A collection of .NET libraries to interact with the game Mass Effect 3. This is intended to add support for modifying the game, as the original developers did not add any tools for that purpose. All of the contained projects were created as learning exercises, and as such promise no quality and are partly inspired by other publicly available works.
WIP Library to handle interaction with the ME3 versions of UnrealScript, intended to both decompile and compile scripts.
WIP Library to handle file formats associated with ME3 as well as manipulation of the various data used by the game.
- ME3Explorer, all involved! (see http://me3explorer.wikia.com/wiki/About_Us)
- WarrantyVoider, a special mention due to all the valuable research performed and tools built!
- Eliot van Uytfanghe, eliotvu.com, for a good source of information via his unrealscript library.
- Anton Kropp from onoffswitch.net, for writing the articles that inspired me to write the compiler from scratch.