CompareTo(dr);
}
else
{
if (lvalid) { return 1; }
else if (rvalid) { return -1; }
else { return 0; }
}
}
private string GetCellDataEffectiveness(MasterSwing Data)
{
object effObj;
if (Data.Tags.TryGetValue("Effectiveness", out effObj))
{
float d = (float)effObj;
return d.ToString("P1");
}
return "";
}
private string GetSqlDataEffectiveness(MasterSwing Data)
{
object effObj;
if (Data.Tags.TryGetValue("Effectiveness", out effObj))
{
double d = (float)effObj;
return d.ToString();
}
return "0";
}
private int MasterSwingCompareEffectiveness(MasterSwing Left, MasterSwing Right)
{
object l;
object r;
bool lvalid = Left.Tags.TryGetValue("Effectiveness", out l);
bool rvalid = Right.Tags.TryGetValue("Effectiveness", out r);
if (lvalid && rvalid)
{
float dl = (float)l;
float dr = (float)r;
return dl.CompareTo(dr);
}
else
{
if (lvalid) { return 1; }
else if (rvalid) { return -1; }
else { return 0; }
}
}
private string GetCellDataDamage(MasterSwing Data)
{
object d;
if (Data.Tags.TryGetValue("DamageF", out d))
{
float df = (float)d;
if (df > 0.0)
{
return df.ToString("F1");
}
}
return Data.Damage.ToString();
}
private float GetDmgToShieldValue(MasterSwing Data)
{
object d;
if (Data.Tags.TryGetValue("ShieldDmgF", out d))
{
float df = (float)d;
return df;
}
else
{
return 0;
}
}
private string GetCellDataDmgToShield(MasterSwing Data)
{
return GetDmgToShieldValue(Data).ToString("F1");
}
private string GetSqlDataDmgToShield(MasterSwing Data)
{
return GetDmgToShieldValue(Data).ToString("F1");
}
private int MasterSwingCompareDmgToShield(MasterSwing Left, MasterSwing Right)
{
return GetDmgToShieldValue(Left).CompareTo(GetDmgToShieldValue(Right));
}
private float GetShieldPValue(MasterSwing Data)
{
object d;
if (Data.Tags.TryGetValue("ShieldP", out d))
{
float df = (float)d;
return df;
}
else
{
return 0;
}
}
private string GetCellDataShieldP(MasterSwing Data)
{
return GetShieldPValue(Data).ToString("P1");
}
private string GetSqlDataShieldP(MasterSwing Data)
{
return GetShieldPValue(Data).ToString("P1");
}
private int MasterSwingCompareShieldP(MasterSwing Left, MasterSwing Right)
{
return GetShieldPValue(Left).CompareTo(GetShieldPValue(Right));
}
private int GetDTFlankValue(DamageTypeData Data)
{
if (Data.Items.Count == 0) return 0;
AttackType at = Data.Items["All"];
return GetAAFlankValue(at);
}
private string GetCellDataFlankHits(DamageTypeData Data)
{
return GetDTFlankValue(Data).ToString(GetIntCommas());
}
private string GetSqlDataFlankHits(DamageTypeData Data)
{
return GetDTFlankValue(Data).ToString();
}
private double GetDTFlankPrecValue(DamageTypeData Data)
{
if (Data.Hits == 0) return 0;
double fv = (double)GetDTFlankValue(Data);
fv *= 100.0;
fv /= Data.Hits;
return fv;
}
private string GetCellDataFlankPrec(DamageTypeData Data)
{
return GetDTFlankPrecValue(Data).ToString("0'%");
}
private string GetSqlDataFlankPrec(DamageTypeData Data)
{
return GetDTFlankPrecValue(Data).ToString("0'%");
}
private double GetDTEffectivenessValue(DamageTypeData Data)
{
if (Data.Items.Count == 0) return Double.NaN;
AttackType at = Data.Items["All"];
return GetAAEffectiveness(at);
}
private string GetCellDataEffectiveness(DamageTypeData Data)
{
return GetDTEffectivenessValue(Data).ToString("P1");
}
private string GetSqlDataEffectiveness(DamageTypeData Data)
{
return GetDTEffectivenessValue(Data).ToString("P1");
}
private int GetAAFlankValue(AttackType Data)
{
int flankCount = 0;
if (Data.Items.Count == 0) return 0;
if (Data.Tags.ContainsKey("flankPrecCacheCount"))
