LD46 - Keep it Alive
- Issue: In the WebGL build, the method changing scenes was causing overlapping scenes, preventing the game from continuing.
- Tried adding an emergency restart [was not implemented.]
- Moved initial scene loading to Start - game objects were instantiated properly in the webgl build. Issue not present in the editor and win.
- Duplicate victory could happen - reset variables to avoid this. Still present in some instances.