Esempio n. 1
0
 private void Window_Unloaded(object sender, RoutedEventArgs e)
 {
     // Cleanup references which prevents disposal.
     StartHelper.OnClose   -= StartHelper_OnClose;
     StartHelper.OnRestore -= StartHelper_OnRestore;
     SettingsManager.Current.SettingChanged      -= Current_SettingChanged;
     SettingsManager.Summaries.Items.ListChanged -= Summaries_ListChanged;
     SettingsManager.Current.ConfigLoaded        -= Current_ConfigLoaded;
     Global.DHelper.DevicesUpdated   -= DHelper_DevicesUpdated;
     Global.DHelper.UpdateCompleted  -= DHelper_UpdateCompleted;
     Global.DHelper.FrequencyUpdated -= DHelper_FrequencyUpdated;
     Global.DHelper.StatesRetrieved  -= DHelper_StatesRetrieved;
     Global.DHelper.XInputReloaded   -= DHelper_XInputReloaded;
     SettingsManager.Current.NotifySettingsStatus = null;
     SettingsManager.SetSynchronizingObject(null);
     IssuesPanel.IsSuspended     = null;
     IssuesPanel.CheckCompleted -= IssuesPanel_CheckCompleted;
     UpdateTimer.Elapsed        -= UpdateTimer_Elapsed;
     UpdateTimer.Dispose();
     SettingsTimer.Elapsed -= SettingsTimer_Elapsed;
     SettingsTimer.Dispose();
     CleanStatusTimer.Elapsed -= CleanStatusTimer_Elapsed;
     CleanStatusTimer.Dispose();
     StartHelper.Dispose();
     DisposeUpdateForm();
     DisposeInterfaceUpdate();
     CollectGarbage();
 }
Esempio n. 2
0
 public void Dispose()
 {
     StartHelper.Dispose();
     DisposeUpdateForm();
     DisposeInterfaceUpdate();
     if (Global.DHelper != null)
     {
         Global.DHelper.Dispose();
     }
 }