{
int flankPrecCacheCount = (int)Data.Tags["flankPrecCacheCount"];
if (flankPrecCacheCount == Data.Items.Count)
{
flankCount = (int)Data.Tags["flankPrecCacheValue"];
return flankCount;
}
}
int count = Data.Items.Count;
for (int i=0; i<count; i++)
{
MasterSwing ms = Data.Items[i];
object fv;
if ( ( ms.Damage > 0 ) && (ms.Tags.TryGetValue("Flank", out fv) ) )
{
bool flank = (bool)fv;
if (flank) flankCount++;
}
}
Data.Tags["flankPrecCacheCount"] = count;
Data.Tags["flankPrecCacheValue"] = flankCount;
return flankCount;
}
private string GetCellDataFlankHits(AttackType Data)
{
return GetAAFlankValue(Data).ToString(GetIntCommas());
}
private string GetSqlDataFlankHits(AttackType Data)
{
return GetAAFlankValue(Data).ToString();
}
private int AttackTypeCompareFlankHits(AttackType Left, AttackType Right)
{
return GetAAFlankValue(Left).CompareTo(GetAAFlankValue(Right));
}
private string GetCellDataFlankPrec(AttackType Data)
{
double flankPrec = (double) GetAAFlankValue(Data);
flankPrec *= 100.0;
flankPrec /= (double)Data.Hits;
return flankPrec.ToString("0'%");
}
private string GetSqlDataFlankPrec(AttackType Data)
{
double flankPrec = (double)GetAAFlankValue(Data);
flankPrec *= 100.0;
flankPrec /= (double)Data.Hits;
return flankPrec.ToString("0'%");
}
private int AttackTypeCompareFlankPrec(AttackType Left, AttackType Right)
{
double flankPrecLeft = (double)GetAAFlankValue(Left);
flankPrecLeft /= (double)Left.Items.Count;
double flankPrecRight = (double)GetAAFlankValue(Right);
flankPrecRight /= (double)Right.Items.Count;
return flankPrecLeft.CompareTo(flankPrecRight);
}
private double GetAAEffectiveness(AttackType Data)
{
double dmgTotal = 0;
double baseDmgTotal = 0;
double effectiveness = 0.0;
if (Data.Items.Count == 0) return Double.NaN;
if (Data.Tags.ContainsKey("effectivenessCacheCount"))
{
int flankPrecCacheCount = (int)Data.Tags["effectivenessCacheCount"];
if (flankPrecCacheCount == Data.Items.Count)
{
effectiveness = (double)Data.Tags["effectivenessCacheValue"];
return effectiveness;
}
}
int count = Data.Items.Count;
for (int i=0; i<count; i++)
{
MasterSwing ms = Data.Items[i];
object damBaseObj;
object damObj;
if (ms.Tags.TryGetValue("BaseDamage", out damBaseObj))
{
ms.Tags.TryGetValue("DamageF", out damObj);
float bd = (float)damBaseObj;
float d = (float)damObj;
if (bd > 0)
{
dmgTotal += d;
baseDmgTotal += bd;
}
}
}
effectiveness = (double) dmgTotal / (double) baseDmgTotal;
Data.Tags["effectivenessCacheCount"] = count;
Data.Tags["effectivenessCacheValue"] = effectiveness;
return effectiveness;
}
private string GetCellDataEffectiveness(AttackType Data)
{
return GetAAEffectiveness(Data).ToString("P1");
}
private string GetSqlDataEffectiveness(AttackType Data)
{
return GetAAEffectiveness(Data).ToString("P1");
}
private int AttackTypeCompareEffectiveness(AttackType Left, AttackType Right)
{
return GetAAEffectiveness(Left).CompareTo(GetAAEffectiveness(Right));
}
private string GetCellDataFlankDamPrec(CombatantData Data)
{
return GetCellDataFlankPrec(Data.Items["Outgoing Damage"]);
}
private string GetSqlDataFlankDamPrec(CombatantData Data)
{
return GetSqlDataFlankPrec(Data.Items["Outgoing Damage"]);
}
private int CDCompareFlankDamPrec(CombatantData Left, CombatantData Right)
{
return GetDTFlankPrecValue(Left.Items["Outgoing Damage"]).CompareTo(GetDTFlankPrecValue(Right.Items["Outgoing Damage"]));
}
private string GetCellDataDmgEffectPrec(CombatantData Data)
{
return GetCellDataEffectiveness(Data.Items["Outgoing Damage"]);
}
