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Level editor for Sonic Heroes (PC, GameCube, XBOX, PS2) and Shadow the Hedgehog (GameCube, XBOX, PS2). Integrates editors for various file types with a 3D view of the stage.

laetemn/HeroesPowerPlant

 
 

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Heroes Power Plant

Heroes Power Plant is a level editor for Sonic Heroes and Shadow the Hedgehog created in Microsoft Visual Studio using C# with SharpDX as a Direct3D wrapper. It requires .NET Framework 4.7.2 and DirectX 11 (feature level 11.0) to run.

Editors included:

  • Level Editor - Sonic Heroes (PC, Xbox, GameCube) and Shadow the Hedgehog (Xbox, GameCube)
  • Visibility Editor - Sonic Heroes (all platforms), Shadow the Hedgehog (all platforms)
  • Collision Editor - Sonic Heroes (all platforms), Shadow the Hedgehog (all platforms)
  • Object Layout Editor - Sonic Heroes (all platforms), Shadow the Hedgehog (all platforms)
  • Camera Editor - Sonic Heroes (all platforms)
  • Start/Ending/Bragging Position Editor - Sonic Heroes PC only, use with Generic Stage Injection Mod
  • Spline Editor - for Sonic Heroes PC only, use with Generic Stage Injection Mod
  • Particle (PTCL) Editor - Sonic Heroes (all platforms)
  • Texture Pattern (TXC) Editor - Sonic Heroes (all platforms)
  • Light Editor - Sonic Heroes (all platforms), Shadow the Hedgehog (all platforms)

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Level editor for Sonic Heroes (PC, GameCube, XBOX, PS2) and Shadow the Hedgehog (GameCube, XBOX, PS2). Integrates editors for various file types with a 3D view of the stage.

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  • C# 96.9%
  • Batchfile 1.6%
  • MAXScript 1.3%
  • HLSL 0.2%