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Tetris WASM

This is a sample project that implements the classic Tetris game in client-side Blazor. The aim is to provide support for the Unotalks presentation of March 12, 2020 and show the most useful concepts in building SPA apps with Blazor:

  • Components
  • Dependency Injection
  • Parameters
  • Cascading Parameters
  • Timers
  • Event Callbacks
  • Events and Event Handlers

The implementation of the game logic is NOT the point of this sample -- but feel free to explore in the hopes you find something useful in it :).

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A Tetris clone implemented in Blazor

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