Esempio n. 1
0
        public override bool TakeAction()
        {

            //if (ContextUser.EnergyNum <= 0)
            //{
            //    ErrorCode = LanguageManager.GetLang().ErrorCode;
            //    ErrorInfo = LanguageManager.GetLang().St_EnergyNotEnough;
            //    return false;
            //}
            //if (ContextUser.EnergyNum <= 0 && ContextUser.TempEnergyNum == 0)
            //{
            //    ErrorCode = LanguageManager.GetLang().ErrorCode;
            //    ErrorInfo = LanguageManager.GetLang().St_EnergyNotEnough;
            //    return false;
            //}
            if (ContextUser.UserStatus == UserStatus.SaoDang)
            {
                ErrorCode = LanguageManager.GetLang().ErrorCode;
                ErrorInfo = LanguageManager.GetLang().St4007_Saodanging;
                return false;
            }
            if (ContextUser.UseMagicID == 0)
            {
                ErrorCode = LanguageManager.GetLang().ErrorCode;
                ErrorInfo = LanguageManager.GetLang().St4004_NoUseMagic;
                return false;
            }
            if (new PersonalCacheStruct<UserEmbattle>().FindAll(Uid, m => m.MagicID == ContextUser.UseMagicID).Count == 0)
            {
                ErrorCode = LanguageManager.GetLang().ErrorCode;
                ErrorInfo = LanguageManager.GetLang().St4004_EmbattleEmpty;
                return false;
            }

            //if (ContextUser.TempEnergyNum == 0)
            //{
            //    ErrorCode = LanguageManager.GetLang().ErrorCode;
            //    ErrorInfo = LanguageManager.GetLang().St_EnergyNotEnough;
            //    return false;
            //}

            ContextUser.UserStatus = UserStatus.Combat;
            try
            {
                //触发战斗
                PlotNPCInfo npcInfo = new ShareCacheStruct<PlotNPCInfo>().FindKey(PlotNpcID);

                //原因:碰npc时掉线,再请求战斗详情
                if (npcInfo == null)
                {
                    ErrorCode = LanguageManager.GetLang().ErrorCode;
                    ErrorInfo = LanguageManager.GetLang().LoadDataError;
                    return false;
                }

                //原因:最后一个npc时,清空玩家保存副本
                if (ContextUser.UserExtend != null && ContextUser.UserExtend.MercenarySeq > npcInfo.NpcSeqNo)
                {
                    ContextUser.UserStatus = UserStatus.Normal;
                    ContextUser.UserExtend.UpdateNotify(obj =>
                    {
                        ContextUser.UserExtend.PlotStatusID = 0;
                        ContextUser.UserExtend.PlotNpcID = -1;
                        ContextUser.UserExtend.MercenarySeq = 1;
                        ContextUser.UserExtend.IsBoss = false;
                        return true;
                    });
                    //ErrorCode = LanguageManager.GetLang().ErrorCode;
                    //ErrorInfo = LanguageManager.GetLang().St4011_NoMonster;
                    //return false;
                }

                PlotInfo plotInfo = new ShareCacheStruct<PlotInfo>().FindKey(npcInfo.PlotID);
                if (plotInfo == null)
                {
                    ErrorCode = LanguageManager.GetLang().ErrorCode;
                    ErrorInfo = LanguageManager.GetLang().LoadDataError;
                    return false;
                }

                var cacheSetUserPlot = new PersonalCacheStruct<UserPlotPackage>();
                var cacheSetItemInfo = new ShareCacheStruct<ItemBaseInfo>();
                var cacheSet = new PersonalCacheStruct<UserPlotCombat>();
                var userPlotPack = cacheSetUserPlot.FindKey(ContextUser.UserID);
                var userPlot = userPlotPack != null ? userPlotPack.PlotPackage.Find(s => s.PlotID == npcInfo.PlotID) : null;
                //PlotHelper.IsKill(ContextUser.UserID, plotInfo.PlotID, plotInfo.CityID)
                if (userPlot != null && userPlot.PlotNum >= plotInfo.ChallengeNum)
                {
                    if (plotInfo.PlotType == PlotType.Elite)
                    {
                        ErrorCode = LanguageManager.GetLang().ErrorCode;
                        ErrorInfo = LanguageManager.GetLang().St4002_EliteUsed;
                        return false;
                    }
                    else if (plotInfo.PlotType == PlotType.HeroPlot)
                    {
                        ErrorCode = LanguageManager.GetLang().ErrorCode;
                        ErrorInfo = LanguageManager.GetLang().St4002_HeroPlotNum;
                        return false;
                    }
                }

