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arcor2_editor

ARCOR2 AR Editor

Instalation

  • clone this repo

  • get submodules:

    git submodule update --init
  • create symlink of the submodules to the Assets folder:

    Windows:

    cd scripts
    .\link_submodules.bat

    Linux:

    cd scripts
    ./link_submodules.sh
  • download multimedia files from LFS:

    git lfs install
    git lfs pull
  • get third party assets from Unity AssetStore (extract and copy into Assets/Submodules):

    • Lunar Mobile Console (optional)
    • Loading screen animation
    • Modern UI Pack
    • UI Graph
    • Joystick Pack
    • Native Camera for Android & iOS (only if you want to build Android version)
    • Simple Collada
      • requires to apply patch (/scripts/ColladaImporter.patch and /scripts/StringExtensions.patch) on script ColladaImporter.cs and OrbCreationExtensions/StringExtensions.cs
      • SimpleCollada asset must be moved to Assets/Submodule folder in order to patch script works
      • on Windows, you can download UnxUtils and use batch file in /scripts/patch_simple_collada_asset.bat (if UnxUtils extracted to "C:\Program Files") or use this command:
      path_to_UnxUtils\UnxUtils\usr\local\wbin\patch.exe ..\arcor2_AREditor\Assets\Submodules\SimpleCollada\ColladaImporter.cs -i ColladaImporter.patch
      path_to_UnxUtils\UnxUtils\usr\local\wbin\patch.exe ..\arcor2_AREditor\Assets\Submodules\SimpleCollada\OrbCreationExtensions\StringExtensions.cs -i StringExtensions.patch
      • on Linux, you can use bash script in /scripts/patch_simple_collada_asset.sh
  • (Optional) - Get Google Cloud API Key to enable Cloud Anchors (follow step 7 in Codelabs ARCore Extensions tutorial)

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ARCOR2 AR Editor

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