Find Packages/manifest.json
in your project and edit it to look like this:
{
"scopedRegistries": [
{
"name": "OpenUPM",
"url": "https://package.openupm.com",
"scopes": [
"com.neuecc",
"com.cysharp",
"com.svermeulen",
"com.coffee",
"com.demigiant",
...
]
}],
"dependencies": {
"com.coffee.git-dependency-resolver": "1.1.3",
"com.coffee.upm-git-extension": "1.1.0-preview.12",
"com.gamebase.loader": "https://github.com/hiyorin/Gamebase-Loader.git",
...
}
}
To update the package, change #{version}
to the target version.
Or, use UpmGitExtension to install or update the package.
NodeCanvas is the Complete Visual Behaviour Authoring solution for Unity. For more details see the NodeCanvas docs.
Gamebase integration with NodeCanvas is disabled by default. To enable, you must add the define GAMEBASE_ADD_NODECANVAS
to your project, which you can do by selecting Edit -> Project Settings -> Player and then adding GAMEBASE_ADD_NODECANVAS
in the Scripting Define Symbols
section.
This library is under the MIT License.
here