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1351046 - Le Quoc Trung - Final Project

Full project (including source, build, marketing, report, demo folders) download link at the end of this document.

Le Quoc Trung - 1351046 - Final Project of CS427 - Game Development

This is the readme.md file for my midterm project of CS427 - Game Development.

Student Info

Student Name: Lê Quốc Trung

Student ID: 1351046

Brief introduction

If you are a fan of the movie Shoot 'Em Up produced in 2007, then you already know where the name of my game comes from. However, although I really wanted to create a story-based game from this movie, I felt that I was still not qualified and capable, so the similarity between my game and that movie was just the name. Even though, I also know that shoot 'em up is also the name of a subgenre of video games within the subgenre shooter in the genre action.

A "shoot 'em up", also known as "STG" (the common Japanese abbreviation for "shooting games"), is a game in which protagonist combats a large number of enemies by shooting at while dodging their fire. The controlling player must rely on enroll on reaction times to succeed.

One of the classic games of this genre is Contra - a legendary game for the kids who was born in the 90's decade. I am also a huge fan of Contra, and those childhood memories inspired me on the idea of creating a game of this genre. Shoot 'Em Up is a 3D game where you will have to destroythe enemies by shooting and destroying them, and must dodge the bullets from the target to make sure that you won’t die before them. Finally, at the end of the level, there will be a boss that you have to destroy, similar to the old four-button games like Mario or Contra.

Although I tried to research and focus on working, but I alone was not able to create a game that was really over-the-top. And of course there are still a lot of bugs in my game, but due to the limitation of my time and ability, I hope you will understand.

Applications

I created this game using Unity version 2017.4.31f1 (LTS) and Visual Studio 2017 to write the C# scripts.

Built With

References

Developing games is a completely new field for me, besides, I am also working on graduation thesis and part-time for a company so my schedule is quite busy. So in addition to learning the knowledge in class, I also bought 2 online courses at Udemy to get more knowledge and searched for more reference sources on the internet. Here is the courses that I bought:

https://www.udemy.com/unitycourse/
https://www.udemy.com/unitycourse2/

Also to create this game, I refer to other sources on the Internet like:

https://www.youtube.com/watch?v=t-kfkqo8hvA
https://www.youtube.com/watch?v=XOjd_qU2Ido
https://www.youtube.com/watch?v=zymbjqlPfnw

Full project link

Due to the maximum file size restriction of github, I cannot upload the project directly to github, so here is the google drive link to download the full project (including source, build, marketing, report, demo folders): https://drive.google.com/file/d/1rfy5rQFLS9367WfTLWyByNCMAqA2tOI9/view?usp=sharing

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