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Morning (working title)

Morning is a story-driven, 3D point-and-click adventure. A prototype was developed for Ludum Dare 26 (http://www.ludumdare.com/compo/ludum-dare-26/?action=preview&uid=9896). The theme for this jam was Minimalism, which I incorporated by choosing to have little-to-no texturing, and achieving all graphical effects through the use of shaders only.

Tools Used:

Unity
MonoDevelop
Blender
Audacity
sfxr
Chronolapse
GitHub

Controls:

Action: Left Mouse
Switch action: Right Mouse
Rotate: Mouse to Left/Right Edge of Screen
Advance text: Left Mouse -or- Enter
Quit: Escape

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A game for Ludum Dare 26

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