private string GetSqlDataDmgEffectPrec(CombatantData Data)
{
return GetSqlDataEffectiveness(Data.Items["Outgoing Damage"]);
}
private int CDCompareDmgEffectPrec(CombatantData Left, CombatantData Right)
{
return GetDTEffectivenessValue(Left.Items["Outgoing Damage"]).CompareTo(GetDTEffectivenessValue(Right.Items["Outgoing Damage"]));
}
private string GetCellDataDmgTakenEffectPrec(CombatantData Data)
{
return GetCellDataEffectiveness(Data.Items["Incoming Damage"]);
}
private string GetSqlDataDmgTakenEffectPrec(CombatantData Data)
{
return GetSqlDataEffectiveness(Data.Items["Incoming Damage"]);
}
private int CDCompareDmgTakenEffectPrec(CombatantData Left, CombatantData Right)
{
return GetDTEffectivenessValue(Left.Items["Incoming Damage"]).CompareTo(GetDTEffectivenessValue(Right.Items["Incoming Damage"]));
}
private void FixupCombatDataStructures()
{
// - Remove data types that do not apply to Neverwinter combat logs.
// - Add new data types just for Neverwinter.
EncounterData.ColumnDefs.Clear();
EncounterData.ColumnDefs.Add("EncId", new EncounterData.ColumnDef("EncId", false, "CHAR(8)", "EncId", (Data) => { return string.Empty; }, (Data) => { return Data.EncId; }));
EncounterData.ColumnDefs.Add("Title", new EncounterData.ColumnDef("Title", true, "VARCHAR(64)", "Title", (Data) => { return Data.Title; }, (Data) => { return Data.Title; }));
EncounterData.ColumnDefs.Add("StartTime", new EncounterData.ColumnDef("StartTime", true, "TIMESTAMP", "StartTime", (Data) => { return Data.StartTime == DateTime.MaxValue ? "--:--:--" : String.Format("{0} {1}", Data.StartTime.ToShortDateString(), Data.StartTime.ToLongTimeString()); }, (Data) => { return Data.StartTime == DateTime.MaxValue ? "0000-00-00 00:00:00" : Data.StartTime.ToString("u").TrimEnd(new char[] { 'Z' }); }));
EncounterData.ColumnDefs.Add("EndTime", new EncounterData.ColumnDef("EndTime", true, "TIMESTAMP", "EndTime", (Data) => { return Data.EndTime == DateTime.MinValue ? "--:--:--" : Data.EndTime.ToString("T"); }, (Data) => { return Data.EndTime == DateTime.MinValue ? "0000-00-00 00:00:00" : Data.EndTime.ToString("u").TrimEnd(new char[] { 'Z' }); }));
EncounterData.ColumnDefs.Add("Duration", new EncounterData.ColumnDef("Duration", true, "INT", "Duration", (Data) => { return Data.DurationS; }, (Data) => { return Data.Duration.TotalSeconds.ToString("0"); }));
EncounterData.ColumnDefs.Add("Damage", new EncounterData.ColumnDef("Damage", true, "BIGINT", "Damage", (Data) => { return (Data.Damage / 10).ToString(GetIntCommas()); }, (Data) => { return Data.Damage.ToString(); }));
EncounterData.ColumnDefs.Add("EncDPS", new EncounterData.ColumnDef("EncDPS", true, "DOUBLE", "EncDPS", (Data) => { return Data.DPS.ToString(GetFloatCommas()); }, (Data) => { return Data.DPS.ToString(usCulture); }));
EncounterData.ColumnDefs.Add("Zone", new EncounterData.ColumnDef("Zone", false, "VARCHAR(64)", "Zone", (Data) => { return Data.ZoneName; }, (Data) => { return Data.ZoneName; }));
EncounterData.ColumnDefs.Add("Kills", new EncounterData.ColumnDef("Kills", true, "INT", "Kills", (Data) => { return Data.AlliedKills.ToString(GetIntCommas()); }, (Data) => { return Data.AlliedKills.ToString(); }));
EncounterData.ColumnDefs.Add("Deaths", new EncounterData.ColumnDef("Deaths", true, "INT", "Deaths", (Data) => { return Data.AlliedDeaths.ToString(); }, (Data) => { return Data.AlliedDeaths.ToString(); }));
EncounterData.ExportVariables.Clear();
