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!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !! OUTDATED !! For historical reason I put the code here. !! Feel free to comment/upgrade/fork !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

monoplug-csgo

DotNet plugin engine for C#

Dev env

Script file for steamcmd :

@ShutdownOnFailedCommand 1
@NoPromptForPassword 1
login anonymous
force_install_dir /home/steam/csgo/
app_update 740 validate
quit
  • game startup script for easly launching Startup script
#!/bin/sh
/home/steam/csgo/srcds_run -game csgo -console -usercon +game_type 0 +game_mode 0 +mapgroup mg_active +map de_dust2 +sv_password dtc -debug +sv_hibernate_when_empty 0 +bot_quota_mode fill +bot_join_after_player 0 +log on
apt-get install mono-complete build-essential git
  • get hl2sdk
cd ~
git clone https://github.com/alliedmodders/hl2sdk.git
  • switch to branch csgo
cd ~/hl2sdk
git checkout csgo
  • get mm:s source
cd ~
git clone https://github.com/alliedmodders/metamod-source.git
  • switch to tag correponding to your metamod version mmsource-1.10.4
cd ~/metamod-source
git checkout mmsource-1.10.4
  • get project sources
git clone git@github.com:MaitreDede/monoplug-csgo.git
  • compile
cd ~/monoplug-csgo/DotNetPlug/DotNetPlug.Native
make ENGINE=csgo clean && make ENGINE=csgo
cd ~/monoplug-csgo/DotNetPlug/DotNetPlug.Managed
xbuild DotNetPlug.Managed.csproj
  • create symbolic link to compiled binaries
cd ~/csgo/csgo/addons/metamod
ln -s /home/steam/monoplug-csgo/dotnetplug.vdf
mkdir dotnetplug
cd dotnetplug
ln -s /home/steam/monoplug-csgo/DotNetPlug/DotNetPlug.Native/Release.csgo/dotnetplug_native.so
ln -s /home/steam/monoplug-csgo/DotNetPlug/DotNetPlug.Managed/bin/Debug/DotNetPlug.Managed.dll
  • Start server
  • Check that plugin is loaded : meta list

Old x86_64

apt-get install mono-complete build-essentials git gcc g++ gcc-multilib g++-multilib clang ia32-libs lib32z1 lib32z1-dev libc6-dev-i386 libc6-i386 lib32stdc++-4.8-dev libmono-2.0-dev:i386

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DotNet plugin engine for C# - Very old

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