These are the C# implementations of most of the 23 patterns in the GoF Design Patterns book.
- Interpreter (because I demonstrate this a little with the Composite pattern example).
- State
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NoFactory - This shows you what chaotic construction of the same objects without factories will look like.
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Simple Factory - A simpler, easier-to-understand version of an abstract factory which only produces one kind of object instead of all objects for a domain.