EncounterData.ExportVariables.Add("n", new EncounterData.TextExportFormatter("n", ActGlobals.ActLocalization.LocalizationStrings["exportFormattingLabel-newline"].DisplayedText, ActGlobals.ActLocalization.LocalizationStrings["exportFormattingDesc-newline"].DisplayedText, (Data, SelectiveAllies, Extra) => { return "\n"; }));
EncounterData.ExportVariables.Add("t", new EncounterData.TextExportFormatter("t", ActGlobals.ActLocalization.LocalizationStrings["exportFormattingLabel-tab"].DisplayedText, ActGlobals.ActLocalization.LocalizationStrings["exportFormattingDesc-tab"].DisplayedText, (Data, SelectiveAllies, Extra) => { return "\t"; }));
EncounterData.ExportVariables.Add("title", new EncounterData.TextExportFormatter("title", ActGlobals.ActLocalization.LocalizationStrings["exportFormattingLabel-title"].DisplayedText, ActGlobals.ActLocalization.LocalizationStrings["exportFormattingDesc-title"].DisplayedText, (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "title", Extra); }));
EncounterData.ExportVariables.Add("duration", new EncounterData.TextExportFormatter("duration", ActGlobals.ActLocalization.LocalizationStrings["exportFormattingLabel-duration"].DisplayedText, ActGlobals.ActLocalization.LocalizationStrings["exportFormattingDesc-duration"].DisplayedText, (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "duration", Extra); }));
EncounterData.ExportVariables.Add("DURATION", new EncounterData.TextExportFormatter("DURATION", ActGlobals.ActLocalization.LocalizationStrings["exportFormattingLabel-DURATION"].DisplayedText, ActGlobals.ActLocalization.LocalizationStrings["exportFormattingDesc-DURATION"].DisplayedText, (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "DURATION", Extra); }));
EncounterData.ExportVariables.Add("damage", new EncounterData.TextExportFormatter("damage", ActGlobals.ActLocalization.LocalizationStrings["exportFormattingLabel-damage"].DisplayedText, ActGlobals.ActLocalization.LocalizationStrings["exportFormattingDesc-damage"].DisplayedText, (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "damage", Extra); }));
EncounterData.ExportVariables.Add("damage-m", new EncounterData.TextExportFormatter("damage-m", "Damage M", "Damage divided by 1,000,000 (with two decimal places)", (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "damage-m", Extra); }));
EncounterData.ExportVariables.Add("DAMAGE-k", new EncounterData.TextExportFormatter("DAMAGE-k", "Short Damage K", "Damage divided by 1,000 (with no decimal places)", (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "DAMAGE-k", Extra); }));
EncounterData.ExportVariables.Add("DAMAGE-m", new EncounterData.TextExportFormatter("DAMAGE-m", "Short Damage M", "Damage divided by 1,000,000 (with no decimal places)", (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "DAMAGE-m", Extra); }));
EncounterData.ExportVariables.Add("dps", new EncounterData.TextExportFormatter("dps", ActGlobals.ActLocalization.LocalizationStrings["exportFormattingLabel-dps"].DisplayedText, ActGlobals.ActLocalization.LocalizationStrings["exportFormattingDesc-dps"].DisplayedText, (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "dps", Extra); }));
EncounterData.ExportVariables.Add("DPS", new EncounterData.TextExportFormatter("DPS", ActGlobals.ActLocalization.LocalizationStrings["exportFormattingLabel-DPS"].DisplayedText, ActGlobals.ActLocalization.LocalizationStrings["exportFormattingDesc-DPS"].DisplayedText, (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "DPS", Extra); }));