                //if (userPlot != null && userPlot.ItemList != null)
                //{
                //    userPlot.UpdateNotify(obj =>
                //    {
                //        userPlot.ItemList.Clear();
                //        return true;
                //    });
                //}
                if (npcInfo.NpcSeqNo == 1)
                {
                    userPlot.ItemList.Clear();
                    ContextUser.IsItem = false;
                }
                userPlotCombat = cacheSet.FindKey(ContextUser.UserID, PlotNpcID);
                if (userPlotCombat != null && userPlotCombat.IsWin && ContextUser.UserExtend != null &&
                     PlotNpcID == ContextUser.UserExtend.PlotNpcID && !ContextUser.IsItem)
                {
                    prizeItems = PlotHelper.GetPlotMonsterItems(Uid, npcInfo.PlotNpcID);
                }
                else
                {
                    ISingleCombat plotCombater = CombatFactory.TriggerPlot(ContextUser, PlotNpcID);
                    if (plotCombater == null)
                    {
                        ErrorCode = LanguageManager.GetLang().ErrorCode;
                        ErrorInfo = LanguageManager.GetLang().LoadDataError;
                        return false;
                    }
                    if (userPlotCombat == null)
                    {
                        userPlotCombat = new UserPlotCombat()
                                             {
                                                 UserID = ContextUser.UserID,
                                                 PlotNpcID = PlotNpcID
                                             };
                        cacheSet.Add(userPlotCombat);
                        userPlotCombat = cacheSet.FindKey(ContextUser.UserID, PlotNpcID);
                    }
                    userPlotCombat.PlotID = npcInfo.PlotID;
                    userPlotCombat.CombatDate = DateTime.Now;
                    userPlotCombat.IsWin = plotCombater.Doing();
                    if (!userPlotCombat.IsWin)
                    {
                        userPlotCombat.OverNum += 1;
                    }
                    ContextUser.IsItem = npcInfo.NpcSeqNo == 1 ? false : ContextUser.IsItem;
                    combatProcessList = (CombatProcessContainer)plotCombater.GetProcessResult();
                    userPlotCombat.GeneralNum = combatProcessList.AttackList.Count;
                    userPlotCombat.GeneralOverNum = GetOverGeneralNum(combatProcessList.AttackList.ToList());
                    //userPlotCombat.CombatProcess = JsonUtils.Serialize(combatProcessList);
                    int generalNum = combatProcessList.DefenseList.FindAll(s => s.LiveNum > 0).Count;
                    if (userPlotCombat.IsWin)
                    {
                        if (ContextUser.UserExtend != null)
                        {
                            ContextUser.UserExtend.UpdateNotify(obj =>
                            {
                                ContextUser.UserExtend.PlotStatusID = npcInfo.PlotID;
                                ContextUser.UserExtend.PlotNpcID = PlotNpcID;
                                ContextUser.UserExtend.MercenarySeq = MathUtils.Addition(npcInfo.NpcSeqNo, (short)1);
                                ContextUser.UserExtend.IsBoss = npcInfo.IsBoss; //是否最后一个副本npc
                                return true;
                            });
                        }
                        //玩家通过一个城市的所有副本时,增加聊天频道系统提示
                        if (userPlot.PlotStatus != PlotStatus.Completed && npcInfo.IsBoss)      //玩家此副本胜利
                        {
                            var city = new ShareCacheStruct<CityInfo>().FindKey(plotInfo.CityID);
                            var nextPlot = new ShareCacheStruct<PlotInfo>().FindKey(plotInfo.AftPlotID);
                            if (city != null && nextPlot != null && nextPlot.CityID != plotInfo.CityID)            //此城市的最后一个副本
                            {
                                string content = string.Format(LanguageManager.GetLang().St_systemprompts, ContextUser.NickName,
                                                        city.CityName);
                                new TjxChatService().SystemSend(ChatType.World, content);
                            }
                        }
                        PlotHelper.DoPlotPrize(Uid, npcInfo, userPlotCombat, generalNum, out _honourNum);
                        if (npcInfo.NpcSeqNo == 1)
                        {
                            ContextUser.EnergyNum = MathUtils.Subtraction(ContextUser.EnergyNum, ContextUser.TempEnergyNum).ToShort();
                            //原因:刷晶石BUG
                            ContextUser.TempEnergyNum = 0;

