protected override void OnDraw (Context ctx, Rectangle bounds) { ctx.Save (); ctx.Translate (bounds.Location); ctx.Scale (bounds.Width / Size.Width, bounds.Height / Size.Height); ToolkitEngine.VectorImageRecorderContextHandler.Draw (ctx.Handler, Toolkit.GetBackend (ctx), data); ctx.Restore (); }
protected override void OnDraw(Context ctx, Rectangle bounds) { var size = !Size.IsZero ? Size : images [0].Size; ctx.Save(); ctx.Translate(bounds.Location); if (!size.IsZero) { ctx.Scale(bounds.Width / size.Width, bounds.Height / size.Height); } for (int n = 0; n < images.Length; n++) { var image = images [n]; if (image.Size != size) { image = image.WithSize(size); } ctx.DrawImage(image, 0, 0); } ctx.Restore(); }
public virtual void Texts(Xwt.Drawing.Context ctx, double x, double y) { ctx.Save(); ctx.Translate(x, y); ctx.SetColor(Colors.Black); var col1 = new Rectangle(); var col2 = new Rectangle(); var text = new TextLayout(); text.Font = this.Font.WithSize(24); Console.WriteLine(text.Font.Size); // first text text.Text = "Lorem ipsum dolor sit amet,"; var size1 = text.GetSize(); col1.Width = size1.Width; col1.Height += size1.Height + 10; ctx.DrawTextLayout(text, 0, 0); // proofing width; test should align with text above ctx.SetColor(Colors.DarkMagenta); text.Text = "consetetur sadipscing elitr, sed diam nonumy"; text.Width = col1.Width; var size2 = text.GetSize(); ctx.DrawTextLayout(text, 0, col1.Bottom); col1.Height += size2.Height + 10; ctx.SetColor(Colors.Black); // proofing scale, on second col ctx.Save(); ctx.SetColor(Colors.Red); col2.Left = col1.Right + 10; text.Text = "eirmod tempor invidunt ut."; var scale = 1.2; text.Width = text.Width / scale; var size3 = text.GetSize(); col2.Height = size3.Height * scale; col2.Width = size3.Width * scale + 5; ctx.Scale(scale, scale); ctx.DrawTextLayout(text, col2.Left / scale, col2.Top / scale); ctx.Restore(); // proofing heigth, on second col ctx.Save(); ctx.SetColor(Colors.DarkCyan); text.Text = "Praesent ac lacus nec dolor pulvinar feugiat a id elit."; var size4 = text.GetSize(); text.Height = size4.Height / 2; text.Trimming = TextTrimming.WordElipsis; ctx.DrawTextLayout(text, col2.Left, col2.Bottom + 5); ctx.SetLineWidth(1); ctx.SetColor(Colors.Blue); ctx.Rectangle(new Rectangle(col2.Left, col2.Bottom + 5, text.Width, text.Height)); ctx.Stroke(); ctx.Restore(); // drawing col line ctx.SetLineWidth(1); ctx.SetColor(Colors.Black.WithAlpha(.5)); ctx.MoveTo(col1.Right + 5, col1.Top); ctx.LineTo(col1.Right + 5, col1.Bottom); ctx.Stroke(); ctx.MoveTo(col2.Right + 5, col2.Top); ctx.LineTo(col2.Right + 5, col2.Bottom); ctx.Stroke(); ctx.SetColor(Colors.Black); // proofing rotate, and printing size to see the values ctx.Save(); text.Font = this.Font.WithSize(10); text.Text = string.Format("Size 1 {0}\r\nSize 2 {1}\r\nSize 3 {2} Scale {3}", size1, size2, size3, scale); text.Width = -1; // this clears textsize text.Height = -1; ctx.Rotate(5); // maybe someone knows a formula with angle and textsize to calculyte ty var ty = 30; ctx.DrawTextLayout(text, ty, col1.Bottom + 10); ctx.Restore(); // scale example here: ctx.Restore(); TextLayout tl0 = new TextLayout(this); tl0.Font = this.Font.WithSize(10); tl0.Text = "This text contains