Esempio n. 1
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 public Classes(Write home, Form1 frmHome, Configuration system, Gamepad gamepad)
 {
     Write = home;
     FrmMain = frmHome;
     System = system;
     Gamepad = gamepad;
 }
Esempio n. 2
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        private void Declare()
        {
            ControllerMax = new Output.ControllerMax(this);
            Gamepad = new Output.Gamepad(this);
            Gimx = new Gimx(this);
            Keyboard = new Input.KeyboardHook(this);
            Keymap = new Keymap(this);
            Menu = new Menu.ShowMenu(this);
            Mouse = new Input.Mouse.Hook(this);
            Remap = new Remapping();
            System = new Configuration(this);
            VideoResolution = new VideoResolution(this);

            //Fix these later
            KeyboardInterface = new Input.KeyboardInterface(Home);
            KeyboardInterface.getSystemHandle(System);
            KeyboardInterface.getRemapHangle(Remap);
            KeyboardInterface.getKeymapHandle(Keymap);

            TitanOne = new Output.TitanOne.Write(Home, System, Gamepad);
            External = new ExternalScript(Home);

            VideoCapture = new VideoCapture.VideoCapture(Home, System);

            System.GetClassHandles(VideoCapture, ControllerMax, TitanOne, VideoResolution);
        }
Esempio n. 3
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 public Write(Form1 mainForm, Configuration system, Gamepad gamepad)
 {
     _class = new Classes(this, mainForm, system, gamepad);
     _class.Create();
 }
Esempio n. 4
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 public void GetSystemHandle(Configuration system)
 {
     _system = system;
 }
Esempio n. 5
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 public Classes(VideoCapture video, Form1 main, Configuration sys)
 {
     VideoCapture = video; FrmMain = main; System = sys;
 }
Esempio n. 6
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 public VideoCapture(Form1 mainForm, Configuration system)
 {
     Class = new Classes(this, mainForm, system);
     Class.DeclareClasses();
 }