RAD Blackjack Game
TODO: Persistence -Create database and use entity framework to update total money for player --Possibly store game state for resuming if session terminates mid-game, but this is not required
Class to manage game state -This will work internally to control the game logic -Start with simply giving cards to player -Add simple game logic to determine score -Add handling for betting and player money total -Add logic for dealer -Add logic for advanced rules
User interface to display cards based on the state of the game class -Queries the game class to determine what needs to be drawn and where -Can rearrange the card layout if it needs to (such as in the case of splitting) -Possibly make cards overlap if the field is too crowded
Card images, sounds, animations -Noah has added card images -Need a sound for card flipping and maybe card sliding -Animation for cards moving around
Research the game and think about how to implement the rules