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LD46

LD46 - Keep it Alive

LD46 - Post Compo-changes

  • Issue: In the WebGL build, the method changing scenes was causing overlapping scenes, preventing the game from continuing.
  • Tried adding an emergency restart [was not implemented.]
  • Moved initial scene loading to Start - game objects were instantiated properly in the webgl build. Issue not present in the editor and win.
  • Duplicate victory could happen - reset variables to avoid this. Still present in some instances.

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LD46 - Keep it Alive

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