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Kerbal Space Program Addon. Manages Crew, Science, & Resources on a given vessel.

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ShipManifest

Version 0.24.0.3.3.2 - 26 Jul, 2014 - Post 0.24.0 Bugs and such

  • New: Optional Blizzy Toolbar support! Courtesy of ragzilla!
  • Add option in Config for turning OFF resource transfers.
  • Fix science transfers. Really.
  • Fix Highlighting with CLS. Really

Version 0.24.0.3.3.1 - 17 Jul, 2014 - 0.24.0 Edition.

Version 0.23.5.3.3 - 29 May, 2014 - CLS is Optonal Edition.

  • New: CLS is now a soft dependency.
    • if you install it, SM will configure for it's use.
    • If you do not install it, SM will automatically detect that and set Enable CLS Off.

Version 0.23.5.3.2.3 - 11 May, 2014 - Settings, Roster & Bug Fix Edition.

Version 0.23.5.3.2.2a - 9 May, 2014 - CLS Hot Fix Edition..

  • New: Hot Fix. Recompiled with new assembly reference. No other changes.

Version 0.23.5.3.2.2 - 2 May, 2014 - Realism Settings Love Edition..

  • New: Crew Transfers should allow swapping Kerbals between parts. Swaps are possible within a part, but not between parts.
  • www.youtube.com/watch?v=I_TNxjnW234
  • New: Added config file switch for Enable/Disable TextureReplacer eva event triggers. testing shows it conflicts with TACLS.
  • Bug: Highlighting behaves abnormally on resource changes from crew to another resource. Residual selected part highlighting... - Internally found, Post release of 0.23.5.3.2.1
  • Bug: Highlighting behaves abnormally on part changes when moving away from source and target part being the same... - Internally found, Post release of 0.23.5.3.2.1a

Version 0.23.5.3.2.1b - 26 Apr, 2014 - Inflatable Habs Test Edition. Non public release (Not on Spaceport)

Version 0.23.5.3.2.1a - 25 Apr, 2014 - TextureReplacer Switch add

  • New Crew Transfers are now possible between full parts. Crew members will swap places, just like a Move withing a part.
  • Added Config file switch (TextureReplacer) to allow enable/disable of Texture replcaer event code. For testing. Disabled by Default.

Version 0.23.5.3.2.1 - 22 Apr, 2014 - Bug fixes Edition.

Version 0.23.5.3.2 - 16 Apr, 2014 - Add ConnectedLivingSpace Integration.

  • Realism Mode: Crew Xfers & Moves are now "space" aware. if the target part is not connected via an internal passageway, then the xfer or move cannot occur.
  • CLS awareness can be turned off in the config file, for those that want to be able to xfer across living spaces.
  • General code cleanup and significant reorganization to use fewer frame and memory resources.
  • Include Toolbar 1.7.1 redistribution

Version 0.23.3.1.5 - 26 Feb, 2014 - Add Realism to Crew Transfer.

  • Realism Mode: Crew Xfers & Moves now occur in "real" time. We now have Sounds of crewman moving. Portrait updates now occur when Kerbals get in thier new seat.
    • Added Crew sound locations to settings Window.
    • Added Config for Crew Transfer Duration from part to part. This is a placeholder for later development.
    • Added default xfer duration of 2 sec for Seat to Seat Xfers within the same Part.
  • Resource Xfers enhancements. Added textbox for entering Exact Xfer Amounts. Integers can be entered, and fractions can be pasted into box for now...
  • Rearranged resource xfer details to make it more intuitive after adding text box.
  • Include Toolbar 1.6.0 redistribution

Version 0.23.3.1.4 - 15 Feb, 2014 - General cleanup, configuration & UI enhancements.

  • Realism Mode: Science Xfers now render experiments inoperable after xfer.
  • Changed Science Xfers Target Module selection to Auto select, If the target Part has only 1 target module. Saves a click the majority of the time.
  • Added Save Debug Log support. Save Log button now works.
  • Added support for tailoring Ship Manifest for your needs:
    • Config File switch to enable/disable Fill & Empty Resource buttons in PreFlight. Enabled by default.
    • Config File switch to enable/disable Crew Transfer Feature. Enabled by default.
    • Config File switch to enable/disable Science Transfer Feature. Enabled by default.
  • Include Toolbar 1.5.3 redistribution

Version 0.23.3.1.3 - 12 Feb, 2014 - Add Preflight features and fix preflight fill resources bug.