EncounterData.ExportVariables.Add("DPS-k", new EncounterData.TextExportFormatter("DPS-k", "DPS K", "DPS divided by 1,000 (with no decimal places)", (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "DPS-k", Extra); }));
EncounterData.ExportVariables.Add("encdps", new EncounterData.TextExportFormatter("encdps", ActGlobals.ActLocalization.LocalizationStrings["exportFormattingLabel-extdps"].DisplayedText, ActGlobals.ActLocalization.LocalizationStrings["exportFormattingDesc-extdps"].DisplayedText, (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "encdps", Extra); }));
EncounterData.ExportVariables.Add("ENCDPS", new EncounterData.TextExportFormatter("ENCDPS", ActGlobals.ActLocalization.LocalizationStrings["exportFormattingLabel-EXTDPS"].DisplayedText, ActGlobals.ActLocalization.LocalizationStrings["exportFormattingDesc-EXTDPS"].DisplayedText, (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "ENCDPS", Extra); }));
EncounterData.ExportVariables.Add("ENCDPS-k", new EncounterData.TextExportFormatter("ENCDPS-k", "Short DPS K", "ENCDPS divided by 1,000 (with no decimal places)", (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "ENCDPS-k", Extra); }));
EncounterData.ExportVariables.Add("hits", new EncounterData.TextExportFormatter("hits", ActGlobals.ActLocalization.LocalizationStrings["exportFormattingLabel-hits"].DisplayedText, ActGlobals.ActLocalization.LocalizationStrings["exportFormattingDesc-hits"].DisplayedText, (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "hits", Extra); }));
EncounterData.ExportVariables.Add("crithits", new EncounterData.TextExportFormatter("crithits", ActGlobals.ActLocalization.LocalizationStrings["exportFormattingLabel-crithits"].DisplayedText, ActGlobals.ActLocalization.LocalizationStrings["exportFormattingDesc-crithits"].DisplayedText, (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "crithits", Extra); }));
EncounterData.ExportVariables.Add("crithit%", new EncounterData.TextExportFormatter("crithit%", ActGlobals.ActLocalization.LocalizationStrings["exportFormattingLabel-crithit%"].DisplayedText, ActGlobals.ActLocalization.LocalizationStrings["exportFormattingDesc-crithit%"].DisplayedText, (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "crithit%", Extra); }));
EncounterData.ExportVariables.Add("misses", new EncounterData.TextExportFormatter("misses", ActGlobals.ActLocalization.LocalizationStrings["exportFormattingLabel-misses"].DisplayedText, ActGlobals.ActLocalization.LocalizationStrings["exportFormattingDesc-misses"].DisplayedText, (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "misses", Extra); }));
EncounterData.ExportVariables.Add("hitfailed", new EncounterData.TextExportFormatter("hitfailed", ActGlobals.ActLocalization.LocalizationStrings["exportFormattingLabel-hitfailed"].DisplayedText, ActGlobals.ActLocalization.LocalizationStrings["exportFormattingDesc-hitfailed"].DisplayedText, (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "hitfailed", Extra); }));
EncounterData.ExportVariables.Add("swings", new EncounterData.TextExportFormatter("swings", ActGlobals.ActLocalization.LocalizationStrings["exportFormattingLabel-swings"].DisplayedText, ActGlobals.ActLocalization.LocalizationStrings["exportFormattingDesc-swings"].DisplayedText, (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "swings", Extra); }));
EncounterData.ExportVariables.Add("tohit", new EncounterData.TextExportFormatter("tohit", ActGlobals.ActLocalization.LocalizationStrings["exportFormattingLabel-tohit"].DisplayedText, ActGlobals.ActLocalization.LocalizationStrings["exportFormattingDesc-tohit"].DisplayedText, (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "tohit", Extra); }));
