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Tiledriver

.NET Windows .NET macOS

Tiledriver is a .NET toolkit for Unified Wolfenstein Mapping Format (UWMF) and Unified Doom Mapping Format (UDMF) levels, supported by ECWolf and ZDoom.

"Toolkit" is deliberately vague. See the capabilities below for more detail about what Tiledriver can actually do.

Tiledriver supports Windows and macOS. There is nothing intentionally broken about Linux, but I think it needs more Skia packages or something. Support for that platform is not a priority for me so the issue is ignored for now.

Table of Contents

Licensing

Tiledriver is licensed with the BSD 3-clause license. See the file LICENSE for details.

This project ports some code from ECWolf in the map translation stuff, so I thought it was safest to just use its license.

Capabilities

Tiledriver does a bunch of random stuff since the goal of the project has shifted over time. It started as an attempt to procedurally make Wolfenstein levels, shifted to a failed attempt at using machine learning to make levels, and is currently back to procedural level generation.

Once upon a time this project had a GUI application written in WPF for viewing UWMF levels. However, this got broken during the migration to .NET 5. A GUI may come back as a Maui app.

A recent (as of writing) change is a sort-of merge with the "sister" project Sector Director. Sector Director was similar but targeted Doom instead of Wolf 3D. Tiledriver will focus more on level generation, while Sector Director will be mostly about rendering (I think...)

Format Models

Format Reading? Writing?
UWMF Yes Yes
UDMF Yes Yes
XLAT Yes No
MAPINFO (ECWolf flavor) Partial Yes
TEXTURES No Yes
WAD Yes Yes
PK3 Yes Yes

Format Notes:

  • I cannot think of a reason to support writing XLAT
  • Only the portions of MAPINFO that relate to converting binary maps are parsed.
  • I cannot think of a reason to support reading TEXTURES

Contributors

The following people have helped out over the years:

  • David Aramant
  • Kyle Pinches
  • Jeff Loveless
  • Ryan Clarke
  • Jason Giles
  • Aaron Alexander
  • Leon Organ
  • Luke Gilbert
  • Jeremy Jarvis
  • Grant Kimsey

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Tiledriver is a .NET toolkit for Unified Wolfenstein Mapping Format (UWMF) levels

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