  • Add Crew Fill and Crew Empty Buttons to PreFlight. Now you can fill or empty your vessel on the pad.
  • Reworked Resource Fill Vessel and Empty Vessel to respect Realism mode. (resourceTransferMode = NONE).
  • Added Dump Resource buttons to Resource List in Manifest Window. Now you can dump single resource on the entire vessel. Realism Mode support: Preflight, you can dump resources. In Flight, you cannot.
  • Added mod version to Debug Window.

Version 0.23.3.1.2 - 11 Feb, 2014 - Add Bi-Directional Resource Xfers and Science Xfer Bug fix.

  • Bi-Directional Resource transfers. Now you can move a resource from source to target or target to source.
  • ** Science bug fix. Sorry about that everyone. It now works. :D
  • Improved verbose logging of science, crew, and resource xfers.
  • Include Toolbar 1.5.2 redistribution

Version 0.23.3.1 - 3 Feb, 2014 - Add Science Xfers and Bug fixes

  • Added Science Transfers. Select source part & modulle, select target part & module, click xfer.
  • Realism Mode now respects Resource.TransferMode = None on resource Xfers.
  • Add config switch for locking Realism Mode.
    1 = locked in the mode set by RealismMode in config. Displays Realism Mode in Settings Window.
    0 = unlocked. Normal Radio button shows in Settings Window, and Setting can bee changed.
  • Bug fix. Xfering a crew member frrom target to source would violate the capacity limitation of the part and cause lost kerbals.
  • Bug fix. xfering crew would sometimes result in no portrait, or missing portrait. Added Update Portraits button. Thanks to ATG, for helping me characterize the issue.

Version 0.23.3.0 - 27 Jan, 2014 - Add Crew Transfers and include Toolbar 1.4.4

  • Crew Transfers. Uses the same interface as resources. Crew is simply another resource on the ship.
  • Crew Roster. Manage Crew Attributes. Create Crew members, "Kill" Crew members.
  • Sound file size reduction using .ogg.
  • Configurable source & target highlighting (via config file for now...) source = red & target = green by default now.
  • Bug fixes. minor display errors. Less than 100% fills were not working correctly.

Version 0.23.2.0 - 03 Jan, 2014 - Add Realism Mode and Redistribution of toolbar 1.4.0

  • Add Realism Mode: Sounds, Real time resource flow between parts. Configurable sounds and flow rate.
  • Add Setting Window to allow configuration of various features of Ship Manifest.
  • Updated to Toolbar 1.4.0

Version 0.23.1.3.1 - 27 Dec 2013 - minor bug fix and redistrinbution of toolbar 1.3.0

  • Minor bug fix. When closing all windows with the toolbar button, attached mouse exit part event handlers were not being released.
  • updated Toolbar 1.3.0 by Blizzy78.

Version 0.23.1.3 23 Dec 2013 - Bug Fix

  • post bug fix regression bug. source part and target part highlighting failing.

Version 0.23.1.2 22 Dec 2013 - Bug Fix

  • When selecting a resource, parts illuminate. Close manifest window. Parts stay illuminated.
  • Figured out releases in Github. This is the initial release on Github.

Version 0.23.1.1 22 Dec 2013 - Revision

  • Added Selected part highlighting support.
  • added onmouseexit handlers to affected parts. Handlers ensure proper highlighting is retained.
  • added new icons. Now Ship manifest has it own icons.

Version 0.23.1.0 18 Dec 2013 - Revision

  • Removed Crew Manifest.
  • Improved GUI, resizing and cleaning up data.
  • cleaned up transfer method, improving accuracy.
  • incorporated Toolbar 1.2 by Blizzy78.

Version 0.23.0.1 17 Dec 2013 - Initial beta release

Kerbal Space Program Addon. Manages Resources on a given vessel.

This work is based in large part on Crew manifest 0.5.6.0 by xxSovereignxx as modified by Sarbian to work with 0.22.

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Kerbal Space Program Addon. Manages Crew, Science, & Resources on a given vessel.

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