attributes."; tl0.SetUnderline(0, "This".Length); tl0.SetForeground(new Color(0, 1.0, 1.0), "This ".Length, "text".Length); tl0.SetBackground(new Color(0, 0, 0), "This ".Length, "text".Length); tl0.SetFontWeight(FontWeight.Bold, "This text ".Length, "contains".Length); tl0.SetFontStyle(FontStyle.Italic, "This text ".Length, "contains".Length); tl0.SetStrikethrough("This text contains ".Length, "attributes".Length); ctx.DrawTextLayout(tl0, col2.Left, col2.Bottom + 100); // Text boces y = 180; // Without wrapping TextLayout tl = new TextLayout(this); tl.Text = "Stright text"; DrawText(ctx, tl, ref y); // With wrapping tl = new TextLayout(this); tl.Text = "The quick brown fox jumps over the lazy dog"; tl.Width = 100; DrawText(ctx, tl, ref y); // With blank lines tl = new TextLayout(this); tl.Text = "\nEmpty line above\nLine break above\n\nEmpty line above\n\n\nTwo empty lines above\nEmpty line below\n"; tl.Width = 200; DrawText(ctx, tl, ref y); }
protected override sealed void OnDraw(Context ctx, Rectangle bounds) { var frame = GetFrame (ctx.ScaleFactor); var fixedWidth = frame.Bitmap.Width - 2 - frame.StretchableWidth; var fixedHeight = frame.Bitmap.Height - 2 - frame.StretchableHeight; double totalVariableWidth = bounds.Width - fixedWidth / frame.ScaleFactor; double totalVariableHeight = bounds.Height - fixedHeight / frame.ScaleFactor; double remainingVariableHeight = totalVariableHeight; double y = bounds.Y, yb = 1; int tileIndex = 0; ctx.Save (); if (totalVariableWidth < 0) { if (fixedWidth > 0) ctx.Scale (bounds.Width / fixedWidth, 1); totalVariableWidth = 0; } if (totalVariableHeight < 0) { if (fixedHeight > 0) ctx.Scale (1, bounds.Height / fixedHeight); totalVariableHeight = 0; } foreach (var vs in frame.VerticalSections) { double sh = CalcSectionSize (frame, vs, totalVariableHeight, frame.StretchableHeight, ref remainingVariableHeight); double x = bounds.X, xb = 1; double remainingVariableWidth = totalVariableWidth; foreach (var hs in frame.HorizontalSections) { var sourceRegion = new Rectangle (xb, yb, hs.Size, vs.Size); double sw = CalcSectionSize (frame, hs, totalVariableWidth, frame.StretchableWidth, ref remainingVariableWidth); var targetRegion = new Rectangle (x, y, sw, sh); if (vs.Mode != RenderMode.Tile && hs.Mode != RenderMode.Tile) { var t = GetTile (frame, tileIndex, sourceRegion); ctx.DrawImage (t, targetRegion); } else { double pw = hs.Size / frame.ScaleFactor; double ph = vs.Size / frame.ScaleFactor; if (hs.Mode == RenderMode.Stretch) { pw = targetRegion.Width; } if (vs.Mode == RenderMode.Stretch) { ph = targetRegion.Height; } ctx.Save (); ctx.Translate (targetRegion.Location); targetRegion.Location = Point.Zero; ctx.Pattern = new ImagePattern (GetTile (frame, tileIndex, sourceRegion).WithSize (pw, ph)); ctx.NewPath (); ctx.Rectangle (targetRegion); ctx.Fill (); ctx.Restore (); } x += sw; xb += hs.Size; tileIndex++; } yb += vs.Size; y += sh; } ctx.Restore (); }
public virtual void Scale(Context ctx, double ax, double ay) { ctx.Save (); ctx.Translate (ax, ay); ctx.SetColor (Colors.Black); ctx.SetLineWidth (1); var x = 0d; var y = 0d; var w = 10d; var inc = .1d; for (var i = inc; i < 3.5d; i +=inc) { ctx.Save (); ctx.Scale (i, i); ctx.Rectangle (x, y, w, w); ctx.SetColor (Colors.Yellow.WithAlpha (1 / i)); ctx.FillPreserve (); ctx.SetColor (Colors.Red.WithAlpha (1 / i)); ctx.Stroke (); ctx.MoveTo (x += w * inc, y += w * inc / 3); ctx.Restore (); } ctx.Restore (); }
