Contains a few C# nodes and utilities:
- A wrapper which convert icon names to unicode code point:
FontAwesomeWrapper.ParseIcon("my-icon")
- Two FontAwesome DynamicFonts (at 16pt and 32pt), in
resources
- Two control nodes:
- FALabel: A RichTextLabel wrapper that can display inline icons, with size variations (16 or 32pt).
- IconTouchButton: A 96x96 touch button which displays a 32pt icon
- A sample scene displaying everything in
samples/FATests.tscn
You have to specify you want to export *.json
files in your build.
If you forget, the game will crash when you will use FA components.
- FontAwesome 5.6.1 - SIL OFL 1.1 License - https://fontawesome.com/
- FiraCode 5.2 - SIL OFL 1.1 License - https://github.com/tonsky/FiraCode