Version 0.24.0.3.3.2 - 26 Jul, 2014 - Post 0.24.0 Bugs and such
- New: Optional Blizzy Toolbar support! Courtesy of ragzilla!
- Add option in Config for turning OFF resource transfers.
- Fix science transfers. Really.
- Fix Highlighting with CLS. Really
Version 0.24.0.3.3.1 - 17 Jul, 2014 - 0.24.0 Edition.
- New: Now compatible with KSP 0.24.0. Squad reworked crew objects and namespace.
- New: Roster Window now shows vessel to which a kerbal is assigned.
- New: Add support for DMagic Science parts (IDataScienceContainer)
- Bug: SM Still doubling LS resource amounts. - http://forum.kerbalspaceprogram.com/threads/62270-0-23-5-Ship-Manifest-%28Crew-Science-Resources%29-v0-23-5-3-2-2-2-May-14?p=1136419&viewfull=1#post1136419
- Known Issue: SM & CLS Highlighting still problematic.
Version 0.23.5.3.3 - 29 May, 2014 - CLS is Optonal Edition.
- New: CLS is now a soft dependency.
- if you install it, SM will configure for it's use.
- If you do not install it, SM will automatically detect that and set Enable CLS Off.
Version 0.23.5.3.2.3 - 11 May, 2014 - Settings, Roster & Bug Fix Edition.
- New: Roster Window now allows adding and removing individual Kerbals during pre-flight in Realism Mode, and Anytime in Standard mode.
- New: Additional changes to Settings.
- Now sepearate sections make finding things easier.
- Changed LockRealismMode to LockSettings, as Realism Mode is not a parent setting. - Added Locksettings to the Settings Window. Once set, must be turned off in config file. - Made Enable CLS a child of Enable Crew - Bug: SM not detecting Changes in CrewCapacity with Inflatable Parts... - http://forum.kerbalspaceprogram.com/threads/62270-0-23-5-Ship-Manifest-%28Crew-Science-Resources%29-v0-23-5-3-2-1-22-Apr-14?p=1118517&viewfull=1#post1118517
- Bug: SM not Erroring when attempting to transfer to a pert with no internal model = http://forum.kerbalspaceprogram.com/threads/62270-0-23-5-Ship-Manifest-%28Crew-Science-Resources%29-v0-23-5-3-2-2-2-May-14?p=1140559&viewfull=1#post1140559
- Bug: SM still allowing negative numbers in resource transfers. - http://forum.kerbalspaceprogram.com/threads/62270-0-23-5-Ship-Manifest-%28Crew-Science-Resources%29-v0-23-5-3-2-2-2-May-14?p=1136419&viewfull=1#post1136419
Version 0.23.5.3.2.2a - 9 May, 2014 - CLS Hot Fix Edition..
- New: Hot Fix. Recompiled with new assembly reference. No other changes.
Version 0.23.5.3.2.2 - 2 May, 2014 - Realism Settings Love Edition..
- New: Crew Transfers should allow swapping Kerbals between parts. Swaps are possible within a part, but not between parts.
- www.youtube.com/watch?v=I_TNxjnW234
- New: Added config file switch for Enable/Disable TextureReplacer eva event triggers. testing shows it conflicts with TACLS.
- Bug: Highlighting behaves abnormally on resource changes from crew to another resource. Residual selected part highlighting... - Internally found, Post release of 0.23.5.3.2.1
- Bug: Highlighting behaves abnormally on part changes when moving away from source and target part being the same... - Internally found, Post release of 0.23.5.3.2.1a
Version 0.23.5.3.2.1b - 26 Apr, 2014 - Inflatable Habs Test Edition. Non public release (Not on Spaceport)
- Bug: SM not detecting Changes in Creability with Inflatable Parts... - http://forum.kerbalspaceprogram.com/threads/62270-0-23-5-Ship-Manifest-%28Crew-Science-Resources%29-v0-23-5-3-2-1-22-Apr-14?p=1118517&viewfull=1#post1118517
Version 0.23.5.3.2.1a - 25 Apr, 2014 - TextureReplacer Switch add
- New Crew Transfers are now possible between full parts. Crew members will swap places, just like a Move withing a part.
