A simple vertical scroller space themed
- Done in aproximately 1.5 days
- Using several game development desing and architecture patterns, subscriber event management, service provider, object pooling, state machines, among others.
- Simplistic AI behaviours
- Art and Audio by kenney.nl
- Player movement using "WASD" or arrow keys, space bar to shoot
- For more info check the "Summary and UML.pdf"