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Space 1939 - a game written in C Sharp and XNA 4.0. This was written towards the end of my 2nd year of my degree (April 2011) and showcases use of XNA to create a 3D game from scratch. Techniques that were used include 3D modelling, particle effects, music and dynamic sound, mesh construction from a height map and much more.

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Space 1939 - a game written in C Sharp and XNA 4.0. This was written towards the end of my 2nd year of my degree (April 2011) and showcases use of XNA to create a 3D game from scratch. Techniques that were used include 3D modelling, particle effects, music and dynamic sound, mesh construction from a height map and much more.

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