- Added Config file switch (TextureReplacer) to allow enable/disable of Texture replcaer event code. For testing. Disabled by Default.
Version 0.23.5.3.2.1 - 22 Apr, 2014 - Bug fixes Edition.
- New: Resource/Part Button Improvements: - http://forum.kerbalspaceprogram.com/threads/62270-0-23-5-Ship-Manifest-%28Manage-Crew-Science-Resources%29-v0-23-5-3-2-16-Apr-14?p=1058979&viewfull=1#post1058979 - General clean up of contrast / formatting for better readability in hover, unselected and selected modes.
- New: Add Auto Popup of Debug console on Error. Configurable, Off by Default.
- Bug: Highlighting fails for source Part when selecting any resource other than crew. - Internally found, Post relese of 0.23.5.3.2
- Bug: Resource Pump transfers fail wen xferring small amounts. - http://forum.kerbalspaceprogram.com/threads/62270-0-23-5-Ship-Manifest-%28Manage-Crew-Science-Resources%29-v0-23-5-3-2-16-Apr-14?p=950355&viewfull=1#post950355
- Bug: Tanks sometimes go negative.
- http://forum.kerbalspaceprogram.com/threads/62270-0-23-5-Ship-Manifest-%28Manage-Crew-Science-Resources%29-v0-23-5-3-2-16-Apr-14?p=1082740&viewfull=1#post1082740 - Bug: Crew event triggers not firing in Preflight. - http://forum.kerbalspaceprogram.com/threads/62270-0-23-5-Ship-Manifest-%28Manage-Crew-Science-Resources%29-v0-23-5-3-2-16-Apr-14?p=1100162&viewfull=1#post1100162
- Bug: Resource Transfer noises too low. - www.youtube.com/watch?v=I_TNxjnW234
- Bug: Crew event triggers causing duplicate life support resources in TAC Life Support. - http://forum.kerbalspaceprogram.com/...=1#post1108035
Version 0.23.5.3.2 - 16 Apr, 2014 - Add ConnectedLivingSpace Integration.
- Realism Mode: Crew Xfers & Moves are now "space" aware. if the target part is not connected via an internal passageway, then the xfer or move cannot occur.
- CLS awareness can be turned off in the config file, for those that want to be able to xfer across living spaces.
- General code cleanup and significant reorganization to use fewer frame and memory resources.
- Include Toolbar 1.7.1 redistribution
Version 0.23.3.1.5 - 26 Feb, 2014 - Add Realism to Crew Transfer.
- Realism Mode: Crew Xfers & Moves now occur in "real" time. We now have Sounds of crewman moving. Portrait updates now occur when Kerbals get in thier new seat.
- Added Crew sound locations to settings Window.
- Added Config for Crew Transfer Duration from part to part. This is a placeholder for later development.
- Added default xfer duration of 2 sec for Seat to Seat Xfers within the same Part.
- Resource Xfers enhancements. Added textbox for entering Exact Xfer Amounts. Integers can be entered, and fractions can be pasted into box for now...
- Rearranged resource xfer details to make it more intuitive after adding text box.
- Include Toolbar 1.6.0 redistribution
Version 0.23.3.1.4 - 15 Feb, 2014 - General cleanup, configuration & UI enhancements.
- Realism Mode: Science Xfers now render experiments inoperable after xfer.
- Changed Science Xfers Target Module selection to Auto select, If the target Part has only 1 target module. Saves a click the majority of the time.
- Added Save Debug Log support. Save Log button now works.
- Added support for tailoring Ship Manifest for your needs:
- Config File switch to enable/disable Fill & Empty Resource buttons in PreFlight. Enabled by default.
- Config File switch to enable/disable Crew Transfer Feature. Enabled by default.
- Config File switch to enable/disable Science Transfer Feature. Enabled by default.
