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Patterns in C#

These are the C# implementations of most of the 23 patterns in the GoF Design Patterns book.

I do not have examples for these patterns:

  • Interpreter (because I demonstrate this a little with the Composite pattern example).
  • State

I have added some extra samples

  • NoFactory - This shows you what chaotic construction of the same objects without factories will look like.

  • Simple Factory - A simpler, easier-to-understand version of an abstract factory which only produces one kind of object instead of all objects for a domain.

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From the March 2018 Meeting, Patterns in C#.

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