Beholder is a real-time graphics framework that allows you to write D3D11-style code that works on different platforms. For example, it can use Direct3D11 itself on Windows Vista/7/8, Direct3D9 on Windows XP, and OpenGL 3.x/4.x on Linux and OS X.
Zulkir/Beholder
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API-independent D3D11-like real-time graphics framework for .NET / mono
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