EncounterData.ExportVariables.Add("TOHIT", new EncounterData.TextExportFormatter("TOHIT", ActGlobals.ActLocalization.LocalizationStrings["exportFormattingLabel-TOHIT"].DisplayedText, ActGlobals.ActLocalization.LocalizationStrings["exportFormattingDesc-TOHIT"].DisplayedText, (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "TOHIT", Extra); }));
EncounterData.ExportVariables.Add("maxhit", new EncounterData.TextExportFormatter("maxhit", ActGlobals.ActLocalization.LocalizationStrings["exportFormattingLabel-maxhit"].DisplayedText, ActGlobals.ActLocalization.LocalizationStrings["exportFormattingDesc-maxhit"].DisplayedText, (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "maxhit", Extra); }));
EncounterData.ExportVariables.Add("MAXHIT", new EncounterData.TextExportFormatter("MAXHIT", ActGlobals.ActLocalization.LocalizationStrings["exportFormattingLabel-MAXHIT"].DisplayedText, ActGlobals.ActLocalization.LocalizationStrings["exportFormattingDesc-MAXHIT"].DisplayedText, (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "MAXHIT", Extra); }));
EncounterData.ExportVariables.Add("healed", new EncounterData.TextExportFormatter("healed", ActGlobals.ActLocalization.LocalizationStrings["exportFormattingLabel-healed"].DisplayedText, ActGlobals.ActLocalization.LocalizationStrings["exportFormattingDesc-healed"].DisplayedText, (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "healed", Extra); }));
EncounterData.ExportVariables.Add("enchps", new EncounterData.TextExportFormatter("enchps", ActGlobals.ActLocalization.LocalizationStrings["exportFormattingLabel-exthps"].DisplayedText, ActGlobals.ActLocalization.LocalizationStrings["exportFormattingDesc-exthps"].DisplayedText, (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "enchps", Extra); }));
EncounterData.ExportVariables.Add("ENCHPS", new EncounterData.TextExportFormatter("ENCHPS", ActGlobals.ActLocalization.LocalizationStrings["exportFormattingLabel-EXTHPS"].DisplayedText, ActGlobals.ActLocalization.LocalizationStrings["exportFormattingDesc-EXTHPS"].DisplayedText, (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "ENCHPS", Extra); }));
EncounterData.ExportVariables.Add("ENCHPS-k", new EncounterData.TextExportFormatter("ENCHPS", "Short ENCHPS K", "ENCHPS divided by 1,000 (with no decimal places)", (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "ENCHPS-k", Extra); }));
EncounterData.ExportVariables.Add("critheals", new EncounterData.TextExportFormatter("critheals", ActGlobals.ActLocalization.LocalizationStrings["exportFormattingLabel-critheals"].DisplayedText, ActGlobals.ActLocalization.LocalizationStrings["exportFormattingDesc-critheals"].DisplayedText, (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "critheals", Extra); }));
EncounterData.ExportVariables.Add("critheal%", new EncounterData.TextExportFormatter("critheal%", ActGlobals.ActLocalization.LocalizationStrings["exportFormattingLabel-critheal%"].DisplayedText, ActGlobals.ActLocalization.LocalizationStrings["exportFormattingDesc-critheal%"].DisplayedText, (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "critheal%", Extra); }));
EncounterData.ExportVariables.Add("heals", new EncounterData.TextExportFormatter("heals", ActGlobals.ActLocalization.LocalizationStrings["exportFormattingLabel-heals"].DisplayedText, ActGlobals.ActLocalization.LocalizationStrings["exportFormattingDesc-heals"].DisplayedText, (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "heals", Extra); }));