protected sealed override void OnDraw(Context ctx, Rectangle bounds) { if (bounds.Width <= 0 || bounds.Height <= 0) { return; } var frame = GetFrame(ctx.ScaleFactor); var fixedWidth = frame.Bitmap.Width - 2 - frame.StretchableWidth; var fixedHeight = frame.Bitmap.Height - 2 - frame.StretchableHeight; double totalVariableWidth = bounds.Width - fixedWidth / frame.ScaleFactor; double totalVariableHeight = bounds.Height - fixedHeight / frame.ScaleFactor; double remainingVariableHeight = totalVariableHeight; double y = bounds.Y, yb = 1; int tileIndex = 0; ctx.Save(); if (totalVariableWidth < 0) { if (fixedWidth > 0) { ctx.Scale(bounds.Width / fixedWidth, 1); } totalVariableWidth = 0; } if (totalVariableHeight < 0) { if (fixedHeight > 0) { ctx.Scale(1, bounds.Height / fixedHeight); } totalVariableHeight = 0; } foreach (var vs in frame.VerticalSections) { double sh = CalcSectionSize(frame, vs, totalVariableHeight, frame.StretchableHeight, ref remainingVariableHeight); double x = bounds.X, xb = 1; double remainingVariableWidth = totalVariableWidth; foreach (var hs in frame.HorizontalSections) { var sourceRegion = new Rectangle(xb, yb, hs.Size, vs.Size); double sw = CalcSectionSize(frame, hs, totalVariableWidth, frame.StretchableWidth, ref remainingVariableWidth); var targetRegion = new Rectangle(x, y, sw, sh); if (vs.Mode != RenderMode.Tile && hs.Mode != RenderMode.Tile) { var t = GetTile(frame, tileIndex, sourceRegion); ctx.DrawImage(t, targetRegion); } else { double pw = hs.Size / frame.ScaleFactor; double ph = vs.Size / frame.ScaleFactor; if (hs.Mode == RenderMode.Stretch) { pw = targetRegion.Width; } if (vs.Mode == RenderMode.Stretch) { ph = targetRegion.Height; } if (pw <= 0 || ph <= 0) { continue; } ctx.Save(); ctx.Translate(targetRegion.Location); targetRegion.Location = Point.Zero; ctx.Pattern = new ImagePattern(GetTile(frame, tileIndex, sourceRegion).WithSize(pw, ph)); ctx.NewPath(); ctx.Rectangle(targetRegion); ctx.Fill(); ctx.Restore(); } x += sw; xb += hs.Size; tileIndex++; } yb += vs.Size; y += sh; } ctx.Restore(); }
bool Draw(Context ctx, Rectangle dirtyRect, double scale) { bool redraw = false; ctx.Save(); ctx.Scale(scale, scale); // draw all edges foreach (PipelineNode pNode in nodes) { foreach (MarkerNode mNode in pNode.mNodes) { if (!mNode.IsInput) { mNode.DrawEdges(ctx); } } } // draw all nodes foreach (PipelineNode node in nodes) { if (!mouseAction.HasFlag(MouseAction.MoveNode) || node != lastSelectedNode) { if (node.bound.IntersectsWith(dirtyRect) || !initialScrollPosition.IsEmpty) { if (node.Draw(ctx)) { redraw = true; QueueDraw(node.bound); } } } } // draw all markers foreach (PipelineNode pNode in nodes) { foreach (MarkerNode mNode in pNode.mNodes) { mNode.Draw(ctx); } } // draw selected node last if (mouseAction.HasFlag(MouseAction.MoveNode)) { if (lastSelectedNode.Draw(ctx)) { redraw = true; QueueDraw(lastSelectedNode.bound); } foreach (MarkerNode mNode in lastSelectedNode.mNodes) { mNode.Draw(ctx); } } ctx.Restore(); return redraw; }