                        }
                        if (!ContextUser.IsItem)
                        {
                            prizeItems = PlotHelper.GetPlotMonsterItems(Uid, npcInfo.PlotNpcID);
                        }
                        TaskHelper.KillPlotMonster(Uid, npcInfo.PlotID, PlotNpcID);

                        //var stroyTaskList = new ShareCacheStruct<StoryTaskInfo>().FindAll(s => s.PlotID == plotInfo.AftPlotID);
                        //foreach (var story in stroyTaskList)
                        //{
                        //    var usertask = new PersonalCacheStruct<UserTask>().FindKey(ContextUser.UserID, story.PlotID);
                        //    if (usertask != null)
                        //    {
                        PlotHelper.EnablePlot(Uid, plotInfo.AftPlotID);
                        //    }
                        //}

                        if (plotInfo.PlotType == PlotType.Elite)
                        {
                            EliteDailyRestrain(npcInfo);
                            NoviceHelper.ElitePlotFestivalList(ContextUser); //通关精英副本获得奖励
                        }
                        else if (plotInfo.PlotType == PlotType.Kalpa)
                        {
                            KalpaDailyRestrain(npcInfo);
                        }
                        else if (plotInfo.PlotType == PlotType.HeroPlot)
                        {
                            PlotHelper.EnableHeroPlot(ContextUser.UserID, plotInfo.PlotID);
                            PlotHelper.HeroDailyRestrain(ContextUser.UserID, plotInfo.PlotID, plotInfo.CityID);
                        }

                    }
                    else
                    {

                        ContextUser.GeneralAllCount = 0;
                        ContextUser.GeneralKillCount = 0;
                    }


                    var restrain = new PersonalCacheStruct<UserDailyRestrain>().FindKey(Uid);
                    if (restrain != null)
                    {
                        var restrainSet = new ShareCacheStruct<DailyRestrainSet>().FindKey(RestrainType.PlotGoto);
                        if (restrainSet != null)
                            GotoNum = MathUtils.Subtraction(restrainSet.MaxNum, restrain.Funtion14, 0);
                    }
                }
                //原因:最后一个npc时,清空玩家保存副本
                if (ContextUser.UserExtend != null && ContextUser.UserExtend.IsBoss)
                {
                    ContextUser.UserExtend.UpdateNotify(obj =>
                    {
                        ContextUser.UserExtend.PlotStatusID = 0;
                        ContextUser.UserExtend.PlotNpcID = -1;
                        ContextUser.UserExtend.MercenarySeq = 0;
                        ContextUser.UserExtend.IsBoss = npcInfo.IsBoss;
                        return true;
                    });
                }

