COMP602 Software Development Practice Project for Team TBD
The main aim of this game is to drive as far as you possibly can without dying. Throughout the game you will be driving along randomly generated terrain while trying to avoid obstacles which will take away your health. However, you will also have assistance with upgrades that can be purchased to increase your survivability, or powerups that can be collected throughout the game to assist you as you're driving.
The car can be fast at times, flip ALOT, or sometimes screw you over by running into obstacles you didn't see, but this all adds to the excitement of the game and can be fun to mess around and perform epic flips and stunts to gain you more points.
Current Game Features:
- Random Terrain Generation
- Driveable Car via Keyboard AND Touch Controls
- Jumping with the car
- Stunts
- Music and sound effects
- Randomly Generated Obstacles & powerups
- Car Upgrades (Speed, Health)
- Plus there is a little easter egg in the game, if you can find it!
Development Started: 20th August 2018. Sprint 1 Ended: 24th September 2018 Sprint 2 Ended: 23rd October 2018
Only works on Android Version 7.0 or Higher (API Level 24+). Lower version have not been tested
Installation Instructions:
- Located in the main github directory will be a .apk file. Download it.
- Load up your Android device, plug it into the computer and load the .apk file into a directory you can access.
- Navigate to that directory and click on the .apk file to install it (Sometimes it may not allow files to be installed from unknown sources, this can be disabled in settings)
- After installation is complete, load up the game and enjoy :)
Developed in Unity v2018.2.3f1. Scripting done with C# in Visual Studio 2017.
Developed for Android (Also playable on PC through Unity).
Development Methodology: Agile-Scrum. Visit Trello board for breakdown of user stories and prioritisation.