/
MainWindow.xaml.cs
100 lines (77 loc) · 2.43 KB
/
MainWindow.xaml.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using WMPLib;
namespace 飛行遊戲
{
/// <summary>
/// MainWindow.xaml 的互動邏輯
/// </summary>
public partial class MainWindow : Window
{
string s = "skyyy.jpg";
public MainWindow()
{
InitializeComponent();
}
System.Media.SoundPlayer player = new System.Media.SoundPlayer();
private void GameStart(object sender, RoutedEventArgs e)
{
player.Stop();
GameWindow gw = new GameWindow(s);
this.Close();
gw.Show();
}
private void EnterStore(object sender, RoutedEventArgs e)
{
StoreWindow sw = new StoreWindow();
this.Close();
sw.Show();
}
private void Window_Loaded(object sender, RoutedEventArgs e)
{
System.Media.SoundPlayer player = new System.Media.SoundPlayer();
player.Stream = Properties.Resources.主畫面_final;
try
{
//player.Load();
player.PlayLooping();
}
catch (System.IO.FileNotFoundException err)
{
MessageBox.Show("找不到音效檔" + err.FileName);
}
catch (InvalidOperationException err)
{
MessageBox.Show("播放發生錯誤:" + err.Message);
}
}
private void Option(object sender, RoutedEventArgs e)
{
OptionWindow ow = new OptionWindow();
ow.Owner = this;
ow.ShowDialog();
this.Hide();
if (ow.DialogResult == true)
s = ow.place;
this.Show();
}
private void count(object sender, RoutedEventArgs e)
{
Statistics haha = new Statistics();
this.Close();
haha.Show();
}
}
}