- Include Toolbar 1.5.3 redistribution
Version 0.23.3.1.3 - 12 Feb, 2014 - Add Preflight features and fix preflight fill resources bug.
- Add Crew Fill and Crew Empty Buttons to PreFlight. Now you can fill or empty your vessel on the pad.
- Reworked Resource Fill Vessel and Empty Vessel to respect Realism mode. (resourceTransferMode = NONE).
- Added Dump Resource buttons to Resource List in Manifest Window. Now you can dump single resource on the entire vessel. Realism Mode support: Preflight, you can dump resources. In Flight, you cannot.
- Added mod version to Debug Window.
Version 0.23.3.1.2 - 11 Feb, 2014 - Add Bi-Directional Resource Xfers and Science Xfer Bug fix.
- Bi-Directional Resource transfers. Now you can move a resource from source to target or target to source.
- ** Science bug fix. Sorry about that everyone. It now works. :D
- Improved verbose logging of science, crew, and resource xfers.
- Include Toolbar 1.5.2 redistribution
Version 0.23.3.1 - 3 Feb, 2014 - Add Science Xfers and Bug fixes
- Added Science Transfers. Select source part & modulle, select target part & module, click xfer.
- Realism Mode now respects Resource.TransferMode = None on resource Xfers.
- Add config switch for locking Realism Mode.
1 = locked in the mode set by RealismMode in config. Displays Realism Mode in Settings Window.
0 = unlocked. Normal Radio button shows in Settings Window, and Setting can bee changed. - Bug fix. Xfering a crew member frrom target to source would violate the capacity limitation of the part and cause lost kerbals.
- Bug fix. xfering crew would sometimes result in no portrait, or missing portrait. Added Update Portraits button. Thanks to ATG, for helping me characterize the issue.
Version 0.23.3.0 - 27 Jan, 2014 - Add Crew Transfers and include Toolbar 1.4.4
- Crew Transfers. Uses the same interface as resources. Crew is simply another resource on the ship.
- Crew Roster. Manage Crew Attributes. Create Crew members, "Kill" Crew members.
- Sound file size reduction using .ogg.
- Configurable source & target highlighting (via config file for now...) source = red & target = green by default now.
- Bug fixes. minor display errors. Less than 100% fills were not working correctly.
Version 0.23.2.0 - 03 Jan, 2014 - Add Realism Mode and Redistribution of toolbar 1.4.0
- Add Realism Mode: Sounds, Real time resource flow between parts. Configurable sounds and flow rate.
- Add Setting Window to allow configuration of various features of Ship Manifest.
- Updated to Toolbar 1.4.0
Version 0.23.1.3.1 - 27 Dec 2013 - minor bug fix and redistrinbution of toolbar 1.3.0
- Minor bug fix. When closing all windows with the toolbar button, attached mouse exit part event handlers were not being released.
- updated Toolbar 1.3.0 by Blizzy78.
Version 0.23.1.3 23 Dec 2013 - Bug Fix
- post bug fix regression bug. source part and target part highlighting failing.
Version 0.23.1.2 22 Dec 2013 - Bug Fix
- When selecting a resource, parts illuminate. Close manifest window. Parts stay illuminated.
- Figured out releases in Github. This is the initial release on Github.
Version 0.23.1.1 22 Dec 2013 - Revision
- Added Selected part highlighting support.
- added onmouseexit handlers to affected parts. Handlers ensure proper highlighting is retained.
- added new icons. Now Ship manifest has it own icons.
Version 0.23.1.0 18 Dec 2013 - Revision
- Removed Crew Manifest.
- Improved GUI, resizing and cleaning up data.
- cleaned up transfer method, improving accuracy.
- incorporated Toolbar 1.2 by Blizzy78.
Version 0.23.0.1 17 Dec 2013 - Initial beta release
Kerbal Space Program Addon. Manages Resources on a given vessel.
This work is based in large part on Crew manifest 0.5.6.0 by xxSovereignxx as modified by Sarbian to work with 0.22.