                if (!ContextUser.IsItem)
                {
                    foreach (var prize in prizeItems)
                    {
                        if (prize.Type == 0 && userPlot != null)
                        {
                            var itemInfo = cacheSetItemInfo.FindKey(prize.ItemID);
                            UniversalInfo universalInfo = new UniversalInfo();
                            universalInfo.HeadID = itemInfo != null ? itemInfo.HeadID : string.Empty;
                            universalInfo.ItemID = itemInfo != null ? itemInfo.ItemID : 0;
                            universalInfo.ItemDesc = itemInfo != null ? itemInfo.ItemDesc : string.Empty;
                            universalInfo.MaxHeadID = itemInfo != null ? itemInfo.MaxHeadID : string.Empty;
                            universalInfo.Name = itemInfo != null ? itemInfo.ItemName : string.Empty;
                            universalInfo.Num = prize.Num;
                            if (userPlot.ItemList != null && userPlot.ItemList.Count > 0)
                            {
                                var item = userPlot.ItemList.Find(s => s.ItemID == prize.ItemID);
                                if (item != null)
                                {
                                    item.UpdateNotify(obj =>
                                    {
                                        item.Num = MathUtils.Addition(item.Num, prize.Num);
                                        return true;
                                    });
                                }
                                else
                                {
                                    userPlot.UpdateNotify(obj =>
                                    {
                                        userPlot.ItemList.Add(universalInfo);
                                        return true;
                                    });
                                }
                            }
                            else
                            {
                                userPlot.UpdateNotify(obj =>
                                {
                                    userPlot.ItemList.Add(universalInfo);
                                    return true;
                                });
                            }

                        }
                        ContextUser.IsItem = true;
                    }
                }
                var a = userPlot.ItemList;
            }
            finally
            {
                ContextUser.UserStatus = UserStatus.Normal;
            }
            //日志
            UserCombatLog log = new UserCombatLog();
            log.CombatLogID = Guid.NewGuid().ToString("N");
            log.UserID = userPlotCombat.UserID;
            log.CityID = ContextUser.CityID;
            log.PlotID = userPlotCombat.PlotID;
            log.NpcID = userPlotCombat.PlotNpcID;
            log.CombatType = CombatType.Plot;
            log.HostileUser = string.Empty;
            log.IsWin = userPlotCombat.IsWin;
            log.CombatProcess = JsonUtils.Serialize(combatProcessList);
            log.PrizeItem = prizeItems;
            log.CreateDate = DateTime.Now;
            var sender = DataSyncManager.GetDataSender();
            sender.Send(log);

            UserHelper.GetGeneralLife(ContextUser.UserID);
            UserHelper.RegainGeneralLife(ContextUser.UserID);

            //var userEmbattleList = EmbattleHelper.CurrEmbattle(ContextUser.UserID, true);
            //           foreach (var userEmbattle in userEmbattleList)
            //           {
            //               _userTalPriority = MathUtils.Addition(_userTalPriority, PriorityHelper.GeneralTotalPriority(ContextUser.UserID, userEmbattle.GeneralID));
            //           }
            selfAbilityEffectList = UserAbilityHelper.GetSelfAbilityEffectList(ContextUser.UserID, 0);
            //var userEmbattleList = EmbattleHelper.CurrEmbattle(ContextUser.UserID, true);

            _userTalPriority = CombatHelper.TotalPriorityNum(ContextUser.UserID, 0);

            return true;
        }
Esempio n. 2
0
 public static void AddUniversalInfo(List<UniversalInfo> universalInfoList, ItemBaseInfo itemInfo,int num)
 {
     if (universalInfoList != null)
     {
         var universalInfo = universalInfoList.Find(s => s.HeadID == itemInfo.HeadID);
         if (universalInfo != null)
         {
             universalInfo.UpdateNotify(obj =>
             {
                 universalInfo.Num = MathUtils.Addition(universalInfo.Num, num);
                 return true;
             }
             );
         }
         else
         {
             universalInfo = new UniversalInfo();
             universalInfo.Name = itemInfo.ItemName;
             universalInfo.HeadID = itemInfo.HeadID;
             universalInfo.Num = num;
             universalInfo.ItemID = itemInfo.ItemID;
             universalInfo.MaxHeadID = itemInfo.MaxHeadID;
             universalInfo.ItemDesc = itemInfo.ItemDesc;
             universalInfo.QualityType = itemInfo.QualityType.ToInt();
             universalInfoList.Add(universalInfo);
         }
     }
 }