EncounterData.ExportVariables.Add("cures", new EncounterData.TextExportFormatter("cures", ActGlobals.ActLocalization.LocalizationStrings["exportFormattingLabel-cures"].DisplayedText, ActGlobals.ActLocalization.LocalizationStrings["exportFormattingDesc-cures"].DisplayedText, (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "cures", Extra); }));
EncounterData.ExportVariables.Add("maxheal", new EncounterData.TextExportFormatter("maxheal", ActGlobals.ActLocalization.LocalizationStrings["exportFormattingLabel-maxheal"].DisplayedText, ActGlobals.ActLocalization.LocalizationStrings["exportFormattingDesc-maxheal"].DisplayedText, (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "maxheal", Extra); }));
EncounterData.ExportVariables.Add("MAXHEAL", new EncounterData.TextExportFormatter("MAXHEAL", ActGlobals.ActLocalization.LocalizationStrings["exportFormattingLabel-MAXHEAL"].DisplayedText, ActGlobals.ActLocalization.LocalizationStrings["exportFormattingDesc-MAXHEAL"].DisplayedText, (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "MAXHEAL", Extra); }));
//EncounterData.ExportVariables.Add("maxhealward", new EncounterData.TextExportFormatter("maxhealward", ActGlobals.ActLocalization.LocalizationStrings["exportFormattingLabel-maxhealward"].DisplayedText, ActGlobals.ActLocalization.LocalizationStrings["exportFormattingDesc-maxhealward"].DisplayedText, (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "maxhealward", Extra); }));
//EncounterData.ExportVariables.Add("MAXHEALWARD", new EncounterData.TextExportFormatter("MAXHEALWARD", ActGlobals.ActLocalization.LocalizationStrings["exportFormattingLabel-MAXHEALWARD"].DisplayedText, ActGlobals.ActLocalization.LocalizationStrings["exportFormattingDesc-MAXHEALWARD"].DisplayedText, (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "MAXHEALWARD", Extra); }));
EncounterData.ExportVariables.Add("damagetaken", new EncounterData.TextExportFormatter("damagetaken", ActGlobals.ActLocalization.LocalizationStrings["exportFormattingLabel-damagetaken"].DisplayedText, ActGlobals.ActLocalization.LocalizationStrings["exportFormattingDesc-damagetaken"].DisplayedText, (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "damagetaken", Extra); }));
EncounterData.ExportVariables.Add("healstaken", new EncounterData.TextExportFormatter("healstaken", ActGlobals.ActLocalization.LocalizationStrings["exportFormattingLabel-healstaken"].DisplayedText, ActGlobals.ActLocalization.LocalizationStrings["exportFormattingDesc-healstaken"].DisplayedText, (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "healstaken", Extra); }));
//EncounterData.ExportVariables.Add("powerdrain", new EncounterData.TextExportFormatter("powerdrain", ActGlobals.ActLocalization.LocalizationStrings["exportFormattingLabel-powerdrain"].DisplayedText, ActGlobals.ActLocalization.LocalizationStrings["exportFormattingDesc-powerdrain"].DisplayedText, (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "powerdrain", Extra); }));
EncounterData.ExportVariables.Add("powerheal", new EncounterData.TextExportFormatter("powerheal", ActGlobals.ActLocalization.LocalizationStrings["exportFormattingLabel-powerheal"].DisplayedText, ActGlobals.ActLocalization.LocalizationStrings["exportFormattingDesc-powerheal"].DisplayedText, (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "powerheal", Extra); }));
EncounterData.ExportVariables.Add("kills", new EncounterData.TextExportFormatter("kills", ActGlobals.ActLocalization.LocalizationStrings["exportFormattingLabel-kills"].DisplayedText, ActGlobals.ActLocalization.LocalizationStrings["exportFormattingDesc-kills"].DisplayedText, (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "kills", Extra); }));
EncounterData.ExportVariables.Add("deaths", new EncounterData.TextExportFormatter("deaths", ActGlobals.ActLocalization.LocalizationStrings["exportFormattingLabel-deaths"].DisplayedText, ActGlobals.ActLocalization.LocalizationStrings["exportFormattingDesc-deaths"].DisplayedText, (Data, SelectiveAllies, Extra) => { return EncounterFormatSwitch(Data, SelectiveAllies, "deaths", Extra); }));
CombatantData.ColumnDefs.Clear();
CombatantData.ColumnDefs.Add("EncId", new CombatantData.ColumnDef("EncId", false, "CHAR(8)", "EncId", (Data) => { return string.Empty; }, (Data) => { return Data.Parent.EncId; }, (Left, Right) => { return 0; }));
CombatantData.ColumnDefs.Add("Ally", new CombatantData.ColumnDef("Ally", false, "CHAR(1)", "Ally", (Data) => { return Data.Parent.GetAllies().Contains(Data).ToString(); }, (Data) => { return Data.Parent.GetAllies().Contains(Data) ? "T" : "F"; }, (Left, Right) => { return Left.Parent.GetAllies().Contains(Left).CompareTo(Right.Parent.GetAllies().Contains(Right)); }));
CombatantData.ColumnDefs.Add("Name", new CombatantData.ColumnDef("Name", true, "VARCHAR(64)", "Name", (Data) => { return Data.Name; }, (Data) => { return Data.Name; }, (Left, Right) => { return Left.Name.CompareTo(Right.Name); }));
CombatantData.ColumnDefs.Add("StartTime", new CombatantData.ColumnDef("StartTime", true, "TIMESTAMP", "StartTime", (Data) => { return Data.StartTime == DateTime.MaxValue ? "--:--:--" : Data.StartTime.ToString("T"); }, (Data) => { return Data.StartTime == DateTime.MaxValue ? "0000-00-00 00:00:00" : Data.StartTime.ToString("u").TrimEnd(new char[] { 'Z' }); }, (Left, Right) => { return Left.StartTime.CompareTo(Right.StartTime); }));
CombatantData.ColumnDefs.Add("EndTime", new CombatantData.ColumnDef("EndTime", false, "TIMESTAMP", "EndTime", (Data) => { return Data.EndTime == DateTime.MinValue ? "--:--:--" : Data.StartTime.ToString("T"); }, (Data) => { return Data.EndTime == DateTime.MinValue ? "0000-00-00 00:00:00" : Data.EndTime.ToString("u").TrimEnd(new char[] { 'Z' }); }, (Left, Right) => { return Left.EndTime.CompareTo(Right.EndTime); }));
CombatantData.ColumnDefs.Add("Duration", new CombatantData.ColumnDef("Duration", true, "INT", "Duration", (Data) => { return Data.DurationS; }, (Data) => { return Data.Duration.TotalSeconds.ToString("0"); }, (Left, Right) => { return Left.Duration.CompareTo(Right.Duration); }));
CombatantData.ColumnDefs.Add("Damage", new CombatantData.ColumnDef("Damage", true, "BIGINT", "Damage", (Data) => { return Data.Damage.ToString(GetIntCommas()); }, (Data) => { return Data.Damage.ToString(); }, (Left, Right) => { return Left.Damage.CompareTo(Right.Damage); }));
CombatantData.ColumnDefs.Add("Damage%", new CombatantData.ColumnDef("Damage%", true, "VARCHAR(4)", "DamagePerc", (Data) => { return Data.DamagePercent; }, (Data) => { return Data.DamagePercent; }, (Left, Right) => { return Left.Damage.CompareTo(Right.Damage); }));
CombatantData.ColumnDefs.Add("Kills", new CombatantData.ColumnDef("Kills", false, "INT", "Kills", (Data) => { return Data.Kills.ToString(GetIntCommas()); }, (Data) => { return Data.Kills.ToString(); }, (Left, Right) => { return Left.Kills.CompareTo(Right.Kills); }));